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LocalServer

46.98.158.245:28015checked 24d ago

Join the server

OVR is 100 less its top share among ranked servers.

Players now1/500
0% full
7-day average0peak –
Rank#14,462ranked on player hours
Last wipe24d 6hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

LocalServer Rusty Moose |EU Monthly|
1Players now163
07-day average501
500Slots200
8Group limit12
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
LocalServer
46.98.158.245:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Daily; 1 is best.

No rank history yet.

Spec sheet

Address
46.98.158.245:28015
Region
–
Max players
500
Group limit
8, the default
Wipe schedule
–
Last wipe
13 Sep 2026, 22:07 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does LocalServer use?

There is no gather rate in the name of LocalServer. It uses the default group size of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Listed under Community in the server browser, it is a community server. The server has VAC on.

What's the map on LocalServer?

The map on LocalServer is procedural, created by the game.

Tags

What do LocalServer's tags signify?

gmrust (Game mode): Survival as Rust normally plays; mp500 (Max players): Room for 500; ts8 (Group limit): Default team size is 8; v2633 (Protocol): Get on protocol 2633 or the door stays shut; cs163794 (Build): Running build 163794; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank are the tags LocalServer puts out, and the game's server browser takes them in. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Where does LocalServer appear in Boongarust lists?

These Boongarust lists are a fit for LocalServer: The busiest community servers in Rust. It appears on the server list when you filter by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

What's the physical location of LocalServer?

No region comes from LocalServer. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 46.98.158.245:28015.

How reliable is LocalServer?

Offline now, LocalServer was last seen 24 days 5 hours ago. Uptime over the last 7 full days came to 0%, 0 hours from 168. It entered Boongarust's records on 13 September 2026.

Which Rust build does LocalServer have?

On Windows, LocalServer runs Rust network protocol 2633 and build 163794. Steam keeps your game updated; you need the same protocol to connect.

Wipe info

When does LocalServer wipe?

LocalServer's wipes are too few on record to show a rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 24 days 6 hours ago this server built its current world.

Player counts

Ranking wise, where does LocalServer place?

In the top – of all ranked servers, LocalServer is #14,462 on player hours over the last seven days.

How many players are on LocalServer?

Down right now: LocalServer, last spotted 24 days 5 hours back.

Join the server

How do you connect to LocalServer?

Press F1 in Rust to open the console and enter client.connect 46.98.158.245:28015. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8.

gmrustGameGame mode Survival as Rust normally plays.
mp500GameMax players Room for 500.
ts8GameGroup limit Default team size is 8.
v2633GameProtocol Get on protocol 2633 or the door stays shut.
cs163794GameBuild Running build 163794.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code Region code left blank.

Flag meanings are Facepunch's.