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Hazard's Island | Biweekly | EARLY ACCESS, full wipe Oct 15

NA50.99.7.47:28025checked 5m ago

biweekly wipes vanillaoxide
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 70%.

Players now0/50
0% full
7-day average0peak –
Rank#16,674▼ 563 places this week
Last wipe6d 8hbiweekly schedule
Next wipe7d 15hThu 15 Oct, 18:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
0123403:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Hazard's Island | Biweekly | EARLY... Rusty Moose |US Biweekly|
0Players now186
07-day average246
50Slots200
8Group limit12
vanillaGather ratevanilla
biweeklyWipesbiweekly
NARegionNA

Wipe receipt

Boongarust
Hazard's Island | Biweekly |...
50.99.7.47:28025
WIPEDPEAK
01.10 18:00 FW0
WIPES SEEN1
NEXT WIPE15.10 18:00
SCHEDULEBIWEEKLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Hazard's Island | Biweekly | EARLY ACCESS, full wipe Oct 15
Procedural Map · 4250 · seed 1314872559

Open on RustMaps

Next wipe Thursday 15 October · 18:00 UTC In 7d 15h. Its biweekly schedule tag · low confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

025507510003:0012:0022:0006:0015:0000:00

The ranking

Down 563 places on last week. Top 70% of all ranked servers, top 84% in NA. Daily; 1 is best.

RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

In its own words

Hazard's Island | Biweekly, a Canadian Game Forces server Early access: testing until October 15. Progress can be wiped without notice. Full wipe on October 15: Season 1 starts. Bugs and ideas: forum.canadiangameforces.com Vanilla Rust with half upkeep · max team 8 · Western Canada Map wipe on the 1st and 3rd Thursday about noon Alberta Time (1 PM from late October to late March) · blueprints are kept at normal wipes Daily restart 4:00 AM Alberta Time (ABT) RULES (full list: canadiangameforces.com) • No hate speech or slurs (ban without warning) • No cheats, scripts or exploits (permanent ban) • Max 8 per team, no alliances • No griefing after a raid: remove your locks when done • No hotels • English in global chat, no advertising • Idle 30+ min = time stops counting; idle 60+ min may be kicked when the server is full • Report cheaters with F7, don't call them out in chat Website: canadiangameforces.com Discord: discord.gg/gHS4jpZEWr

Spec sheet

Address
50.99.7.47:28025
Region
NA
Max players
50
Group limit
8, the default
Wipe schedule
biweekly
Last wipe
1 Oct 2026, 18:00 UTC
Hostname
–
First seen
30 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does Hazard's Island | Biweekly | EARLY ACCESS, full wipe Oct 15 use?

The name of Hazard's Island | Biweekly | EARLY ACCESS, full wipe Oct 15 does not include a gather rate. Up to 8 players per group, the standard default. It plays as survival, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. Listed under Community in the server browser, it is a community server. You find Oxide plugins in use. The server describes itself as vanilla: as Facepunch intended: standard rates, no kits, no extra rules. VAC is on: Valve's anti-cheat is running.

What's the map on Hazard's Island | Biweekly | EARLY ACCESS, full wipe Oct 15?

Hazard's Island | Biweekly | EARLY ACCESS, full wipe Oct 15 uses a procedural map of 4,250 that the game generates with seed 1314872559. View it on RustMaps from this page: identical size and seed give an identical map.

Tags

How should you read the tags on Hazard's Island | Biweekly | EARLY ACCESS, full wipe Oct 15?

The game's server browser reads the tags Hazard's Island | Biweekly | EARLY ACCESS, full wipe Oct 15 publishes: gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): 50 players fit in; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): Region code left blank; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): As Facepunch intended: standard rates, no kits, no extra rules; ^o (Oxide): Oxide (uMod) handles the plugins; NA (North America): Browser listing: North America. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Where does Hazard's Island | Biweekly | EARLY ACCESS, full wipe Oct 15 appear in Boongarust lists?

On these Boongarust lists you will find Hazard's Island | Biweekly | EARLY ACCESS, full wipe Oct 15: The busiest community servers in Rust, North America Rust servers and Vanilla Rust servers. It appears on the server list when you filter by: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Server details

Is Hazard's Island | Biweekly | EARLY ACCESS, full wipe Oct 15 laggy?

Server fps held an average of 99 across the last 48 hours, minimum 85. The entity count reached 99,017: buildings, deployables and the rest of the world. It drew as much as 3,341 MB of memory. Lag, to players, means low fps and a growing entity count.

What's the physical location of Hazard's Island | Biweekly | EARLY ACCESS, full wipe Oct 15?

Its NA tag is how Hazard's Island | Biweekly | EARLY ACCESS, full wipe Oct 15 lists itself in North America. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 50.99.7.47:28025.

How reliable is Hazard's Island | Biweekly | EARLY ACCESS, full wipe Oct 15?

Right now Hazard's Island | Biweekly | EARLY ACCESS, full wipe Oct 15 is live. Its reported uptime points to a restart roughly 14 hours ago. Uptime over the last 7 full days came to 99%, 167 hours from 168. The first record Boongarust has is 30 September 2026.

What Rust version is Hazard's Island | Biweekly | EARLY ACCESS, full wipe Oct 15 using?

Rust network protocol 2634 and build 166652 on Linux: that is Hazard's Island | Biweekly | EARLY ACCESS, full wipe Oct 15. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

How does Hazard's Island | Biweekly | EARLY ACCESS, full wipe Oct 15 handle wipe day?

Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd hit its peak.

Hazard's Island | Biweekly | EARLY ACCESS, full wipe Oct 15 wipes on what schedule?

The prediction goes by its tag, because too few of Hazard's Island | Biweekly | EARLY ACCESS, full wipe Oct 15's wipes are on record to confirm the schedule. Thursday 15 October at 18:00 UTC is when the next wipe comes. The world you are on was made 6 days 8 hours. Look at its tags: wipes every two weeks.

Player counts

Where does Hazard's Island | Biweekly | EARLY ACCESS, full wipe Oct 15 sit in the rankings?

In the top 70% of all ranked servers, Hazard's Island | Biweekly | EARLY ACCESS, full wipe Oct 15 is #16,674 on player hours over the last seven days and #1,664 in North America.

Is Hazard's Island | Biweekly | EARLY ACCESS, full wipe Oct 15 busy?

Right now, 0 players are on Hazard's Island | Biweekly | EARLY ACCESS, full wipe Oct 15, which has 50 slots. It pulled in 0 players on average over the past seven days.

How to join

How can you get into Hazard's Island | Biweekly | EARLY ACCESS, full wipe Oct 15?

To connect, open the console with F1 in Rust and type client.connect 50.99.7.47:28025. You can also use Launch Rust on this page to open Rust via Steam and connect. Find it at https://canadiangameforces.com.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^b,^v,NA,gmrust,cs166652,ts8,^o.

gmrustGameGame mode The usual Rust survival setup.
mp50GameMax players 50 players fit in.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs166652GameBuild Build 166652.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code Region code left blank.
^bWipe scheduleBiweekly Two-week wipe cycle.
^vDifficultyVanilla As Facepunch intended: standard rates, no kits, no extra rules.
^oMods and accessOxide Oxide (uMod) handles the plugins.
NARegionNorth America Browser listing: North America.

Flag meanings are Facepunch's.