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Skynet by C_Sky

5.83.171.187:11600checked 6m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 20%.

Players now0/50
0% full
7-day average0peak 3
Rank#4,734▲ 5180 places this week
Last wipe6d 11hno schedule published
Next wipe28d 13hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
00.250.50.75106:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now40
07-day average198
50Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
Skynet by C_Sky
5.83.171.187:11600
WIPEDPEAK
01.10 18:00 FW2
WIPES SEEN1
NEXT WIPE05.11 19:00
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Skynet by C_Sky
Procedural Map · 3500 · seed 1033745180

Open on RustMaps

Next wipe Thursday 5 November · 19:00 UTC In 28d 13h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

01020304006:0015:0000:0010:0019:0004:00

The ranking

Up 5180 places on last week. Top 20% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Spec sheet

Address
5.83.171.187:11600
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 18:00 UTC
Hostname
–
First seen
30 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are Skynet by C_Sky's rules and configuration?

No gather rate appears in the name of Skynet by C_Sky. It uses the default group size of 8 players. It plays as survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC on.

What's the map on Skynet by C_Sky?

The map on Skynet by C_Sky is procedural, size 3,500, generated with seed 1033745180 by the game. View it on RustMaps from this page: identical size and seed give an identical map.

Server tags

What are the tags on Skynet by C_Sky for?

The game's server browser reads the tags Skynet by C_Sky publishes: gmvanilla (Game mode): Unchanged vanilla survival; mp50 (Max players): 50 players fit in; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs167058 (Build): Build 167058; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Where does Skynet by C_Sky appear in Boongarust lists?

The Boongarust lists that take Skynet by C_Sky are: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server info

Performance of Skynet by C_Sky: does it hold up?

Average server fps over the last 48 hours was 11, with a low of 10. The entity count reached 72,738: buildings, deployables and the rest of the world. Memory use peaked at 2,026 MB. Players feel lag when fps drops and entities pile up.

What's the location of Skynet by C_Sky?

No region is published by Skynet by C_Sky. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 5.83.171.187:11600.

How reliable is Skynet by C_Sky?

Skynet by C_Sky is up as you read this. The uptime it reports suggests a restart around 1 hours ago. Last 7 full days: 100% uptime, with 168 hours up out of 168. 30 September 2026 is when Boongarust first spotted it.

What Rust version is Skynet by C_Sky using?

On Windows, Skynet by C_Sky runs Rust network protocol 2634 and build 167058. Steam keeps your game updated; you need the same protocol to connect.

Wipe times

How does Skynet by C_Sky handle wipe day?

2 players was the average peak on recent wipes. Peak crowd on the latest wipe came 5 hours after it.

How often does Skynet by C_Sky wipe?

Once a month: Skynet by C_Sky wipes at the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, and every Rust server wipes then. The world you are on was made 6 days 11 hours.

Player counts

Ranking wise, where does Skynet by C_Sky place?

Player hours over seven days put Skynet by C_Sky at #4,734, in the top 20% of all ranked servers.

How many players are on Skynet by C_Sky?

Right now, 0 players are on Skynet by C_Sky, which has 50 slots. The average over the last seven days was 0 players, with a peak of 3. Over the last 48 hours, the busiest hour was 11:00 UTC, averaging 1 players.

Join the server

What's the process to join Skynet by C_Sky?

To connect, open the console with F1 in Rust and type client.connect 5.83.171.187:11600. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z.

gmvanillaGameGame mode Unchanged vanilla survival.
mp50GameMax players 50 players fit in.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs167058GameBuild Build 167058.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code No region code on record.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.