AU/NZ Rusted Development
OVR is 100 less its top share among ranked servers: top 64%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
51.161.219.251:28075
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Top 64% of all ranked servers, top 85% in OC. Daily; 1 is best.
Spec sheet
- Address
- 51.161.219.251:28075
- Region
- OC
- Max players
- 50
- Group limit
- trio
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 22:14 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does AU/NZ Rusted Development use?
The name of AU/NZ Rusted Development does not include a gather rate. The group cap is 3 players (trio). It plays as pve, player-versus-player combat is off. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
What's the map on AU/NZ Rusted Development?
AU/NZ Rusted Development uses a procedural map of 4,096 that the game generates with seed 1337. View it on RustMaps from this page: identical size and seed give an identical map. You see the map name as: Synecdoche Islands.
Tags
What are the tags on AU/NZ Rusted Development for?
gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): 50 players fit in; ts3 (Group limit): Team size caps at 3; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167398 (Build): Running build 167398; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): No region code on record; ^m (Monthly): The calendar is monthly: one wipe with the force wipe; ^p (PvE): No player-versus-player here. The world is the threat; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference; OC (Oceania): You will find it in the browser under Oceania are the tags AU/NZ Rusted Development puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
What Boongarust lists feature AU/NZ Rusted Development?
These Boongarust lists are a fit for AU/NZ Rusted Development: Oceania Rust servers, live, Top modded Rust servers, Best Rust PvE servers and Trio Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Last wipe: In the last week.
Server details
How smooth is AU/NZ Rusted Development?
Server fps held an average of 60 across the last 48 hours, minimum 59. Buildings, deployables and everything else added up to as many as 124,782 entities. At its highest, memory consumption was 2,856 MB. Lag, to players, means low fps and a growing entity count.
Where can you find AU/NZ Rusted Development?
Its OC tag is how AU/NZ Rusted Development lists itself in Oceania. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 51.161.219.251:28075.
How reliable is AU/NZ Rusted Development?
Right now AU/NZ Rusted Development is live. Its reported uptime points to a restart roughly 4 hours ago. It entered Boongarust's records on 9 October 2026.
Which Rust build does AU/NZ Rusted Development have?
On Linux, AU/NZ Rusted Development runs Rust network protocol 2634 and build 167398. You must match the protocol to join; Steam updates it automatically.
Wipe times
AU/NZ Rusted Development wipes on what schedule?
The estimate for AU/NZ Rusted Development's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. 6 days 21 hours ago this server built its current world. Look at its tags: monthly wipe schedule.
Population
What's AU/NZ Rusted Development's rank among Rust servers?
In the top 64% of all ranked servers, AU/NZ Rusted Development is #14,676 on player hours over the last seven days and #189 in Oceania. For trio servers, #485 is its place.
How many players are on AU/NZ Rusted Development?
Right now, 0 players are on AU/NZ Rusted Development, which has 50 slots. The average over the last seven days was 0 players, with a peak of 1. Over the last 48 hours, the busiest hour was 13:00 UTC, averaging 1 players.
Join the server
What's the process to join AU/NZ Rusted Development?
To connect, open the console with F1 in Rust and type client.connect 51.161.219.251:28075. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmrust,cs167398,ts3,^o^z.
Flag meanings are Facepunch's.
