CSE Network | Rust | DEV
OVR is 100 less its top share among ranked servers.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
51.83.197.88:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Daily; 1 is best.
Spec sheet
- Address
- 51.83.197.88:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 14 Sep 2026, 17:18 UTC
- Hostname
- –
- First seen
- 15 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does CSE Network | Rust | DEV use?
There is no gather rate in the name of CSE Network | Rust | DEV. It uses the default group size of 8 players. It plays as survival, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Carbon plugins in use. The server has VAC on.
What's the map on CSE Network | Rust | DEV?
CSE Network | Rust | DEV uses a procedural map that the game generates.
Server tags
How should you read the tags on CSE Network | Rust | DEV?
These tags come from CSE Network | Rust | DEV and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2633 (Protocol): Your game version must equal protocol 2633 to get in; cs163794 (Build): Game build is 163794; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record; ^z (Modded): Modded listing, with plugins or settings altering the game; ^y (Carbon): Plugin framework: Carbon. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Which Boongarust filters show CSE Network | Rust | DEV?
On these Boongarust lists you will find CSE Network | Rust | DEV: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server info
What's the physical location of CSE Network | Rust | DEV?
From CSE Network | Rust | DEV, there is no region. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 51.83.197.88:28015.
How reliable is CSE Network | Rust | DEV?
CSE Network | Rust | DEV is down, with the last sighting 22 days 19 hours ago. 0 hours out of 168 across the last 7 full days. 0% uptime. The first record Boongarust has is 15 September 2026.
What Rust version is CSE Network | Rust | DEV using?
Rust network protocol 2633 and build 163794 on Linux: that is CSE Network | Rust | DEV. You must match the protocol to join; Steam updates it automatically.
Wipe times
CSE Network | Rust | DEV wipes on what schedule?
The record holds too few of CSE Network | Rust | DEV's wipes to tell its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. Its world is 23 days 11 hours old.
Player counts
What's CSE Network | Rust | DEV's rank among Rust servers?
In the top – of all ranked servers, CSE Network | Rust | DEV is #15,468 on player hours over the last seven days.
Is CSE Network | Rust | DEV busy?
Down right now: CSE Network | Rust | DEV, last spotted 22 days 19 hours back.
Join the server
What's the process to join CSE Network | Rust | DEV?
To connect, open the console with F1 in Rust and type client.connect 51.83.197.88:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y.
Flag meanings are Facepunch's.