10x PVE | Build & Chill | Deep Sea building
OVR is 100 less its top share among ranked servers: top 12%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
49.12.149.39:28000
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 249 places on last week. Top 12% of all ranked servers, top 35% in EU. Daily; 1 is best.
In its own words
Welcome to 10x PVE | Build & Chill Wipe Schedule: Monthly BP Wipe:Monthly RP Wipe:Bi-annually XP Wipe: Never Purge: 11/5 20:00 CET Use /info ingame to learn all about the server
Spec sheet
- Address
- 49.12.149.39:28000
- Region
- EU
- Max players
- 50
- Group limit
- 10 max
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:17 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What are 10x PVE | Build & Chill | Deep Sea building's rules and configuration?
The name says it: 10x gather on 10x PVE | Build & Chill | Deep Sea building. Group size is limited to 10 players. pve is the game mode, player-versus-player combat is off. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Oxide plugins in use. VAC, Valve's anti-cheat, is enabled.
What's the map on 10x PVE | Build & Chill | Deep Sea building?
The map on 10x PVE | Build & Chill | Deep Sea building is procedural, size 5,000, generated with seed 484310 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.
Server tags
What are the tags on 10x PVE | Build & Chill | Deep Sea building for?
The game's server browser reads the tags 10x PVE | Build & Chill | Deep Sea building publishes: gmrust (Game mode): Survival as Rust normally plays; mp50 (Max players): Room for 50; ts10 (Group limit): 10 is the team limit; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs167231 (Build): Running build 167231; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^m (Monthly): Facepunch's force wipe brings the monthly reset; ^p (PvE): Players do not fight players; the environment does the killing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It is Modded: plugins or settings make the difference; EU (Europe): Browser listing: Europe. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Where does 10x PVE | Build & Chill | Deep Sea building appear in Boongarust lists?
On these Boongarust lists you will find 10x PVE | Build & Chill | Deep Sea building: 10x Rust servers, live, EU Rust servers, Top modded Rust servers, Rust build and creative servers and Best Rust PvE servers. It appears on the server list when you filter by: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 10x.
Server info
How smooth is 10x PVE | Build & Chill | Deep Sea building?
Server fps held an average of 50 across the last 48 hours, minimum 29. Buildings, deployables and everything else added up to as many as 177,720 entities. At its highest, memory consumption was 5,541 MB. Lag, to players, means low fps and a growing entity count.
What's the location of 10x PVE | Build & Chill | Deep Sea building?
With its EU tag, 10x PVE | Build & Chill | Deep Sea building lists itself in Europe. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 49.12.149.39:28000.
What's the uptime like on 10x PVE | Build & Chill | Deep Sea building?
Online: 10x PVE | Build & Chill | Deep Sea building, at this moment. A restart happened about 32 minutes ago, based on the uptime figure. 168 hours out of 168 across the last 7 full days. 100% uptime. 13 September 2026 is when Boongarust first spotted it.
What Rust version is 10x PVE | Build & Chill | Deep Sea building using?
Rust network protocol 2634 and build 167231 on Linux: that is 10x PVE | Build & Chill | Deep Sea building. You must match the protocol to join; Steam updates it automatically.
Wipe info
What happens on wipe day at 10x PVE | Build & Chill | Deep Sea building?
Recent wipes peaked at 4 players on average. The crowd on the latest wipe peaked 23 hours in.
How often does 10x PVE | Build & Chill | Deep Sea building wipe?
Once a month: 10x PVE | Build & Chill | Deep Sea building wipes at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. 7 days ago this server built its current world. Its tags carry a monthly wipe schedule.
Player counts
Where does 10x PVE | Build & Chill | Deep Sea building sit in the rankings?
Ranked #2,885 on the week's player hours, 10x PVE | Build & Chill | Deep Sea building sits in the top 12% overall and #1,017 in Europe.
How many players are on 10x PVE | Build & Chill | Deep Sea building?
Right now, 1 players are on 10x PVE | Build & Chill | Deep Sea building, which has 50 slots. The average over the last seven days was 2 players, with a peak of 8. The busiest time in the last 48 hours was 19:00 UTC, with an average of 5 players.
How to join
What's the process to join 10x PVE | Build & Chill | Deep Sea building?
Press F1 in Rust to open the console and enter client.connect 49.12.149.39:28000. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs167231,ts10,^o^z.
Flag meanings are Facepunch's.