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4Netplayers Rust Server PVE only friends

46.228.192.63:20600checked 11m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 72%.

Players now0/10
0% full
7-day average0peak –
Rank#15,900ranked on player hours
Last wipe3d 21hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

4Netplayers Rust Server PVE only friends ShockRust | Blue | NoLimit
0Players now25
07-day average129
10Slots300
8Group limit–
vanillaGather ratevanilla
–Wipes–
–Region–

Wipe receipt

Boongarust
4Netplayers Rust Server PVE only friends
46.228.192.63:20600
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of 4Netplayers Rust Server PVE only friends
Procedural Map · 4000 · seed 1234567890

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

01020304006:0015:0000:0009:0018:0003:00

The ranking

Top 72% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct15 Oct

Spec sheet

Address
46.228.192.63:20600
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
11 Oct 2026, 07:49 UTC
Hostname
–
First seen
11 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does 4Netplayers Rust Server PVE only friends use?

There is no gather rate in the name of 4Netplayers Rust Server PVE only friends. The group limit is 8 players, as the game defaults. It plays as survival, the default game of gathering, building and raiding. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

What's the map on 4Netplayers Rust Server PVE only friends?

The map on 4Netplayers Rust Server PVE only friends is procedural, size 4,000, generated with seed 1234567890 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.

Tags

How should you read the tags on 4Netplayers Rust Server PVE only friends?

gmvanilla (Game mode): Unchanged vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It is Modded: plugins or settings make the difference are the tags 4Netplayers Rust Server PVE only friends puts out, and the game's server browser takes them in. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

What Boongarust lists feature 4Netplayers Rust Server PVE only friends?

On these Boongarust lists you will find 4Netplayers Rust Server PVE only friends: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

Performance of 4Netplayers Rust Server PVE only friends: does it hold up?

The 48-hour average was 26 server fps; the floor was 19. Buildings, deployables and everything else added up to as many as 89,456 entities. It drew as much as 2,966 MB of memory. Lag, to players, means low fps and a growing entity count.

What's the physical location of 4Netplayers Rust Server PVE only friends?

No region is published by 4Netplayers Rust Server PVE only friends. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 46.228.192.63:20600.

What's the uptime like on 4Netplayers Rust Server PVE only friends?

Online: 4Netplayers Rust Server PVE only friends, at this moment. Its reported uptime points to a restart roughly 2 days 23 hours ago. Uptime over the last 3 full days came to 100%, 72 hours from 72. It entered Boongarust's records on 11 October 2026.

Which Rust build does 4Netplayers Rust Server PVE only friends have?

Rust network protocol 2634 and build 167398 on Linux: that is 4Netplayers Rust Server PVE only friends. You must match the protocol to join; Steam updates it automatically.

Wipe times

When does 4Netplayers Rust Server PVE only friends wipe?

The record holds too few of 4Netplayers Rust Server PVE only friends's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world you are on was made 3 days 21 hours.

Population

What's 4Netplayers Rust Server PVE only friends's rank among Rust servers?

In the top 72% of all ranked servers, 4Netplayers Rust Server PVE only friends is #15,900 on player hours over the last seven days.

Is 4Netplayers Rust Server PVE only friends busy?

4Netplayers Rust Server PVE only friends is showing 0 players on 10 slots right now. Averaged 0 players across the last week.

How to join

What's the process to join 4Netplayers Rust Server PVE only friends?

Press F1 in Rust to open the console and enter client.connect 46.228.192.63:20600. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z.

gmvanillaGameGame mode Unchanged vanilla survival.
mp10GameMax players Slot count: 10.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs167398GameBuild Build 167398.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code No region code on record.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.