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A Shockbyte x Discord Production Rust Server

51.38.155.208:24075checked 9m ago

Join the server

OVR is 100 less its top share among ranked servers: top 64%.

Players now0/40
0% full
7-day average0peak 1
Rank#14,693ranked on player hours
Last wipe4d 4hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

A Shockbyte x Discord Production Rust Server Rusty Moose |EU Monthly|
0Players now160
07-day average505
40Slots200
8Group limit12
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
A Shockbyte x Discord Production...
51.38.155.208:24075
WIPEDPEAK
05.10 01:271
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of A Shockbyte x Discord Production Rust Server
Procedural Map · 1500 · seed 50000

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040007:0016:0001:0010:0019:0004:00

The ranking

Top 64% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k4 Oct5 Oct6 Oct7 Oct8 Oct9 Oct

Spec sheet

Address
51.38.155.208:24075
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Oct 2026, 01:27 UTC
Hostname
–
First seen
4 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does A Shockbyte x Discord Production Rust Server use?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. The group limit is 8 players, as the game defaults. It plays as survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community as a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on A Shockbyte x Discord Production Rust Server?

A procedural map of 1,500 with seed 50000 is in use on A Shockbyte x Discord Production Rust Server, made by the game. View it on RustMaps from this page: identical size and seed give an identical map.

Server tags

How should you read the tags on A Shockbyte x Discord Production Rust Server?

gmrust (Game mode): The usual Rust survival setup; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166652 (Build): Running build 166652; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing are the tags A Shockbyte x Discord Production Rust Server puts out, and the game's server browser takes them in. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Which Boongarust filters show A Shockbyte x Discord Production Rust Server?

These Boongarust lists are a fit for A Shockbyte x Discord Production Rust Server: The busiest community servers in Rust. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server info

Performance of A Shockbyte x Discord Production Rust Server: does it hold up?

Average server fps over the last 48 hours was 249, with a low of 220. Buildings, deployables and everything else added up to as many as 8,176 entities. Memory use peaked at 1,101 MB. Lag, to players, means low fps and a growing entity count.

What's the physical location of A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 51.38.155.208:24075.

How reliable is A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is up as you read this. A restart happened about 4 days 2 hours ago, based on the uptime figure. Last 4 full days: 100% uptime, with 96 hours up out of 96. The first record Boongarust has is 4 October 2026.

What Rust version is A Shockbyte x Discord Production Rust Server using?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

Wipe day at A Shockbyte x Discord Production Rust Server: what's it like?

Recent wipes peaked at 1 players on average. Peak crowd on the latest wipe came 0 hours after it.

A Shockbyte x Discord Production Rust Server wipes on what schedule?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. 4 days 4 hours ago this server built its current world.

Population

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Ranked #14,693 on seven-day player hours, A Shockbyte x Discord Production Rust Server is in the top 64% overall.

Is A Shockbyte x Discord Production Rust Server busy?

A Shockbyte x Discord Production Rust Server is showing 0 players on 40 slots right now. It averaged 0 players over the last seven days and peaked at 1.

Join the server

How can you get into A Shockbyte x Discord Production Rust Server?

To connect, open the console with F1 in Rust and type client.connect 51.38.155.208:24075. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8.

gmrustGameGame mode The usual Rust survival setup.
mp40GameMax players Slot count: 40.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs166652GameBuild Running build 166652.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code The region code is missing.

Flag meanings are Facepunch's.