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AU/NZ Rusted Development

OC51.161.219.251:28075checked 12m ago

trio monthly wipes moddedoxidepve
Join the server

OVR is 100 less its top share among ranked servers: top 64%.

Players now0/50
0% full
7-day average0peak 1
Rank#14,676#189 in OC
Last wipe6d 21hmonthly schedule
Next wipe26d 23hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
00.250.50.75112:0013:0014:0015:0016:0017:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

AU/NZ Rusted Development [AU] RustEZ Survival PvE | No Decay...
0Players now0
07-day average28
50Slots200
trioGroup limit8
vanillaGather ratevanilla
monthlyWipesmonthly
OCRegionOC

Wipe receipt

Boongarust
AU/NZ Rusted Development
51.161.219.251:28075
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
NEXT WIPE05.11 19:00
SCHEDULEMONTHLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of AU/NZ Rusted Development
Synecdoche Islands · 4096 · seed 1337
Next wipe Thursday 5 November · 19:00 UTC In 26d 23h. The force wipe

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

02040608012:0013:0014:0015:0016:0017:00

The ranking

Top 64% of all ranked servers, top 85% in OC. Daily; 1 is best.

No rank history yet.

Spec sheet

Address
51.161.219.251:28075
Region
OC
Max players
50
Group limit
trio
Wipe schedule
monthly
Last wipe
2 Oct 2026, 22:14 UTC
Hostname
–
First seen
9 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does AU/NZ Rusted Development use?

The name of AU/NZ Rusted Development does not include a gather rate. The group cap is 3 players (trio). It plays as pve, player-versus-player combat is off. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

What's the map on AU/NZ Rusted Development?

AU/NZ Rusted Development uses a procedural map of 4,096 that the game generates with seed 1337. View it on RustMaps from this page: identical size and seed give an identical map. You see the map name as: Synecdoche Islands.

Tags

What are the tags on AU/NZ Rusted Development for?

gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): 50 players fit in; ts3 (Group limit): Team size caps at 3; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167398 (Build): Running build 167398; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): No region code on record; ^m (Monthly): The calendar is monthly: one wipe with the force wipe; ^p (PvE): No player-versus-player here. The world is the threat; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference; OC (Oceania): You will find it in the browser under Oceania are the tags AU/NZ Rusted Development puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

What Boongarust lists feature AU/NZ Rusted Development?

These Boongarust lists are a fit for AU/NZ Rusted Development: Oceania Rust servers, live, Top modded Rust servers, Best Rust PvE servers and Trio Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Last wipe: In the last week.

Server details

How smooth is AU/NZ Rusted Development?

Server fps held an average of 60 across the last 48 hours, minimum 59. Buildings, deployables and everything else added up to as many as 124,782 entities. At its highest, memory consumption was 2,856 MB. Lag, to players, means low fps and a growing entity count.

Where can you find AU/NZ Rusted Development?

Its OC tag is how AU/NZ Rusted Development lists itself in Oceania. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 51.161.219.251:28075.

How reliable is AU/NZ Rusted Development?

Right now AU/NZ Rusted Development is live. Its reported uptime points to a restart roughly 4 hours ago. It entered Boongarust's records on 9 October 2026.

Which Rust build does AU/NZ Rusted Development have?

On Linux, AU/NZ Rusted Development runs Rust network protocol 2634 and build 167398. You must match the protocol to join; Steam updates it automatically.

Wipe times

AU/NZ Rusted Development wipes on what schedule?

The estimate for AU/NZ Rusted Development's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. 6 days 21 hours ago this server built its current world. Look at its tags: monthly wipe schedule.

Population

What's AU/NZ Rusted Development's rank among Rust servers?

In the top 64% of all ranked servers, AU/NZ Rusted Development is #14,676 on player hours over the last seven days and #189 in Oceania. For trio servers, #485 is its place.

How many players are on AU/NZ Rusted Development?

Right now, 0 players are on AU/NZ Rusted Development, which has 50 slots. The average over the last seven days was 0 players, with a peak of 1. Over the last 48 hours, the busiest hour was 13:00 UTC, averaging 1 players.

Join the server

What's the process to join AU/NZ Rusted Development?

To connect, open the console with F1 in Rust and type client.connect 51.161.219.251:28075. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmrust,cs167398,ts3,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp50GameMax players 50 players fit in.
ts3GameGroup limit Team size caps at 3.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs167398GameBuild Running build 167398.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code No region code on record.
^mWipe scheduleMonthly The calendar is monthly: one wipe with the force wipe.
^pGameplayPvE No player-versus-player here. The world is the threat.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded It is Modded: plugins or settings make the difference.
OCRegionOceania You will find it in the browser under Oceania.

Flag meanings are Facepunch's.