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A Shockbyte x Discord Production Rust Server

51.161.145.183:20713checked 8m ago

Join the server

OVR is 100 less its top share among ranked servers: top 69%.

Players now0/125
0% full
7-day average0peak –
Rank#16,408▼ 297 places this week
Last wipe6d 5hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

A Shockbyte x Discord Production Rust Server Rusty Moose |EU Monthly|
0Players now517
07-day average515
125Slots600
8Group limit12
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
A Shockbyte x Discord Production...
51.161.145.183:20713
WIPEDPEAK
02.10 09:140
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of A Shockbyte x Discord Production Rust Server
Procedural Map · 1500 · seed 50000

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040015:0000:0009:0019:0004:0013:00

The ranking

Down 297 places on last week. Top 69% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct8 Oct

Spec sheet

Address
51.161.145.183:20713
Region
–
Max players
125
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 09:14 UTC
Hostname
–
First seen
14 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are A Shockbyte x Discord Production Rust Server's rules and configuration?

The name of A Shockbyte x Discord Production Rust Server does not include a gather rate. It uses the default group size of 8 players. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Listed under Community in the server browser, it is a community server. The server has VAC on.

What's the map on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server uses a procedural map of 1,500 that the game generates with seed 50000. You can see it on RustMaps from this page, as the same size and seed make the same map.

Tags

What do A Shockbyte x Discord Production Rust Server's tags signify?

The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): Survival as Rust normally plays; mp125 (Max players): Slot count: 125; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166586 (Build): Running build 166586; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): The region code is missing. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

What Boongarust lists feature A Shockbyte x Discord Production Rust Server?

The Boongarust lists that take A Shockbyte x Discord Production Rust Server are: The busiest community servers in Rust. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server details

Is A Shockbyte x Discord Production Rust Server laggy?

The 48-hour average was 237 server fps; the floor was 202. Buildings, deployables and everything else added up to as many as 8,227 entities. It drew as much as 1,305 MB of memory. What players call lag is low fps plus a rising entity count.

Where can you find A Shockbyte x Discord Production Rust Server?

No region comes from A Shockbyte x Discord Production Rust Server. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 51.161.145.183:20713.

How reliable is A Shockbyte x Discord Production Rust Server?

Online: A Shockbyte x Discord Production Rust Server, at this moment. A restart happened about 6 days 3 hours ago, based on the uptime figure. 135 hours out of 168 across the last 7 full days. 80% uptime. 14 September 2026 is when Boongarust first spotted it.

What Rust version is A Shockbyte x Discord Production Rust Server using?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 166586. You must match the protocol to join; Steam updates it automatically.

Wipe info

Wipe day at A Shockbyte x Discord Production Rust Server: what's it like?

0 players was the average peak on recent wipes. The crowd on the latest wipe peaked 0 hours in.

A Shockbyte x Discord Production Rust Server wipes on what schedule?

With so few of A Shockbyte x Discord Production Rust Server's wipes on record, its rhythm is unclear. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. Its world is 6 days 5 hours old.

Population

What's A Shockbyte x Discord Production Rust Server's rank among Rust servers?

In the top 69% of all ranked servers, A Shockbyte x Discord Production Rust Server is #16,408 on player hours over the last seven days.

What's the player count on A Shockbyte x Discord Production Rust Server?

Right now, 0 players are on A Shockbyte x Discord Production Rust Server, which has 125 slots. It averaged 0 players over the last seven days.

Join the server

How can you get into A Shockbyte x Discord Production Rust Server?

To connect, open the console with F1 in Rust and type client.connect 51.161.145.183:20713. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp125,ptrak,$r?,v2634,gmrust,cs166586,ts8.

gmrustGameGame mode Survival as Rust normally plays.
mp125GameMax players Slot count: 125.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs166586GameBuild Running build 166586.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code The region code is missing.

Flag meanings are Facepunch's.