Rust (dev)
OVR is 100 less its top share among ranked servers: top 69%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
47.203.218.17:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 621 places on last week. Top 69% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 47.203.218.17:28015
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 19 Sep 2026, 20:24 UTC
- Hostname
- –
- First seen
- 19 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does Rust (dev) use?
There is no gather rate in the name of Rust (dev). Up to 8 players per group, the standard default. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. VAC is off: Valve's anti-cheat is not running.
What's the map on Rust (dev)?
A procedural map is in use on Rust (dev), made by the game.
Server tags
What do Rust (dev)'s tags signify?
These tags come from Rust (dev) and go straight into the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2633 (Protocol): Get on protocol 2633 or the door stays shut; cs165217 (Build): Game build is 165217; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): Region code left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It is Modded: plugins or settings make the difference. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
Which Boongarust filters show Rust (dev)?
These Boongarust lists are a fit for Rust (dev): Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server info
Where can you find Rust (dev)?
No region is published by Rust (dev). Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 47.203.218.17:28015.
How often is Rust (dev) online?
Last seen 2 days 4 hours ago, Rust (dev) is offline at the moment. Last 7 full days: 71% uptime, with 119 hours up out of 168. It entered Boongarust's records on 19 September 2026.
What Rust version is Rust (dev) using?
Rust network protocol 2633 and build 165217 on Linux: that is Rust (dev). Joining requires your game to be on the same protocol; Steam handles the update.
Wipe times
Rust (dev) wipes on what schedule?
Rust (dev)'s wipes are too few on record to show a rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 19 days 7 hours ago this server built its current world.
Population
Ranking wise, where does Rust (dev) place?
Player hours over seven days put Rust (dev) at #15,918, in the top 69% of all ranked servers.
How many players are on Rust (dev)?
Rust (dev) last showed life 2 days 4 hours ago; it is offline now. It pulled in 0 players on average over the past seven days.
How to join
How do you connect to Rust (dev)?
Press F1 in Rust to open the console and enter client.connect 47.203.218.17:28015. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp20,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z.
Flag meanings are Facepunch's.