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[US] World War Rust | Test Server

47.6.83.67:28018checked 15d ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 67%.

Players now0/5
0% full
7-day average0peak –
Rank#15,464▼ 4208 places this week
Last wipe29d 4hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

[US] World War Rust | Test Server [NA] Willjum's Casual Solo/Duo Monthly
0Players now60
07-day average61
5Slots175
8Group limit8
vanillaGather ratevanilla
–Wipesmonthly
–RegionNA

Wipe receipt

Boongarust
[US] World War Rust | Test Server
47.6.83.67:28018
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Down 4208 places on last week. Top 67% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Spec sheet

Address
47.6.83.67:28018
Region
–
Max players
5
Group limit
8, the default
Wipe schedule
–
Last wipe
9 Sep 2026, 00:37 UTC
Hostname
–
First seen
15 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does [US] World War Rust | Test Server use?

No gather rate appears in the name of [US] World War Rust | Test Server. It uses the default group size of 8 players. It plays as survival, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

What's the map on [US] World War Rust | Test Server?

A procedural map is in use on [US] World War Rust | Test Server, made by the game.

Server tags

How should you read the tags on [US] World War Rust | Test Server?

These tags come from [US] World War Rust | Test Server and go straight into the game's server browser: gmvanilla (Game mode): Unchanged vanilla survival; mp5 (Max players): 5 players fit in; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2633 (Protocol): Protocol 2633: match it or you cannot join; cs164530 (Build): Running build 164530; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): No region code on record; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

What Boongarust lists feature [US] World War Rust | Test Server?

The Boongarust lists that take [US] World War Rust | Test Server are: Top modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

What's the location of [US] World War Rust | Test Server?

No region tag comes from [US] World War Rust | Test Server, but the name it uses points to North America. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 47.6.83.67:28018.

How often is [US] World War Rust | Test Server online?

Last seen 15 days 8 hours ago, [US] World War Rust | Test Server is offline at the moment. 0 hours out of 168 across the last 7 full days. 0% uptime. The first record Boongarust has is 15 September 2026.

What Rust version is [US] World War Rust | Test Server using?

Rust network protocol 2633 and build 164530 on Windows: that is [US] World War Rust | Test Server. Steam keeps your game updated; you need the same protocol to connect.

Wipe info

When does [US] World War Rust | Test Server wipe?

With so few of [US] World War Rust | Test Server's wipes on record, its rhythm is unclear. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. 29 days 4 hours ago this server built its current world.

Population

Ranking wise, where does [US] World War Rust | Test Server place?

In the top 67% of all ranked servers, [US] World War Rust | Test Server is #15,464 on player hours over the last seven days.

Is [US] World War Rust | Test Server busy?

[US] World War Rust | Test Server last showed life 15 days 8 hours ago; it is offline now.

How to join

How can you get into [US] World War Rust | Test Server?

To connect, open the console with F1 in Rust and type client.connect 47.6.83.67:28018. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp5,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z.

gmvanillaGameGame mode Unchanged vanilla survival.
mp5GameMax players 5 players fit in.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2633GameProtocol Protocol 2633: match it or you cannot join.
cs164530GameBuild Running build 164530.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code No region code on record.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.