Testing Grounds
OVR is 100 less its top share among ranked servers: top 10%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
45.45.239.176:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 175 places on last week. Top 10% of all ranked servers, top 21% in NA. Daily; 1 is best.
Spec sheet
- Address
- 45.45.239.176:28015
- Region
- NA
- Max players
- 15
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 01:18 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does Testing Grounds use?
The name of Testing Grounds does not include a gather rate. Up to 8 players per group, the standard default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You find Oxide plugins in use. The server describes itself as vanilla: as Facepunch intended: standard rates, no kits, no extra rules. VAC, Valve's anti-cheat, is disabled.
What's the map on Testing Grounds?
Testing Grounds uses a procedural map of 1,200 that the game generates with seed 2147483647. You can see it on RustMaps from this page, as the same size and seed make the same map.
Server tags
How should you read the tags on Testing Grounds?
The game's server browser reads the tags Testing Grounds publishes: gmvanilla (Game mode): Survival in vanilla form; mp15 (Max players): Room for 15; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^m (Monthly): Facepunch's force wipe brings the monthly reset; ^v (Vanilla): As Facepunch intended: standard rates, no kits, no extra rules; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It is Modded: plugins or settings make the difference; NA (North America): Browser listing: North America. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
Where does Testing Grounds appear in Boongarust lists?
On these Boongarust lists you will find Testing Grounds: Top modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Server details
Performance of Testing Grounds: does it hold up?
Server fps held an average of 30 across the last 48 hours, minimum 30. At its peak, it held 6,308 entities, including buildings and deployables. At its highest, memory consumption was 1,200 MB. What players call lag is low fps plus a rising entity count.
What's the location of Testing Grounds?
Its NA tag is how Testing Grounds lists itself in North America. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 45.45.239.176:28015.
How often is Testing Grounds online?
Online: Testing Grounds, at this moment. A restart happened about 1 hours ago, based on the uptime figure. Last 7 full days: 100% uptime, with 168 hours up out of 168. 13 September 2026 is when Boongarust first spotted it.
What Rust version is Testing Grounds using?
Rust network protocol 2634 and build 166652 on Linux: that is Testing Grounds. You must match the protocol to join; Steam updates it automatically.
Wipe times
How does Testing Grounds handle wipe day?
5 players was the average peak on recent wipes. The crowd on the latest wipe peaked 13 hours in.
Testing Grounds wipes on what schedule?
The force wipe is the only wipe for Testing Grounds, once a month. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. Its world is 6 days 11 hours old. Look at its tags: monthly wipe schedule.
Population
Where does Testing Grounds sit in the rankings?
Ranked #2,462 on the week's player hours, Testing Grounds sits in the top 10% overall and #419 in North America.
Is Testing Grounds busy?
Testing Grounds is showing 2 players on 15 slots right now. It averaged 2 players over the last seven days and peaked at 9. It was busiest at 22:00 UTC in the last 48 hours, with 5 players on average.
Join the server
How can you get into Testing Grounds?
To connect, open the console with F1 in Rust and type client.connect 45.45.239.176:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp15,ptrak,$r?,v2634,^m,^v,NA,gmvanilla,cs166652,ts8,^o^z.
Flag meanings are Facepunch's.