[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]
OVR is 100 less its top share among ranked servers: top 12%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
46.174.54.159:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 679 places on last week. Top 12% of all ranked servers, top 35% in EU. Daily; 1 is best.
In its own words
Внимание! Сервер мирный, любая агрессия к игрокам карается баном! На сервере есть рейд базы, пвп арена и многое другое! Сервер мирный и дружелюбный.
Spec sheet
- Address
- 46.174.54.159:28015
- Region
- EU
- Max players
- 75
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:31 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What are [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]'s rules and configuration?
1x gather. That is what [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs. It uses the default group size of 8 players. It plays as survival, gather, build and raid in the standard game. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Oxide plugins in use. It claims vanilla status: vanilla Rust: rates, kits and rules all as Facepunch ships them. The server has VAC on.
What's the map on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] uses a procedural map of 4,500 that the game generates with seed 1780255122. View it on RustMaps from this page: identical size and seed give an identical map.
Tags
What are the tags on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] for?
The game's server browser reads the tags [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] publishes: gmrust (Game mode): The usual Rust survival setup; mp75 (Max players): Slot count: 75; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167058 (Build): Running build 167058; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): Region code left blank; ^m (Monthly): Wipes land once a month, alongside the force wipe; ^v (Vanilla): Vanilla Rust: rates, kits and rules all as Facepunch ships them; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded listing, with plugins or settings altering the game; EU (Europe): The server browser files it under Europe. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Which Boongarust filters show [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
These Boongarust lists are a fit for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: EU Rust servers and Top modded Rust servers. It appears on the server list when you filter by: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.
Server info
Is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] laggy?
Average server fps over the last 48 hours was 112, with a low of 82. Buildings, deployables and everything else added up to as many as 140,483 entities. At its highest, memory consumption was 5,149 MB. Lag, to players, means low fps and a growing entity count.
Where can you find [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
Its EU tag is how [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] lists itself in Europe. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 46.174.54.159:28015.
How often is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] online?
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is up as you read this. A restart happened about 23 hours ago, based on the uptime figure. Uptime over the last 7 full days came to 100%, 168 hours from 168. 13 September 2026 is when Boongarust first spotted it.
What Rust version is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] using?
Rust network protocol 2634 and build 167058 on Linux: that is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]. You must match the protocol to join; Steam updates it automatically.
Wipe times
Wipe day at [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: what's it like?
Recent wipes peaked at 5 players on average. Peak crowd on the latest wipe came 1 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 13 when it did not hold.
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] wipes on what schedule?
The force wipe is the only wipe for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], once a month. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. The world you are on was made 6 days 14 hours. Its tags say it wipes monthly.
Player counts
What's [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]'s rank among Rust servers?
Seven-day player hours put [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] at #2,926, within the top 12% of ranked servers and #1,024 across Europe.
What's the player count on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is showing 3 players on 75 slots right now. The average over the last seven days was 2 players, with a peak of 7. The busiest time in the last 48 hours was 15:00 UTC, with an average of 5 players.
How to join
How do you connect to [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
Press F1 in Rust to open the console and enter client.connect 46.174.54.159:28015. Or click Launch Rust here, which uses Steam to open the game and join. You can find its website at https://rtsrv.gamestores.app/.
Sticker sheet
Every tag it publishes, and what it means. Published as mp75,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167058,ts8,^o^z.
Flag meanings are Facepunch's.