Server_217_DevBlog
OVR is 100 less its top share among ranked servers.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
5.227.44.219:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Daily; 1 is best.
Spec sheet
- Address
- 5.227.44.219:28015
- Region
- –
- Max players
- 10
- Group limit
- not published
- Wipe schedule
- –
- Last wipe
- 16 Jun 2026, 13:54 UTC
- Hostname
- –
- First seen
- 18 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does Server_217_DevBlog use?
No gather rate appears in the name of Server_217_DevBlog. The group limit is not published. It plays as survival, the default game of gathering, building and raiding. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. VAC, Valve's anti-cheat, is disabled.
What's the map on Server_217_DevBlog?
Server_217_DevBlog uses a procedural map that the game generates.
Server tags
How should you read the tags on Server_217_DevBlog?
The game's server browser reads the tags Server_217_DevBlog publishes: gmrust (Game mode): Survival as Rust normally plays; mp10 (Max players): 10 players fit in; v2183 (Protocol): Protocol 2183: match it or you cannot join; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): It is Modded: plugins or settings make the difference; h5e7466bf (Custom tag): This is no standard Rust tag; a plugin or the owner put it there; stok (Custom tag): This is no standard Rust tag; a plugin or the owner put it there. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Where does Server_217_DevBlog appear in Boongarust lists?
On these Boongarust lists you will find Server_217_DevBlog: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded.
Server info
What's the physical location of Server_217_DevBlog?
No region is published by Server_217_DevBlog. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 5.227.44.219:28015.
How reliable is Server_217_DevBlog?
Server_217_DevBlog is down, with the last sighting 19 days 14 hours ago. Uptime over the last 7 full days came to 0%, 0 hours from 168. 18 September 2026 is when Boongarust first spotted it.
Which Rust build does Server_217_DevBlog have?
Rust network protocol 2183 on Windows: that is Server_217_DevBlog. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe times
Server_217_DevBlog wipes on what schedule?
The record holds too few of Server_217_DevBlog's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world you are on was made 113 days 12 hours.
Player counts
What's Server_217_DevBlog's rank among Rust servers?
In the top – of all ranked servers, Server_217_DevBlog is #15,400 on player hours over the last seven days.
Is Server_217_DevBlog busy?
Offline. Server_217_DevBlog was last seen 19 days 14 hours ago.
Join the server
What's the process to join Server_217_DevBlog?
To connect, open the console with F1 in Rust and type client.connect 5.227.44.219:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded.
Flag meanings are Facepunch's.