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Project Fallout Test

51.81.49.81:28016checked 2d ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 69%.

Players now0/125
0% full
7-day average0peak –
Rank#15,915▲ 624 places this week
Last wipe17d 16hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Project Fallout Test Survivors.gg | 2 x Vanilla | Monthly
0Players now40
07-day average183
125Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
Project Fallout Test
51.81.49.81:28016
WIPEDPEAK
21.09 16:010
20.09 22:310
WIPES SEEN2
AVG CYCLE0.7 DAYS
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Up 624 places on last week. Top 69% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Spec sheet

Address
51.81.49.81:28016
Region
–
Max players
125
Group limit
8, the default
Wipe schedule
–
Last wipe
21 Sep 2026, 16:30 UTC
Hostname
–
First seen
19 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are Project Fallout Test's rules and configuration?

There is no gather rate in the name of Project Fallout Test. It uses the default group size of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Oxide plugins in use. VAC, Valve's anti-cheat, is enabled.

What's the map on Project Fallout Test?

Project Fallout Test uses a procedural map that the game generates.

Server tags

How should you read the tags on Project Fallout Test?

gmrust (Game mode): The usual Rust survival setup; mp125 (Max players): Slot count: 125; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2633 (Protocol): Protocol 2633: match it or you cannot join; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded listing, with plugins or settings altering the game are the tags Project Fallout Test puts out, and the game's server browser takes them in. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Which Boongarust filters show Project Fallout Test?

These Boongarust lists are a fit for Project Fallout Test: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server info

What's the location of Project Fallout Test?

From Project Fallout Test, there is no region. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 51.81.49.81:28016.

How often is Project Fallout Test online?

Offline now, Project Fallout Test was last seen 2 days 16 hours ago. Last 7 full days: 67% uptime, with 112 hours up out of 168. The first record Boongarust has is 19 September 2026.

Which Rust build does Project Fallout Test have?

On Linux, Project Fallout Test runs Rust network protocol 2633 and build 164530. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe info

Wipe day at Project Fallout Test: what's it like?

0 players was the average peak on recent wipes. 0 hours after the latest wipe, the crowd hit its peak.

When does Project Fallout Test wipe?

With so few of Project Fallout Test's wipes on record, its rhythm is unclear. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. 17 days 16 hours ago this server built its current world.

Population

Ranking wise, where does Project Fallout Test place?

Ranked #15,915 on seven-day player hours, Project Fallout Test is in the top 69% overall.

How many players are on Project Fallout Test?

Down right now: Project Fallout Test, last spotted 2 days 16 hours back. Averaged 0 players across the last week.

Join the server

What's the process to join Project Fallout Test?

To connect, open the console with F1 in Rust and type client.connect 51.81.49.81:28016. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp125,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp125GameMax players Slot count: 125.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2633GameProtocol Protocol 2633: match it or you cannot join.
cs164530GameBuild Build 164530.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code Region code left blank.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded Modded listing, with plugins or settings altering the game.

Flag meanings are Facepunch's.