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AU/NZ Rusted Development

OC51.161.219.251:28075checked 13m ago

trio monthly wipes moddedoxidepve
Join the server

OVR is 100 less its top share among ranked servers: top 22%.

Players now0/50
0% full
7-day average0peak 5
Rank#5,119▲ 1346 places this week
Last wipe5d 19hmonthly schedule
Next wipe28d 0hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
0246819:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

AU/NZ Rusted Development [AU] RustEZ Survival PvE | No Decay...
0Players now17
07-day average28
50Slots200
trioGroup limit8
vanillaGather ratevanilla
monthlyWipesmonthly
OCRegionOC

Wipe receipt

Boongarust
AU/NZ Rusted Development
51.161.219.251:28075
WIPEDPEAK
02.10 22:142
02.10 09:402
WIPES SEEN2
AVG CYCLE0.5 DAYS
NEXT WIPE05.11 19:00
SCHEDULEMONTHLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of AU/NZ Rusted Development
Synecdoche Islands · 4096 · seed 1337
Next wipe Thursday 5 November · 19:00 UTC In 28d 0h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

02040608019:0004:0013:0022:0007:0016:00

The ranking

Up 1346 places on last week. Top 22% of all ranked servers, top 59% in OC. Daily; 1 is best.

RankRank in region
12k4k6k8k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
51.161.219.251:28075
Region
OC
Max players
50
Group limit
trio
Wipe schedule
monthly
Last wipe
2 Oct 2026, 22:14 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does AU/NZ Rusted Development use?

There is no gather rate in the name of AU/NZ Rusted Development. The group cap is 3 players (trio). It plays as pve, player-versus-player combat is off. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

What's the map on AU/NZ Rusted Development?

AU/NZ Rusted Development uses a procedural map of 4,096 that the game generates with seed 1337. The map is identical for the same size and seed, so RustMaps can show it from this page. The map is called Synecdoche Islands.

Tags

How should you read the tags on AU/NZ Rusted Development?

The game's server browser reads the tags AU/NZ Rusted Development publishes: gmrust (Game mode): Survival as Rust normally plays; mp50 (Max players): Room for 50; ts3 (Group limit): 3 is the team limit; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167058 (Build): Running build 167058; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): Region code left blank; ^m (Monthly): The calendar is monthly: one wipe with the force wipe; ^p (PvE): No player-versus-player here. The world is the threat; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded listing, with plugins or settings altering the game; OC (Oceania): You will find it in the browser under Oceania. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

What Boongarust lists feature AU/NZ Rusted Development?

These Boongarust lists are a fit for AU/NZ Rusted Development: Oceania Rust servers, live, Top modded Rust servers, Best Rust PvE servers and Trio Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Last wipe: In the last week.

Server info

How smooth is AU/NZ Rusted Development?

Average server fps over the last 48 hours was 59, with a low of 48. The entity count reached 124,469: buildings, deployables and the rest of the world. At its highest, memory consumption was 4,326 MB. Players feel lag when fps drops and entities pile up.

What's the physical location of AU/NZ Rusted Development?

The OC tag is what AU/NZ Rusted Development uses to list itself in Oceania. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 51.161.219.251:28075.

How reliable is AU/NZ Rusted Development?

Online: AU/NZ Rusted Development, at this moment. A restart happened about 16 hours ago, based on the uptime figure. Last 7 full days: 100% uptime, with 168 hours up out of 168. It entered Boongarust's records on 13 September 2026.

Which Rust build does AU/NZ Rusted Development have?

Rust network protocol 2634 and build 167058 on Linux: that is AU/NZ Rusted Development. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

How does AU/NZ Rusted Development handle wipe day?

2 players was the average peak on recent wipes. Peak crowd on the latest wipe came 1 hours after it.

When does AU/NZ Rusted Development wipe?

Once a month: AU/NZ Rusted Development wipes at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. Its world is 5 days 19 hours old. Its tags carry a monthly wipe schedule.

Player counts

Ranking wise, where does AU/NZ Rusted Development place?

In the top 22% of all ranked servers, AU/NZ Rusted Development is #5,119 on player hours over the last seven days and #129 in Oceania. For trio servers, #322 is its place.

How many players are on AU/NZ Rusted Development?

0 players are on AU/NZ Rusted Development at the moment, out of 50 slots. It averaged 0 players over the last seven days and peaked at 5. It was busiest at 10:00 UTC in the last 48 hours, with 3 players on average.

Join the server

How do you connect to AU/NZ Rusted Development?

Press F1 in Rust to open the console and enter client.connect 51.161.219.251:28075. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmrust,cs167058,ts3,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp50GameMax players Room for 50.
ts3GameGroup limit 3 is the team limit.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs167058GameBuild Running build 167058.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code Region code left blank.
^mWipe scheduleMonthly The calendar is monthly: one wipe with the force wipe.
^pGameplayPvE No player-versus-player here. The world is the threat.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded Modded listing, with plugins or settings altering the game.
OCRegionOceania You will find it in the browser under Oceania.

Flag meanings are Facepunch's.