Devblog 65 Legacy Server
OVR is 100 less its top share among ranked servers: top 61%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
5.230.5.204:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Top 61% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 5.230.5.204:28015
- Region
- –
- Max players
- 10
- Group limit
- not published
- Wipe schedule
- –
- Last wipe
- –
- Hostname
- –
- First seen
- 4 Oct 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does Devblog 65 Legacy Server use?
There is no gather rate in the name of Devblog 65 Legacy Server. The group limit is not published. survival is the game mode, the default game of gathering, building and raiding. You can fight and raid other players. Listed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is disabled.
What's the map on Devblog 65 Legacy Server?
Devblog 65 Legacy Server uses a procedural map that the game generates.
Server tags
How should you read the tags on Devblog 65 Legacy Server?
mp10 (Max players): Slot count: 10; v1695 (Protocol): Get on protocol 1695 or the door stays shut; hc315fe87 (Custom tag): Owner or plugin made this tag. Rust does not ship it are the tags Devblog 65 Legacy Server puts out, and the game's server browser takes them in. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Which Boongarust filters show Devblog 65 Legacy Server?
On these Boongarust lists you will find Devblog 65 Legacy Server: The busiest community servers in Rust. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
Server info
What's the location of Devblog 65 Legacy Server?
From Devblog 65 Legacy Server, there is no region. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 5.230.5.204:28015.
How often is Devblog 65 Legacy Server online?
Last seen 4 days 9 hours ago, Devblog 65 Legacy Server is offline at the moment. Last 4 full days: 1% uptime, with 1 hours up out of 96. 4 October 2026 is when Boongarust first spotted it.
What Rust version is Devblog 65 Legacy Server using?
On Windows, Devblog 65 Legacy Server runs Rust network protocol 1695. Steam keeps your game updated; you need the same protocol to connect.
Wipe info
When does Devblog 65 Legacy Server wipe?
With so few of Devblog 65 Legacy Server's wipes on record, its rhythm is unclear. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC.
Player counts
Ranking wise, where does Devblog 65 Legacy Server place?
Ranked #13,808 on seven-day player hours, Devblog 65 Legacy Server is in the top 61% overall.
How many players are on Devblog 65 Legacy Server?
Offline. Devblog 65 Legacy Server was last seen 4 days 9 hours ago. The average over the last seven days was 1 players, with a peak of 1.
How to join
How do you connect to Devblog 65 Legacy Server?
To connect, open the console with F1 in Rust and type client.connect 5.230.5.204:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp10,v1695,hc315fe87.
Flag meanings are Facepunch's.