[AU] Facepunch 1
Join the serverOVR is 100 less its top share among ranked servers: top 4%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
51.161.199.44:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 29 places on last week. Top 4% of all ranked servers. Daily; 1 is best.
In its own words
This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.
Spec sheet
- Address
- 51.161.199.44:28015
- Region
- –
- Max players
- 250
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 17:41 UTC
- Hostname
- au__1.playrust.com
- First seen
- 13 Sep 2026
- Operator · playrust.com
- [US East] Facepunch Premium 1 333/400 · [US] Facepunch Softcore 1 181/300 · [EU] Facepunch Premium 1 172/350 · [EU East] Facepunch 5 147/350 · [US] Facepunch Softcore 2 141/300 · [US East] Facepunch Premium 2 140/400 · [US East] Facepunch 1 135/400 · [EU East] Facepunch 4 105/350
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What are [AU] Facepunch 1's rules and configuration?
There is no gather rate in the name of [AU] Facepunch 1. The group limit is 8 players, as the game defaults. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Rust's in-game Official tab includes it. Vanilla is its own label: untouched: no rate changes, no kits, no house rules. VAC is on: Valve's anti-cheat is running.
What's the map on [AU] Facepunch 1?
[AU] Facepunch 1 uses a procedural map of 4,500 that the game generates with seed 937701272. You can see it on RustMaps from this page, as the same size and seed make the same map.
Tags
What do [AU] Facepunch 1's tags signify?
These tags come from [AU] Facepunch 1 and go straight into the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The usual Rust survival setup; mp250 (Max players): Room for 250; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167058 (Build): Game build is 167058; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^m (Monthly): The calendar is monthly: one wipe with the force wipe; ^v (Vanilla): Untouched: no rate changes, no kits, no house rules; ^t (Tutorial on): The tutorial from Facepunch is on offer for new players; sc2 (Custom tag): This is no standard Rust tag; a plugin or the owner put it there. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Where does [AU] Facepunch 1 appear in Boongarust lists?
On these Boongarust lists you will find [AU] Facepunch 1: Tutorial-on Rust servers, Oceania Rust servers, live, Official Rust servers, busiest first and Vanilla Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Average players: 10+ on average; Boxes: Official only.
Who's in charge of [AU] Facepunch 1?
The same operator probably runs [AU] Facepunch 1 and 124 other servers we track, since they all publish a playrust.com hostname.
Server details
Is [AU] Facepunch 1 laggy?
Server fps held an average of 175 across the last 48 hours, minimum 132. The entity count reached 136,368: buildings, deployables and the rest of the world. Memory use peaked at 5,416 MB. What players call lag is low fps plus a rising entity count.
Where can you find [AU] Facepunch 1?
The name [AU] Facepunch 1 uses suggests Oceania, though it publishes no region tag. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 51.161.199.44:28015.
What's the uptime like on [AU] Facepunch 1?
Right now [AU] Facepunch 1 is live. A restart happened about 11 hours ago, based on the uptime figure. Uptime over the last 7 full days came to 100%, 168 hours from 168. It entered Boongarust's records on 13 September 2026.
What Rust version is [AU] Facepunch 1 using?
On Windows, [AU] Facepunch 1 runs Rust network protocol 2634 and build 167058. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe times
What happens on wipe day at [AU] Facepunch 1?
Recent wipes peaked at 30 players on average. 41 hours after the latest wipe, the crowd hit its peak.
When does [AU] Facepunch 1 wipe?
The force wipe is the only wipe for [AU] Facepunch 1, once a month. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. Its world is 6 days 5 hours old. Its tags carry a monthly wipe schedule.
Player counts
Where does [AU] Facepunch 1 sit in the rankings?
Player hours over seven days put [AU] Facepunch 1 at #973, in the top 4% of all ranked servers.
Is [AU] Facepunch 1 busy?
[AU] Facepunch 1 is showing 8 players on 250 slots right now. The average over the last seven days was 14 players, with a peak of 30. The busiest time in the last 48 hours was 10:00 UTC, with an average of 26 players.
How to join
What's the process to join [AU] Facepunch 1?
To connect, open the console with F1 in Rust and type client.connect 51.161.199.44:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp250,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167058,sc2,ts8.
Flag meanings are Facepunch's.
