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A Shockbyte x Discord Production Rust Server

51.38.155.222:24038checked 11m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 47%.

Players now0/40
0% full
7-day average0peak 2
Rank#10,870▼ 2088 places this week
Last wipe6d 9hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

A Shockbyte x Discord Production Rust Server STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10
0Players now142
07-day average305
40Slots300
8Group limit70
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
A Shockbyte x Discord Production...
51.38.155.222:24038
WIPEDPEAK
02.10 12:142
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of A Shockbyte x Discord Production Rust Server
Procedural Map · 1500 · seed 50000

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040022:0007:0016:0002:0011:0020:00

The ranking

Down 2088 places on last week. Top 47% of all ranked servers. Daily; 1 is best.

RankRank in region
12.5k5k7.5k10k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Spec sheet

Address
51.38.155.222:24038
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 12:14 UTC
Hostname
–
First seen
1 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are A Shockbyte x Discord Production Rust Server's rules and configuration?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. The group limit is 8 players, as the game defaults. It plays as survival, the default game of gathering, building and raiding. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. You find Oxide plugins in use. VAC, Valve's anti-cheat, is enabled.

What's the map on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server uses a procedural map of 1,500 that the game generates with seed 50000. View it on RustMaps from this page: identical size and seed give an identical map.

Tags

How should you read the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): Survival as Rust normally plays; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166586 (Build): Running build 166586; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Where does A Shockbyte x Discord Production Rust Server appear in Boongarust lists?

The Boongarust lists that take A Shockbyte x Discord Production Rust Server are: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

Is A Shockbyte x Discord Production Rust Server laggy?

Server fps held an average of 213 across the last 48 hours, minimum 172. At its peak, it held 8,329 entities, including buildings and deployables. At its highest, memory consumption was 1,375 MB. What players call lag is low fps plus a rising entity count.

Where can you find A Shockbyte x Discord Production Rust Server?

No region comes from A Shockbyte x Discord Production Rust Server. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 51.38.155.222:24038.

How reliable is A Shockbyte x Discord Production Rust Server?

Right now A Shockbyte x Discord Production Rust Server is live. A restart happened about 6 days 6 hours ago, based on the uptime figure. Uptime over the last 6 full days came to 100%, 144 hours from 144. It entered Boongarust's records on 1 October 2026.

What Rust version is A Shockbyte x Discord Production Rust Server using?

Rust network protocol 2634 and build 166586 on Linux: that is A Shockbyte x Discord Production Rust Server. Steam keeps your game updated; you need the same protocol to connect.

Wipe times

Wipe day at A Shockbyte x Discord Production Rust Server: what's it like?

Across recent wipes, the average peak was 2 players. The crowd on the latest wipe peaked 0 hours in.

How often does A Shockbyte x Discord Production Rust Server wipe?

With so few of A Shockbyte x Discord Production Rust Server's wipes on record, its rhythm is unclear. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. 6 days 9 hours ago this server built its current world.

Player counts

What's A Shockbyte x Discord Production Rust Server's rank among Rust servers?

Ranked #10,870 on seven-day player hours, A Shockbyte x Discord Production Rust Server is in the top 47% overall.

How many players are on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is showing 0 players on 40 slots right now. It averaged 0 players over the last seven days and peaked at 2.

How to join

How do you connect to A Shockbyte x Discord Production Rust Server?

To connect, open the console with F1 in Rust and type client.connect 51.38.155.222:24038. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp40,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp40GameMax players Slot count: 40.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs166586GameBuild Running build 166586.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code Region code left blank.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.