Testing Grounds - Vanilla – Enter at Your Own Risk
OVR is 100 less its top share among ranked servers: top 70%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
45.45.239.248:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 1050 places on last week. Top 70% of all ranked servers, top 83% in NA. Daily; 1 is best.
Spec sheet
- Address
- 45.45.239.248:28015
- Region
- NA
- Max players
- 3
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 28 Sep 2026, 22:03 UTC
- Hostname
- 1
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What are Testing Grounds - Vanilla – Enter at Your Own Risk's rules and configuration?
The name of Testing Grounds - Vanilla – Enter at Your Own Risk does not include a gather rate. Up to 8 players per group, the standard default. It plays as survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. It claims vanilla status: vanilla Rust: rates, kits and rules all as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
What's the map on Testing Grounds - Vanilla – Enter at Your Own Risk?
A procedural map of 3,000 with seed 42343354 is in use on Testing Grounds - Vanilla – Enter at Your Own Risk, made by the game. View it on RustMaps from this page: identical size and seed give an identical map. The map is called Visit Rustlands.net.
Tags
How should you read the tags on Testing Grounds - Vanilla – Enter at Your Own Risk?
gmrust (Game mode): Survival as Rust normally plays; mp3 (Max players): Room for 3; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166655 (Build): Game build is 166655; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record; ^m (Monthly): Facepunch's force wipe brings the monthly reset; ^v (Vanilla): Vanilla Rust: rates, kits and rules all as Facepunch ships them; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays; NA (North America): You will find it in the browser under North America are the tags Testing Grounds - Vanilla – Enter at Your Own Risk puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
What Boongarust lists feature Testing Grounds - Vanilla – Enter at Your Own Risk?
On these Boongarust lists you will find Testing Grounds - Vanilla – Enter at Your Own Risk: Top modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server details
How smooth is Testing Grounds - Vanilla – Enter at Your Own Risk?
The 48-hour average was 60 server fps; the floor was 55. At its peak, it held 47,082 entities, including buildings and deployables. It drew as much as 2,502 MB of memory. Players feel lag when fps drops and entities pile up.
What's the physical location of Testing Grounds - Vanilla – Enter at Your Own Risk?
Its NA tag is how Testing Grounds - Vanilla – Enter at Your Own Risk lists itself in North America. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 45.45.239.248:28015.
What's the uptime like on Testing Grounds - Vanilla – Enter at Your Own Risk?
Right now Testing Grounds - Vanilla – Enter at Your Own Risk is live. The uptime it reports suggests a restart around 4 days 1 hours ago. 168 hours out of 168 across the last 7 full days. 100% uptime. 13 September 2026 is when Boongarust first spotted it.
What Rust version is Testing Grounds - Vanilla – Enter at Your Own Risk using?
Rust network protocol 2634 and build 166655 on Linux: that is Testing Grounds - Vanilla – Enter at Your Own Risk. Steam keeps your game updated; you need the same protocol to connect.
Wipe info
How does Testing Grounds - Vanilla – Enter at Your Own Risk handle wipe day?
Across recent wipes, the average peak was 0 players. The crowd on the latest wipe peaked 0 hours in.
Testing Grounds - Vanilla – Enter at Your Own Risk wipes on what schedule?
Once a month: Testing Grounds - Vanilla – Enter at Your Own Risk wipes at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. The world you are on was made 9 days 1 hours. Its tags carry a monthly wipe schedule.
Player counts
Where does Testing Grounds - Vanilla – Enter at Your Own Risk sit in the rankings?
In the top 70% of all ranked servers, Testing Grounds - Vanilla – Enter at Your Own Risk is #16,636 on player hours over the last seven days and #1,655 in North America.
What's the player count on Testing Grounds - Vanilla – Enter at Your Own Risk?
Testing Grounds - Vanilla – Enter at Your Own Risk is showing 0 players on 3 slots right now. The average over the last seven days was 0 players, with a peak of 1.
How to join
How do you connect to Testing Grounds - Vanilla – Enter at Your Own Risk?
Press F1 in Rust to open the console and enter client.connect 45.45.239.248:28015. Or click Launch Rust here, which uses Steam to open the game and join. Find it at https://rustlands.net.
Sticker sheet
Every tag it publishes, and what it means. Published as mp3,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs166655,ts8,^o^z.
Flag meanings are Facepunch's.
