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RustDev staging test (local only)

38.64.19.137:28115checked 4d ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 69%.

Players now0/10
0% full
7-day average0peak –
Rank#15,917ranked on player hours
Last wipe4d 11hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

RustDev staging test (local only) Survivors.gg | 2 x Vanilla | Monthly
0Players now34
07-day average184
10Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
RustDev staging test (local only)
38.64.19.137:28115
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Top 69% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k4 Oct5 Oct6 Oct7 Oct8 Oct9 Oct

Spec sheet

Address
38.64.19.137:28115
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 20:49 UTC
Hostname
–
First seen
4 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does RustDev staging test (local only) use?

No gather rate appears in the name of RustDev staging test (local only). It uses the default group size of 8 players. It plays as survival, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. VAC is on: Valve's anti-cheat is running.

What's the map on RustDev staging test (local only)?

The map on RustDev staging test (local only) is procedural, created by the game.

Server tags

What do RustDev staging test (local only)'s tags signify?

These tags come from RustDev staging test (local only) and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp10 (Max players): 10 players fit in; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166655 (Build): Build 166655; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded listing, with plugins or settings altering the game. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Where does RustDev staging test (local only) appear in Boongarust lists?

These Boongarust lists are a fit for RustDev staging test (local only): Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

What's the physical location of RustDev staging test (local only)?

No region comes from RustDev staging test (local only). Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 38.64.19.137:28115.

How often is RustDev staging test (local only) online?

Offline now, RustDev staging test (local only) was last seen 4 days 10 hours ago. Last 4 full days: 0% uptime, with 0 hours up out of 96. 4 October 2026 is when Boongarust first spotted it.

Which Rust build does RustDev staging test (local only) have?

On Windows, RustDev staging test (local only) runs Rust network protocol 2634 and build 166655. You must match the protocol to join; Steam updates it automatically.

Wipe times

When does RustDev staging test (local only) wipe?

The record holds too few of RustDev staging test (local only)'s wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world you are on was made 4 days 11 hours.

Population

Ranking wise, where does RustDev staging test (local only) place?

Player hours over seven days put RustDev staging test (local only) at #15,917, in the top 69% of all ranked servers.

How many players are on RustDev staging test (local only)?

Down right now: RustDev staging test (local only), last spotted 4 days 10 hours back. It averaged 0 players over the last seven days.

Join the server

What's the process to join RustDev staging test (local only)?

Press F1 in Rust to open the console and enter client.connect 38.64.19.137:28115. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp10GameMax players 10 players fit in.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs166655GameBuild Build 166655.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code No region code on record.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded Modded listing, with plugins or settings altering the game.

Flag meanings are Facepunch's.