128 Tick Vanilla+ optimized by phrinj
OVR is 100 less its top share among ranked servers: top 20%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Reset receipt
40.160.241.203:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 85 places on last week. Top 20% of all ranked servers, top 42% in NA. Daily; 1 is best.
In its own words
Runtime Patch vs. Stock: • COMBAT FLUSH: 13–35 ms death stalls removed (deferred SQLite checkpoints) • COMBAT TICK: native 60 Hz player tickrate exchange (player.tickrate_sv/cl 60) • GARBAGE COLLECTION: 22–66 ms stop-the-world hitches timed for empty or quiet moments • LOOT RESPAWNS: 119–281 ms spawn freeze → under 2.5 ms (budgeted frame placement) • RAIDS: 10-C4 detonation frame 44 ms → 26 ms (one split check per base per frame) • WORLD SAVES: 70.8 ms main-thread lock → ~2 ms (async background write) presented by youtube.com/@phrinj
Spec sheet
- Address
- 40.160.241.203:28015
- Region
- NA · us2
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 25 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What are 128 Tick Vanilla+ optimized by phrinj's rules and configuration?
No gather rate appears in the name of 128 Tick Vanilla+ optimized by phrinj. Up to 8 players per group, the standard default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Carbon plugins in use. VAC, Valve's anti-cheat, is enabled.
What's the map on 128 Tick Vanilla+ optimized by phrinj?
128 Tick Vanilla+ optimized by phrinj uses a procedural map of 2,500 that the game generates with seed 7721094. The map is identical for the same size and seed, so RustMaps can show it from this page.
Server tags
What are the tags on 128 Tick Vanilla+ optimized by phrinj for?
These tags come from 128 Tick Vanilla+ optimized by phrinj and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167058 (Build): Running build 167058; ptrak (Networking): RakNet handles the network here, the game's usual choice; $rus2 (Region code): The region code reads us2; ^m (Monthly): The calendar is monthly: one wipe with the force wipe; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Plugin framework: Carbon; NA (North America): Browser listing: North America. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
Where does 128 Tick Vanilla+ optimized by phrinj appear in Boongarust lists?
The Boongarust lists that take 128 Tick Vanilla+ optimized by phrinj are: Top modded Rust servers and North America Rust servers. It appears on the server list when you filter by: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Server info
What's the physical location of 128 Tick Vanilla+ optimized by phrinj?
The NA tag puts 128 Tick Vanilla+ optimized by phrinj in North America. Its region code reads us2. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 40.160.241.203:28015.
How often is 128 Tick Vanilla+ optimized by phrinj online?
Online: 128 Tick Vanilla+ optimized by phrinj, at this moment. Last 7 full days: 99% uptime, with 166 hours up out of 168. The first record Boongarust has is 25 September 2026.
What Rust version is 128 Tick Vanilla+ optimized by phrinj using?
Rust network protocol 2634 and build 167058 on Linux: that is 128 Tick Vanilla+ optimized by phrinj. Steam keeps your game updated; you need the same protocol to connect.
Wipe info
When does 128 Tick Vanilla+ optimized by phrinj wipe?
No wipe schedule here: 128 Tick Vanilla+ optimized by phrinj rolls a fresh world every few hours, and none of those count as wipes.
Population
What's 128 Tick Vanilla+ optimized by phrinj's rank among Rust servers?
In the top 20% of all ranked servers, 128 Tick Vanilla+ optimized by phrinj is #4,665 on player hours over the last seven days and #836 in North America.
Is 128 Tick Vanilla+ optimized by phrinj busy?
1 players are on 128 Tick Vanilla+ optimized by phrinj at the moment, out of 100 slots. It averaged 0 players over the last seven days and peaked at 3. It was busiest at 10:00 UTC in the last 48 hours, with 1 players on average.
How to join
How can you get into 128 Tick Vanilla+ optimized by phrinj?
To connect, open the console with F1 in Rust and type client.connect 40.160.241.203:28015. You can also use Launch Rust on this page to open Rust via Steam and connect. Find it at https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1.
Sticker sheet
Every tag it publishes, and what it means. Published as mp100,ptrak,$rus2,v2634,^z,^y,^m,NA,gmrust,cs167058,ts8.
Flag meanings are Facepunch's.
