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A Shockbyte x Discord Production Rust Server

51.38.155.247:21998checked 11m ago

Join the server

OVR is 100 less its top share among ranked servers: top 69%.

Players now0/125
0% full
7-day average0peak –
Rank#15,970▲ 141 places this week
Last wipe7d 5hno schedule published
Next wipe27d 19hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
0123416:0018:0020:0018:0020:0022:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

A Shockbyte x Discord Production Rust Server Rusty Moose |EU Monthly|
0Players now278
07-day average514
125Slots325
8Group limit12
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
A Shockbyte x Discord Production...
51.38.155.247:21998
WIPEDPEAK
01.10 18:17 FW0
WIPES SEEN1
NEXT WIPE05.11 19:00
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of A Shockbyte x Discord Production Rust Server
Procedural Map · 1500 · seed 50000

Open on RustMaps

Next wipe Thursday 5 November · 19:00 UTC In 27d 19h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040016:0018:0020:0018:0020:0022:00

The ranking

Up 141 places on last week. Top 69% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
51.38.155.247:21998
Region
–
Max players
125
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 18:17 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are A Shockbyte x Discord Production Rust Server's rules and configuration?

There is no gather rate in the name of A Shockbyte x Discord Production Rust Server. Up to 8 players per group, the standard default. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Listed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server uses a procedural map of 1,500 that the game generates with seed 50000. The map is identical for the same size and seed, so RustMaps can show it from this page.

Server tags

How should you read the tags on A Shockbyte x Discord Production Rust Server?

These tags come from A Shockbyte x Discord Production Rust Server and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp125 (Max players): Slot count: 125; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167231 (Build): Running build 167231; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): No region code on record. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Which Boongarust filters show A Shockbyte x Discord Production Rust Server?

These Boongarust lists are a fit for A Shockbyte x Discord Production Rust Server: The busiest community servers in Rust. It appears on the server list when you filter by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

Performance of A Shockbyte x Discord Production Rust Server: does it hold up?

Average server fps over the last 48 hours was 239, with a low of 236. At its peak, it held 8,115 entities, including buildings and deployables. It drew as much as 766 MB of memory. What players call lag is low fps plus a rising entity count.

What's the physical location of A Shockbyte x Discord Production Rust Server?

No region comes from A Shockbyte x Discord Production Rust Server. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 51.38.155.247:21998.

How reliable is A Shockbyte x Discord Production Rust Server?

Online: A Shockbyte x Discord Production Rust Server, at this moment. The uptime it reports suggests a restart around 3 hours ago. 90 hours out of 168 across the last 7 full days. 54% uptime. 13 September 2026 is when Boongarust first spotted it.

What Rust version is A Shockbyte x Discord Production Rust Server using?

Rust network protocol 2634 and build 167231 on Linux: that is A Shockbyte x Discord Production Rust Server. You must match the protocol to join; Steam updates it automatically.

Wipe info

Wipe day at A Shockbyte x Discord Production Rust Server: what's it like?

Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd hit its peak.

How often does A Shockbyte x Discord Production Rust Server wipe?

The force wipe is the only wipe for A Shockbyte x Discord Production Rust Server, once a month. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. Its world is 7 days 5 hours old.

Player counts

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Ranked #15,970 on seven-day player hours, A Shockbyte x Discord Production Rust Server is in the top 69% overall.

How many players are on A Shockbyte x Discord Production Rust Server?

Right now, 0 players are on A Shockbyte x Discord Production Rust Server, which has 125 slots. It pulled in 0 players on average over the past seven days.

How to join

How can you get into A Shockbyte x Discord Production Rust Server?

Press F1 in Rust to open the console and enter client.connect 51.38.155.247:21998. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp125,ptrak,$r?,v2634,gmrust,cs167231,ts8.

gmrustGameGame mode Survival as Rust normally plays.
mp125GameMax players Slot count: 125.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs167231GameBuild Running build 167231.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code No region code on record.

Flag meanings are Facepunch's.