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test

45.45.239.214:27115checked 8m ago

vanillamoddedcarbon
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OVR is 100 less its top share among ranked servers: top 51%.

Players now0/100
0% full
7-day average0peak 2
Rank#11,428ranked on player hours
Last wipe1d 10hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeakWipe
00.511.5212:0019:0002:0008:0015:0022:00Wiped Mon 12 Oct, 12:47 UTCWIPE

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now9
07-day average13
100Slots100
8Group limit–
vanillaGather ratevanilla
–Wipes–
–RegionEU

Wipe receipt

Boongarust
test
45.45.239.214:27115
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of test
Custom Map · 6000 · seed 1337

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

Server fpsWipe
010020030040012:0019:0002:0008:0015:0022:00Wiped Mon 12 Oct, 12:47 UTCWIPE

The ranking

Top 51% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k12 Oct13 Oct

Spec sheet

Address
45.45.239.214:27115
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
12 Oct 2026, 12:47 UTC
Hostname
–
First seen
12 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does test use?

The name of test does not include a gather rate. It uses the default group size of 8 players. It plays as combat training, aim and PvP drills, with loot handed to you. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. It claims vanilla status: as Facepunch intended: standard rates, no kits, no extra rules. The server has VAC on.

What's the map on test?

The map on test is procedural, size 6,000, generated with seed 1337 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page. You see the map name as: Custom Map.

Tags

How should you read the tags on test?

The game's server browser reads the tags test publishes: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Room for 100; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167584 (Build): Game build is 167584; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): The region code is missing; ^v (Vanilla): As Facepunch intended: standard rates, no kits, no extra rules; ^d (Combat training): Train your aim and PvP; the gear is given to you; ^z (Modded): It is Modded: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

What Boongarust lists feature test?

The Boongarust lists that take test are: Top modded Rust servers and Best Rust aim training servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

How smooth is test?

Server fps held an average of 207 across the last 48 hours, minimum 172. Buildings, deployables and everything else added up to as many as 8,389 entities. It drew as much as 3,463 MB of memory. What players call lag is low fps plus a rising entity count.

What's the location of test?

No region is published by test. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 45.45.239.214:27115.

How often is test online?

Online: test, at this moment. Its reported uptime points to a restart roughly 33 hours ago. It entered Boongarust's records on 12 October 2026.

Which Rust build does test have?

On Linux, test runs Rust network protocol 2634 and build 167584. Steam keeps your game updated; you need the same protocol to connect.

Wipe times

test wipes on what schedule?

With so few of test's wipes on record, its rhythm is unclear. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. 34 hours ago this server built its current world.

Player counts

Ranking wise, where does test place?

In the top 51% of all ranked servers, test is #11,428 on player hours over the last seven days.

What's the player count on test?

Right now, 0 players are on test, which has 100 slots. The average over the last seven days was 0 players, with a peak of 2. Over the last 48 hours, the busiest hour was 14:00 UTC, averaging 2 players.

Join the server

How do you connect to test?

To connect, open the console with F1 in Rust and type client.connect 45.45.239.214:27115. You can also use Launch Rust on this page to open Rust via Steam and connect. Find it at https://rustlands.net.

Sticker sheet

Every tag it publishes, and what it means. Published as mp100,ptrak,$r?,v2634,^z,^y,^v,^d,gmvanilla,cs167584,ts8.

gmvanillaGameGame mode Survival in vanilla form.
mp100GameMax players Room for 100.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs167584GameBuild Game build is 167584.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code The region code is missing.
^vDifficultyVanilla As Facepunch intended: standard rates, no kits, no extra rules.
^dGameplayCombat training Train your aim and PvP; the gear is given to you.
^zMods and accessModded It is Modded: plugins or settings make the difference.
^yMods and accessCarbon Plugin framework: Carbon.

Flag meanings are Facepunch's.