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S RUST #0 [TEST]

EU46.174.54.83:20520checked 13m ago

moddedoxide
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 60%.

Players now0/50
0% full
7-day average0peak 2
Rank#13,881▼ 2374 places this week
Last wipe2d 17hno schedule published
Next wipe4d 6hTue 13 Oct, 01:30 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now310
07-day average326
50Slots350
8Group limit70
vanillaGather ratevanilla
–Wipesmonthly
EURegionEU

Wipe receipt

Boongarust
S RUST #0 [TEST]
46.174.54.83:20520
WIPEDPEAK
06.10 01:300
01.10 21:13 FW2
29.09 00:032
22.09 01:380
15.09 05:530
WIPES SEEN5
AVG CYCLE5.2 DAYS
NEXT WIPE13.10 01:30
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of S RUST #0 [TEST]
Procedural Map · 3500 · seed 210551

Open on RustMaps

Next wipe Tuesday 13 October · 01:30 UTC In 4d 6h. Every Tuesday at 01:30 UTC · medium confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

02040608019:0004:0013:0023:0008:0017:00

The ranking

Down 2374 places on last week. Top 60% of all ranked servers, top 81% in EU. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
46.174.54.83:20520
Region
EU
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
6 Oct 2026, 01:56 UTC
Hostname
0.srust.io
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are S RUST #0 [TEST]'s rules and configuration?

No gather rate appears in the name of S RUST #0 [TEST]. It uses the default group size of 8 players. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

What's the map on S RUST #0 [TEST]?

S RUST #0 [TEST] uses a procedural map of 3,500 that the game generates with seed 210551. View it on RustMaps from this page: identical size and seed give an identical map.

Server tags

What do S RUST #0 [TEST]'s tags signify?

gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166652 (Build): Game build is 166652; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): The region code is missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, with plugins or settings altering the game; EU (Europe): The server browser files it under Europe are the tags S RUST #0 [TEST] puts out, and the game's server browser takes them in. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Where does S RUST #0 [TEST] appear in Boongarust lists?

On these Boongarust lists you will find S RUST #0 [TEST]: EU Rust servers and Top modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Who's in charge of S RUST #0 [TEST]?

2 other servers we track share the srust.io hostname S RUST #0 [TEST] publishes, so the same operator most likely runs them all.

Server info

How smooth is S RUST #0 [TEST]?

Server fps held an average of 59 across the last 48 hours, minimum 31. Buildings, deployables and everything else added up to as many as 30,367 entities. At its highest, memory consumption was 3,408 MB. What players call lag is low fps plus a rising entity count.

What's the physical location of S RUST #0 [TEST]?

The EU tag is what S RUST #0 [TEST] uses to list itself in Europe. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 46.174.54.83:20520.

How often is S RUST #0 [TEST] online?

Online: S RUST #0 [TEST], at this moment. Its reported uptime points to a restart roughly 2 days 15 hours ago. Uptime over the last 7 full days came to 100%, 168 hours from 168. The first record Boongarust has is 13 September 2026.

What Rust version is S RUST #0 [TEST] using?

On Linux, S RUST #0 [TEST] runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

How does S RUST #0 [TEST] handle wipe day?

Across recent wipes, the average peak was 1 players. Peak crowd on the latest wipe came 0 hours after it. Half the peak held until the next wipe in 50% of recent wipes. If it did not hold, half the peak was gone by day 1.

How often does S RUST #0 [TEST] wipe?

The wipe rhythm for S RUST #0 [TEST] is every Tuesday at 01:30 UTC. Expect the next wipe on Tuesday 13 October at 01:30 UTC. 2 days 17 hours ago this server built its current world.

Population

Ranking wise, where does S RUST #0 [TEST] place?

Ranked #13,881 on the week's player hours, S RUST #0 [TEST] sits in the top 60% overall and #2,365 in Europe.

What's the player count on S RUST #0 [TEST]?

S RUST #0 [TEST] is showing 0 players on 50 slots right now. The average over the last seven days was 0 players, with a peak of 2.

How to join

What's the process to join S RUST #0 [TEST]?

To connect, open the console with F1 in Rust and type client.connect 46.174.54.83:20520. You can also use Launch Rust on this page to open Rust via Steam and connect. You can find its website at https://srust.io.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,EU,gmrust,cs166652,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp50GameMax players Slot count: 50.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs166652GameBuild Game build is 166652.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code The region code is missing.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded Modded listing, with plugins or settings altering the game.
EURegionEurope The server browser files it under Europe.

Flag meanings are Facepunch's.