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[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |

47.25.226.71:28015checked 12d ago

monthly wipes vanillamoddedoxidepve
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 71%.

Players now0/50
0% full
7-day average0peak –
Rank#16,170▼ 386 places this week
Last wipe34d 7hmonthly schedule
Next wipe28d 17hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

[US] Dead Signal | Dynamic PVE/PVP |... [US] RustEZ Survival PvE | No Decay...
0Players now93
07-day average75
50Slots200
8Group limit8
vanillaGather ratevanilla
monthlyWipesmonthly
–RegionNA

Wipe receipt

Boongarust
[US] Dead Signal | Dynamic...
47.25.226.71:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
NEXT WIPE05.11 19:00
SCHEDULEMONTHLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |
Procedural Map · 4250 · seed 907808716

Open on RustMaps

Next wipe Thursday 5 November · 19:00 UTC In 28d 17h. The force wipe

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Down 386 places on last week. Top 71% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

In its own words

Welcome to Dead Signal! A long-term persistent Rust survival world focused on exploration, building, cooperation, and atmosphere. - Dynamic PVE/PVP (PVP only near active loot events) - No Raids - No Decay - Vanilla Progression - No Pay-to-Win - No VIP Kits - Monthly Wipes - Signal Collapse pre-wipe PvP event Dead Signal is built for players who enjoy the survival and progression of Rust without the constant chaos of offline raiding and toxic open-world PvP. The world is safe by default, but danger flares up around Supply Signals, Timed Supply Drops, and select monuments - a HUD indicator always shows if you're in a PVE, PVP, or PVP Delay zone. Build lasting bases, create towns, run monuments with other survivors, and experience a dangerous world designed around community-driven gameplay. The world should feel dangerous. Players should not. Survive the silence.

Spec sheet

Address
47.25.226.71:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
monthly
Last wipe
3 Sep 2026, 18:07 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | use?

The name of [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | does not include a gather rate. It uses the default group size of 8 players. pve is the game mode, player-versus-player combat is off. The server browser lists it as Modded: plugins or settings alter the game. You find Oxide plugins in use. It claims vanilla status: as Facepunch intended: standard rates, no kits, no extra rules. VAC is on: Valve's anti-cheat is running.

What's the map on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | uses a procedural map of 4,250 that the game generates with seed 907808716. You can see it on RustMaps from this page, as the same size and seed make the same map.

Server tags

What are the tags on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | for?

These tags come from [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): 50 players fit in; ts8 (Group limit): The game default: 8 to a team; v2633 (Protocol): Protocol 2633: match it or you cannot join; cs165217 (Build): Running build 165217; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): No region code on record; ^m (Monthly): The calendar is monthly: one wipe with the force wipe; ^v (Vanilla): As Facepunch intended: standard rates, no kits, no extra rules; ^p (PvE): PvE: other players are not the danger, the world is; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

What Boongarust lists feature [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

These Boongarust lists are a fit for [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |: Top modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server details

What's the location of [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

The name [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | uses suggests North America, though it publishes no region tag. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 47.25.226.71:28015.

How often is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | online?

Offline now, [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | was last seen 12 days 21 hours ago. 0 hours out of 168 across the last 7 full days. 0% uptime. 13 September 2026 is when Boongarust first spotted it.

Which Rust build does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | have?

Rust network protocol 2633 and build 165217 on Windows: that is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |. You must match the protocol to join; Steam updates it automatically.

Wipe times

[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | wipes on what schedule?

The estimate for [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |'s next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, and every Rust server wipes then. 34 days 7 hours ago this server built its current world. Its tags carry a monthly wipe schedule.

Player counts

What's [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |'s rank among Rust servers?

In the top 71% of all ranked servers, [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is #16,170 on player hours over the last seven days.

How many players are on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | last showed life 12 days 21 hours ago; it is offline now.

How to join

How do you connect to [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

Press F1 in Rust to open the console and enter client.connect 47.25.226.71:28015. Or click Launch Rust here, which uses Steam to open the game and join. Find it at https://callmegumbi.github.io/dead-signal-website/index.html.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2633,^m,^v,^p,gmrust,cs165217,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp50GameMax players 50 players fit in.
ts8GameGroup limit The game default: 8 to a team.
v2633GameProtocol Protocol 2633: match it or you cannot join.
cs165217GameBuild Running build 165217.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code No region code on record.
^mWipe scheduleMonthly The calendar is monthly: one wipe with the force wipe.
^vDifficultyVanilla As Facepunch intended: standard rates, no kits, no extra rules.
^pGameplayPvE PvE: other players are not the danger, the world is.
^oMods and accessOxide It uses Oxide (uMod) for plugins.
^zMods and accessModded Modded: plugins or settings change how it plays.

Flag meanings are Facepunch's.