TrinityRust.com | AU - Dev
OVR is 100 less its top share among ranked servers: top 70%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
51.161.198.169:28010
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 634 places on last week. Top 70% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 51.161.198.169:28010
- Region
- –
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 04:06 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does TrinityRust.com | AU - Dev use?
No gather rate appears in the name of TrinityRust.com | AU - Dev. Up to 8 players per group, the standard default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Carbon. VAC, Valve's anti-cheat, is enabled.
What's the map on TrinityRust.com | AU - Dev?
TrinityRust.com | AU - Dev uses a procedural map of 4,950 that the game generates with seed 999466525. The map is identical for the same size and seed, so RustMaps can show it from this page. You see the map name as: Custom Map.
Server tags
What do TrinityRust.com | AU - Dev's tags signify?
These tags come from TrinityRust.com | AU - Dev and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp0 (Max players): Slot count: 0; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167231 (Build): Game build is 167231; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record; ^z (Modded): It is Modded: plugins or settings make the difference; ^y (Carbon): Carbon handles the plugins here. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
Where does TrinityRust.com | AU - Dev appear in Boongarust lists?
The Boongarust lists that take TrinityRust.com | AU - Dev are: Oceania Rust servers, live and Top modded Rust servers. It appears on the server list when you filter by: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server info
How smooth is TrinityRust.com | AU - Dev?
Average server fps over the last 48 hours was 32, with a low of 32. At its peak, it held 141,263 entities, including buildings and deployables. At its highest, memory consumption was 4,589 MB. Lag, to players, means low fps and a growing entity count.
What's the location of TrinityRust.com | AU - Dev?
The name TrinityRust.com | AU - Dev uses suggests Oceania, though it publishes no region tag. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 51.161.198.169:28010.
How reliable is TrinityRust.com | AU - Dev?
Right now TrinityRust.com | AU - Dev is live. Its reported uptime points to a restart roughly 4 hours ago. 116 hours out of 168 across the last 7 full days. 69% uptime. 13 September 2026 is when Boongarust first spotted it.
Which Rust build does TrinityRust.com | AU - Dev have?
Rust network protocol 2634 and build 167231 on Linux: that is TrinityRust.com | AU - Dev. Steam keeps your game updated; you need the same protocol to connect.
Wipe times
How does TrinityRust.com | AU - Dev handle wipe day?
Recent wipes peaked at 0 players on average. Peak crowd on the latest wipe came 0 hours after it.
When does TrinityRust.com | AU - Dev wipe?
The wipe rhythm for TrinityRust.com | AU - Dev is every Friday at 04:06 UTC. Expect the next wipe on Friday 16 October at 04:06 UTC. 7 hours ago this server built its current world.
Population
Ranking wise, where does TrinityRust.com | AU - Dev place?
In the top 70% of all ranked servers, TrinityRust.com | AU - Dev is #15,905 on player hours over the last seven days.
What's the player count on TrinityRust.com | AU - Dev?
TrinityRust.com | AU - Dev has 0 players on it right now. It pulled in 0 players on average over the past seven days.
How to join
How do you connect to TrinityRust.com | AU - Dev?
To connect, open the console with F1 in Rust and type client.connect 51.161.198.169:28010. You can also use Launch Rust on this page to open Rust via Steam and connect. Find it at https://trinityrust.com/.
Sticker sheet
Every tag it publishes, and what it means. Published as mp0,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y.
Flag meanings are Facepunch's.
