← All servers
● Online now

A Shockbyte x Discord Production Rust Server

51.38.155.229:25687checked 10m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 69%.

Players now0/75
0% full
7-day average0peak –
Rank#15,915▲ 624 places this week
Last wipe22d 10hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

A Shockbyte x Discord Production Rust Server Survivors.gg | 2 x Vanilla | Monthly
0Players now40
07-day average183
75Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
A Shockbyte x Discord Production...
51.38.155.229:25687
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of A Shockbyte x Discord Production Rust Server
Procedural Map · 1500 · seed 50000

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040009:0018:0003:0013:0022:0007:00

The ranking

Up 624 places on last week. Top 69% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Spec sheet

Address
51.38.155.229:25687
Region
–
Max players
75
Group limit
8, the default
Wipe schedule
–
Last wipe
16 Sep 2026, 22:31 UTC
Hostname
–
First seen
16 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does A Shockbyte x Discord Production Rust Server use?

The name of A Shockbyte x Discord Production Rust Server does not include a gather rate. It uses the default group size of 8 players. It plays as survival, the default game of gathering, building and raiding. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Oxide. The server has VAC on.

What's the map on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500, generated with seed 50000 by the game. You can see it on RustMaps from this page, as the same size and seed make the same map.

Server tags

How should you read the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): Survival as Rust normally plays; mp75 (Max players): Slot count: 75; ts8 (Group limit): Default team size is 8; v2633 (Protocol): Protocol 2633: match it or you cannot join; cs165217 (Build): Game build is 165217; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It is Modded: plugins or settings make the difference. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

What Boongarust lists feature A Shockbyte x Discord Production Rust Server?

The Boongarust lists that take A Shockbyte x Discord Production Rust Server are: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server info

Is A Shockbyte x Discord Production Rust Server laggy?

Server fps held an average of 221 across the last 48 hours, minimum 180. The entity count reached 8,202: buildings, deployables and the rest of the world. Memory use peaked at 2,072 MB. Lag, to players, means low fps and a growing entity count.

What's the physical location of A Shockbyte x Discord Production Rust Server?

From A Shockbyte x Discord Production Rust Server, there is no region. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 51.38.155.229:25687.

How reliable is A Shockbyte x Discord Production Rust Server?

Right now A Shockbyte x Discord Production Rust Server is live. Its reported uptime points to a restart roughly 14 days 22 hours ago. Uptime over the last 7 full days came to 100%, 168 hours from 168. The first record Boongarust has is 16 September 2026.

Which Rust build does A Shockbyte x Discord Production Rust Server have?

Rust network protocol 2633 and build 165217 on Linux: that is A Shockbyte x Discord Production Rust Server. Steam keeps your game updated; you need the same protocol to connect.

Wipe times

How often does A Shockbyte x Discord Production Rust Server wipe?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. Its world is 22 days 10 hours old.

Player counts

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

In the top 69% of all ranked servers, A Shockbyte x Discord Production Rust Server is #15,915 on player hours over the last seven days.

Is A Shockbyte x Discord Production Rust Server busy?

Right now, 0 players are on A Shockbyte x Discord Production Rust Server, which has 75 slots. It pulled in 0 players on average over the past seven days.

Join the server

How can you get into A Shockbyte x Discord Production Rust Server?

To connect, open the console with F1 in Rust and type client.connect 51.38.155.229:25687. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp75,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp75GameMax players Slot count: 75.
ts8GameGroup limit Default team size is 8.
v2633GameProtocol Protocol 2633: match it or you cannot join.
cs165217GameBuild Game build is 165217.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code No region code on record.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.