● 11,468 servers online66,273 players right now161 fresh wipes in 3 hoursNext force wipe Thu 5 Nov · 19:00 UKEvery Rust server, live player counts, wipes tracked. No fluff.Refreshed every five minutes● 11,468 servers online66,273 players right now161 fresh wipes in 3 hoursNext force wipe Thu 5 Nov · 19:00 UKEvery Rust server, live player counts, wipes tracked. No fluff.Refreshed every five minutes
There is no gather rate in the name of A Shockbyte Rust Server. The group limit is 8 players, as the game defaults. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Oxide. VAC is on: Valve's anti-cheat is running.
What's the map on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 5,000, generated with seed 410495 by the game. You can see it on RustMaps from this page, as the same size and seed make the same map.
Tags
What are the tags on A Shockbyte Rust Server for?
gmrust (Game mode): The usual Rust survival setup; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2633 (Protocol): Your game version must equal protocol 2633 to get in; cs165217 (Build): Game build is 165217; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): Region code left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays are the tags A Shockbyte Rust Server puts out, and the game's server browser takes them in. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Where does A Shockbyte Rust Server appear in Boongarust lists?
On these Boongarust lists you will find A Shockbyte Rust Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server info
Where can you find A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 51.81.176.29:25435.
How often is A Shockbyte Rust Server online?
Last seen 15 days 7 hours ago, A Shockbyte Rust Server is offline at the moment. Last 7 full days: 0% uptime, with 0 hours up out of 168. The first record Boongarust has is 13 September 2026.
What Rust version is A Shockbyte Rust Server using?
Rust network protocol 2633 and build 165217 on Linux: that is A Shockbyte Rust Server. Steam keeps your game updated; you need the same protocol to connect.
Wipe info
What happens on wipe day at A Shockbyte Rust Server?
Recent wipes peaked at 1 players on average. Peak crowd on the latest wipe came 0 hours after it. In 0% of recent wipes, half the peak was the floor until the next wipe. Where it failed to hold, the crowd sank below half by day 1.
When does A Shockbyte Rust Server wipe?
There is no predicting the next wipe: A Shockbyte Rust Server wipes at irregular times. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. The world you are on was made 16 days.
Population
Where does A Shockbyte Rust Server sit in the rankings?
Ranked #13,177 on seven-day player hours, A Shockbyte Rust Server is in the top 61% overall.
Is A Shockbyte Rust Server busy?
Down right now: A Shockbyte Rust Server, last spotted 15 days 7 hours back.
Join the server
What's the process to join A Shockbyte Rust Server?
Press F1 in Rust to open the console and enter client.connect 51.81.176.29:25435. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.
gmrustGameGame mode The usual Rust survival setup.
mp1GameMax players Slot count: 1.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2633GameProtocol Your game version must equal protocol 2633 to get in.
cs165217GameBuild Game build is 165217.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code Region code left blank.
^oMods and accessOxide It uses Oxide (uMod) for plugins.
^zMods and accessModded Modded: plugins or settings change how it plays.