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Firedasherskull's Server [AU]

51.161.145.147:23853checked 7d ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 70%.

Players now0/40
0% full
7-day average0peak –
Rank#16,615▼ 504 places this week
Last wipe18d 21hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Firedasherskull's Server [AU] [AUS] Rust in Peace
0Players now3
07-day average2
40Slots50
8Group limit8
vanillaGather ratevanilla
–Wipes–
–RegionOC

Wipe receipt

Boongarust
Firedasherskull's Server [AU]
51.161.145.147:23853
WIPEDPEAK
20.09 08:484
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Firedasherskull's Server [AU]
Procedural Map · 4500 · seed 50000

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Down 504 places on last week. Top 70% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
51.161.145.147:23853
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
20 Sep 2026, 08:48 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are Firedasherskull's Server [AU]'s rules and configuration?

The name of Firedasherskull's Server [AU] does not include a gather rate. The group limit is 8 players, as the game defaults. It plays as survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Oxide. VAC is on: Valve's anti-cheat is running.

What's the map on Firedasherskull's Server [AU]?

A procedural map of 4,500 with seed 50000 is in use on Firedasherskull's Server [AU], made by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.

Server tags

How should you read the tags on Firedasherskull's Server [AU]?

These tags come from Firedasherskull's Server [AU] and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp40 (Max players): 40 players fit in; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2633 (Protocol): Get on protocol 2633 or the door stays shut; cs165217 (Build): Build 165217; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded listing, with plugins or settings altering the game. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Which Boongarust filters show Firedasherskull's Server [AU]?

On these Boongarust lists you will find Firedasherskull's Server [AU]: Oceania Rust servers, live and Top modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server info

What's the location of Firedasherskull's Server [AU]?

The name Firedasherskull's Server [AU] uses suggests Oceania, though it publishes no region tag. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 51.161.145.147:23853.

What's the uptime like on Firedasherskull's Server [AU]?

Offline now, Firedasherskull's Server [AU] was last seen 7 days 22 hours ago. 0 hours out of 168 across the last 7 full days. 0% uptime. The first record Boongarust has is 13 September 2026.

What Rust version is Firedasherskull's Server [AU] using?

Rust network protocol 2633 and build 165217 on Linux: that is Firedasherskull's Server [AU]. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe info

How does Firedasherskull's Server [AU] handle wipe day?

Recent wipes peaked at 4 players on average. The crowd on the latest wipe peaked 2 hours in.

How often does Firedasherskull's Server [AU] wipe?

With so few of Firedasherskull's Server [AU]'s wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. Its world is 18 days 21 hours old.

Population

Ranking wise, where does Firedasherskull's Server [AU] place?

Ranked #16,615 on seven-day player hours, Firedasherskull's Server [AU] is in the top 70% overall.

How many players are on Firedasherskull's Server [AU]?

Down right now: Firedasherskull's Server [AU], last spotted 7 days 22 hours back.

Join the server

How do you connect to Firedasherskull's Server [AU]?

To connect, open the console with F1 in Rust and type client.connect 51.161.145.147:23853. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp40GameMax players 40 players fit in.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2633GameProtocol Get on protocol 2633 or the door stays shut.
cs165217GameBuild Build 165217.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code Region code left blank.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded Modded listing, with plugins or settings altering the game.

Flag meanings are Facepunch's.