[IR] test
OVR is 100 less its top share among ranked servers: top 60%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
5.200.65.21:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Top 60% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 5.200.65.21:28015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- weekly
- Last wipe
- 20 Oct 2026, 00:26 UTC
- Hostname
- –
- First seen
- 20 Oct 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What are [IR] test's rules and configuration?
The name of [IR] test does not include a gather rate. Up to 8 players per group, the standard default. It plays as survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You find Carbon plugins in use. The server describes itself as vanilla: vanilla Rust: rates, kits and rules all as Facepunch ships them. VAC is on: Valve's anti-cheat is running.
What's the map on [IR] test?
The map on [IR] test is procedural, size 3,000, generated with seed 3486489 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.
Server tags
How should you read the tags on [IR] test?
These tags come from [IR] test and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp2 (Max players): 2 players fit in; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167781 (Build): Running build 167781; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^w (Weekly): Wipes every seven days; ^v (Vanilla): Vanilla Rust: rates, kits and rules all as Facepunch ships them; ^z (Modded): It is Modded: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
What Boongarust lists feature [IR] test?
These Boongarust lists are a fit for [IR] test: Top modded Rust servers. It appears on the server list when you filter by: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Server info
Performance of [IR] test: does it hold up?
Server fps held an average of 59 across the last 48 hours, minimum 59. Buildings, deployables and everything else added up to as many as 46,593 entities. Memory use peaked at 1,790 MB. What players call lag is low fps plus a rising entity count.
Where can you find [IR] test?
No region is published by [IR] test. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 5.200.65.21:28015.
How often is [IR] test online?
Online: [IR] test, at this moment. Its reported uptime points to a restart roughly 9 minutes ago. It entered Boongarust's records on 20 October 2026.
What Rust version is [IR] test using?
On Windows, [IR] test runs Rust network protocol 2634 and build 167781. Steam keeps your game updated; you need the same protocol to connect.
Wipe times
[IR] test wipes on what schedule?
The estimate for [IR] test's next wipe comes from weekly: 7 days after its last wipe. Tuesday 27 October at 00:26 UTC is when the next wipe comes. The world you are on was made 37 hours. Look at its tags: weekly wipe schedule.
Population
Where does [IR] test sit in the rankings?
Player hours over seven days put [IR] test at #12,972, in the top 60% of all ranked servers.
Is [IR] test busy?
[IR] test is showing 0 players on 2 slots right now. It averaged 0 players over the last seven days and peaked at 1. It was busiest at 18:00 UTC in the last 48 hours, with 1 players on average.
How to join
How can you get into [IR] test?
To connect, open the console with F1 in Rust and type client.connect 5.200.65.21:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp2,ptrak,$r?,v2634,^z,^y,^w,^v,gmrust,cs167781,ts8.
Flag meanings are Facepunch's.
