Direct join test
OVR is 100 less its top share among ranked servers: top 67%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
45.90.84.158:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 304 places on last week. Top 67% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 45.90.84.158:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 22 Sep 2026, 20:01 UTC
- Hostname
- –
- First seen
- 22 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does Direct join test use?
There is no gather rate in the name of Direct join test. It uses the default group size of 8 players. It plays as survival, the default game of gathering, building and raiding. You can fight and raid other players. You see it under Community in the browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on Direct join test?
Direct join test uses a procedural map that the game generates.
Server tags
How should you read the tags on Direct join test?
The game's server browser reads the tags Direct join test publishes: gmrust (Game mode): Survival as Rust normally plays; mp10 (Max players): Room for 10; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2633 (Protocol): Protocol 2633: match it or you cannot join; cs164530 (Build): Game build is 164530; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): Region code left blank. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
Where does Direct join test appear in Boongarust lists?
The Boongarust lists that take Direct join test are: The busiest community servers in Rust. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
What's the location of Direct join test?
No region is published by Direct join test. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 45.90.84.158:28015.
How reliable is Direct join test?
Direct join test is down, with the last sighting 15 days 10 hours ago. Last 7 full days: 0% uptime, with 0 hours up out of 168. 22 September 2026 is when Boongarust first spotted it.
Which Rust build does Direct join test have?
On Windows, Direct join test runs Rust network protocol 2633 and build 164530. Steam keeps your game updated; you need the same protocol to connect.
Wipe info
When does Direct join test wipe?
The record holds too few of Direct join test's wipes to tell its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. 15 days 10 hours ago this server built its current world.
Population
What's Direct join test's rank among Rust servers?
Player hours over seven days put Direct join test at #15,460, in the top 67% of all ranked servers.
How many players are on Direct join test?
Direct join test last showed life 15 days 10 hours ago; it is offline now.
Join the server
What's the process to join Direct join test?
Press F1 in Rust to open the console and enter client.connect 45.90.84.158:28015. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8.
Flag meanings are Facepunch's.