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[JP][PVE] UC-RUST | 3X | SkillTree

45.140.128.73:10300checked 8m ago

3x moddedoxide
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 18%.

Players now0/50
0% full
7-day average1peak 3
Rank#4,281▲ 4564 places this week
Last wipe7d 0hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

[JP][PVE] UC-RUST | 3X | SkillTree Japan Tokyo - Limited Raid Hours |3x|PvP|JP
0Players now1
17-day average31
50Slots300
8Group limit8
3xGather rate3x
–Wipesweekly
–RegionEA

Wipe receipt

Boongarust
[JP][PVE] UC-RUST | 3X | SkillTree
45.140.128.73:10300
WIPEDPEAK
01.10 19:20 FW2
26.09 14:472
WIPES SEEN2
AVG CYCLE5.2 DAYS
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of [JP][PVE] UC-RUST | 3X | SkillTree
Procedural Map · 3700 · seed 1375732476

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

01020304020:0005:0014:0000:0009:0018:00

The ranking

Up 4564 places on last week. Top 18% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k26 Sep28 Sep1 Oct3 Oct6 Oct8 Oct

Spec sheet

Address
45.140.128.73:10300
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 19:20 UTC
Hostname
–
First seen
26 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are [JP][PVE] UC-RUST | 3X | SkillTree's rules and configuration?

By its name, [JP][PVE] UC-RUST | 3X | SkillTree gives you 3x gather. It uses the default group size of 8 players. It plays as survival, the default game of gathering, building and raiding. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Oxide. The server has VAC on.

What's the map on [JP][PVE] UC-RUST | 3X | SkillTree?

[JP][PVE] UC-RUST | 3X | SkillTree uses a procedural map of 3,700 that the game generates with seed 1375732476. You can see it on RustMaps from this page, as the same size and seed make the same map.

Server tags

What do [JP][PVE] UC-RUST | 3X | SkillTree's tags signify?

The game's server browser reads the tags [JP][PVE] UC-RUST | 3X | SkillTree publishes: gmvanilla (Game mode): Unchanged vanilla survival; mp50 (Max players): 50 players fit in; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167231 (Build): Game build is 167231; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded listing, with plugins or settings altering the game. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Where does [JP][PVE] UC-RUST | 3X | SkillTree appear in Boongarust lists?

On these Boongarust lists you will find [JP][PVE] UC-RUST | 3X | SkillTree: 3x Rust servers, tracked live and Top modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

Server details

Is [JP][PVE] UC-RUST | 3X | SkillTree laggy?

Average server fps over the last 48 hours was 22, with a low of 10. The entity count reached 81,675: buildings, deployables and the rest of the world. At its highest, memory consumption was 2,706 MB. Players feel lag when fps drops and entities pile up.

What's the physical location of [JP][PVE] UC-RUST | 3X | SkillTree?

The name [JP][PVE] UC-RUST | 3X | SkillTree uses suggests Asia, though it publishes no region tag. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 45.140.128.73:10300.

What's the uptime like on [JP][PVE] UC-RUST | 3X | SkillTree?

[JP][PVE] UC-RUST | 3X | SkillTree is up as you read this. A restart happened about 8 hours ago, based on the uptime figure. 168 hours out of 168 across the last 7 full days. 100% uptime. 26 September 2026 is when Boongarust first spotted it.

Which Rust build does [JP][PVE] UC-RUST | 3X | SkillTree have?

On Windows, [JP][PVE] UC-RUST | 3X | SkillTree runs Rust network protocol 2634 and build 167231. You must match the protocol to join; Steam updates it automatically.

Wipe times

Wipe day at [JP][PVE] UC-RUST | 3X | SkillTree: what's it like?

2 players was the average peak on recent wipes. Peak crowd on the latest wipe came 10 hours after it. In 0% of recent wipes, half the peak was the floor until the next wipe. If it did not hold, half the peak was gone by day 2.

When does [JP][PVE] UC-RUST | 3X | SkillTree wipe?

The record holds too few of [JP][PVE] UC-RUST | 3X | SkillTree's wipes to tell its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. 7 days ago this server built its current world.

Player counts

Ranking wise, where does [JP][PVE] UC-RUST | 3X | SkillTree place?

Ranked #4,281 on seven-day player hours, [JP][PVE] UC-RUST | 3X | SkillTree is in the top 18% overall.

How many players are on [JP][PVE] UC-RUST | 3X | SkillTree?

Right now, 0 players are on [JP][PVE] UC-RUST | 3X | SkillTree, which has 50 slots. The average over the last seven days was 1 players, with a peak of 3. Over the last 48 hours, the busiest hour was 06:00 UTC, averaging 3 players.

Join the server

How can you get into [JP][PVE] UC-RUST | 3X | SkillTree?

To connect, open the console with F1 in Rust and type client.connect 45.140.128.73:10300. You can also use Launch Rust on this page to open Rust via Steam and connect. Find it at https://u-channel.net.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z.

gmvanillaGameGame mode Unchanged vanilla survival.
mp50GameMax players 50 players fit in.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs167231GameBuild Game build is 167231.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code The region code is missing.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded Modded listing, with plugins or settings altering the game.

Flag meanings are Facepunch's.