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SteForceOne Part2

5.83.165.189:25000checked 11m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 70%.

Players now0/50
0% full
7-day average0peak –
Rank#15,899▲ 640 places this week
Last wipe7d 16hno schedule published
Next wipe27d 8hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now53
07-day average182
50Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
SteForceOne Part2
5.83.165.189:25000
WIPEDPEAK
01.10 17:56 FW0
WIPES SEEN1
NEXT WIPE05.11 19:00
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of SteForceOne Part2
Procedural Map · 4250 · seed 1855566903

Open on RustMaps

Next wipe Thursday 5 November · 19:00 UTC In 27d 8h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

02.557.51011:0020:0005:0015:0000:0009:00

The ranking

Up 640 places on last week. Top 70% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Spec sheet

Address
5.83.165.189:25000
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 17:56 UTC
Hostname
–
First seen
1 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are SteForceOne Part2's rules and configuration?

The name of SteForceOne Part2 does not include a gather rate. It uses the default group size of 8 players. It plays as survival, the default game of gathering, building and raiding. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

What's the map on SteForceOne Part2?

SteForceOne Part2 uses a procedural map of 4,250 that the game generates with seed 1855566903. The map is identical for the same size and seed, so RustMaps can show it from this page.

Tags

What are the tags on SteForceOne Part2 for?

The game's server browser reads the tags SteForceOne Part2 publishes: gmvanilla (Game mode): Unchanged vanilla survival; mp50 (Max players): 50 players fit in; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167231 (Build): Running build 167231; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Where does SteForceOne Part2 appear in Boongarust lists?

The Boongarust lists that take SteForceOne Part2 are: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

Is SteForceOne Part2 laggy?

Average server fps over the last 48 hours was 10, with a low of 9. At its peak, it held 99,716 entities, including buildings and deployables. At its highest, memory consumption was 2,897 MB. Players feel lag when fps drops and entities pile up.

Where can you find SteForceOne Part2?

From SteForceOne Part2, there is no region. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 5.83.165.189:25000.

How often is SteForceOne Part2 online?

Online: SteForceOne Part2, at this moment. The uptime it reports suggests a restart around 8 hours ago. 168 hours out of 168 across the last 7 full days. 100% uptime. 1 October 2026 is when Boongarust first spotted it.

What Rust version is SteForceOne Part2 using?

On Windows, SteForceOne Part2 runs Rust network protocol 2634 and build 167231. You must match the protocol to join; Steam updates it automatically.

Wipe times

What happens on wipe day at SteForceOne Part2?

0 players was the average peak on recent wipes. 0 hours after the latest wipe, the crowd hit its peak.

SteForceOne Part2 wipes on what schedule?

The force wipe is the only wipe for SteForceOne Part2, once a month. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. Its world is 7 days 16 hours old.

Player counts

Where does SteForceOne Part2 sit in the rankings?

Ranked #15,899 on seven-day player hours, SteForceOne Part2 is in the top 70% overall.

What's the player count on SteForceOne Part2?

SteForceOne Part2 is showing 0 players on 50 slots right now. It averaged 0 players over the last seven days.

How to join

What's the process to join SteForceOne Part2?

Press F1 in Rust to open the console and enter client.connect 5.83.165.189:25000. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z.

gmvanillaGameGame mode Unchanged vanilla survival.
mp50GameMax players 50 players fit in.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs167231GameBuild Running build 167231.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code Region code left blank.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.