AU/NZ Rusted Development
OVR is 100 less its top share among ranked servers: top 22%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
51.161.219.251:28075
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 1346 places on last week. Top 22% of all ranked servers, top 59% in OC. Daily; 1 is best.
Spec sheet
- Address
- 51.161.219.251:28075
- Region
- OC
- Max players
- 50
- Group limit
- trio
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 22:14 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does AU/NZ Rusted Development use?
There is no gather rate in the name of AU/NZ Rusted Development. The group cap is 3 players (trio). It plays as pve, player-versus-player combat is off. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
What's the map on AU/NZ Rusted Development?
AU/NZ Rusted Development uses a procedural map of 4,096 that the game generates with seed 1337. The map is identical for the same size and seed, so RustMaps can show it from this page. The map is called Synecdoche Islands.
Tags
How should you read the tags on AU/NZ Rusted Development?
The game's server browser reads the tags AU/NZ Rusted Development publishes: gmrust (Game mode): Survival as Rust normally plays; mp50 (Max players): Room for 50; ts3 (Group limit): 3 is the team limit; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167058 (Build): Running build 167058; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): Region code left blank; ^m (Monthly): The calendar is monthly: one wipe with the force wipe; ^p (PvE): No player-versus-player here. The world is the threat; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded listing, with plugins or settings altering the game; OC (Oceania): You will find it in the browser under Oceania. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
What Boongarust lists feature AU/NZ Rusted Development?
These Boongarust lists are a fit for AU/NZ Rusted Development: Oceania Rust servers, live, Top modded Rust servers, Best Rust PvE servers and Trio Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Last wipe: In the last week.
Server info
How smooth is AU/NZ Rusted Development?
Average server fps over the last 48 hours was 59, with a low of 48. The entity count reached 124,469: buildings, deployables and the rest of the world. At its highest, memory consumption was 4,326 MB. Players feel lag when fps drops and entities pile up.
What's the physical location of AU/NZ Rusted Development?
The OC tag is what AU/NZ Rusted Development uses to list itself in Oceania. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 51.161.219.251:28075.
How reliable is AU/NZ Rusted Development?
Online: AU/NZ Rusted Development, at this moment. A restart happened about 16 hours ago, based on the uptime figure. Last 7 full days: 100% uptime, with 168 hours up out of 168. It entered Boongarust's records on 13 September 2026.
Which Rust build does AU/NZ Rusted Development have?
Rust network protocol 2634 and build 167058 on Linux: that is AU/NZ Rusted Development. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe times
How does AU/NZ Rusted Development handle wipe day?
2 players was the average peak on recent wipes. Peak crowd on the latest wipe came 1 hours after it.
When does AU/NZ Rusted Development wipe?
Once a month: AU/NZ Rusted Development wipes at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. Its world is 5 days 19 hours old. Its tags carry a monthly wipe schedule.
Player counts
Ranking wise, where does AU/NZ Rusted Development place?
In the top 22% of all ranked servers, AU/NZ Rusted Development is #5,119 on player hours over the last seven days and #129 in Oceania. For trio servers, #322 is its place.
How many players are on AU/NZ Rusted Development?
0 players are on AU/NZ Rusted Development at the moment, out of 50 slots. It averaged 0 players over the last seven days and peaked at 5. It was busiest at 10:00 UTC in the last 48 hours, with 3 players on average.
Join the server
How do you connect to AU/NZ Rusted Development?
Press F1 in Rust to open the console and enter client.connect 51.161.219.251:28075. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmrust,cs167058,ts3,^o^z.
Flag meanings are Facepunch's.
