← All servers
Offline

Rusty Zombie 4Netplayers

51.83.238.216:29200checked 20d ago

quad moddedoxidesoftcore
Join the server

OVR is 100 less its top share among ranked servers: top 70%.

Players now0/10
0% full
7-day average0peak –
Rank#15,478▲ 372 places this week
Last wipe34d 23hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Rusty Zombie 4Netplayers 永久PVE 永不清档 初创服务器
0Players now7
07-day average3
10Slots100
quadGroup limitquad
vanillaGather ratevanilla
–Wipesmonthly
–RegionEA

Wipe receipt

Boongarust
Rusty Zombie 4Netplayers
51.83.238.216:29200
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Rusty Zombie 4Netplayers
Procedural Map · 4500 · seed 526772873

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Up 372 places on last week. Top 70% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Spec sheet

Address
51.83.238.216:29200
Region
–
Max players
10
Group limit
quad
Wipe schedule
–
Last wipe
4 Sep 2026, 06:18 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are Rusty Zombie 4Netplayers's rules and configuration?

No gather rate appears in the name of Rusty Zombie 4Netplayers. You can have up to 4 players in a group (quad). softcore is the game mode, Facepunch's less punishing mode, keeping some of your loot. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. The server has VAC on.

What's the map on Rusty Zombie 4Netplayers?

A procedural map of 4,500 with seed 526772873 is in use on Rusty Zombie 4Netplayers, made by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.

Server tags

How should you read the tags on Rusty Zombie 4Netplayers?

These tags come from Rusty Zombie 4Netplayers and go straight into the game's server browser: gmsoftcore (Game mode): An easier set of rules: softcore; mp10 (Max players): 10 players fit in; ts4 (Group limit): No more than 4 to a team; v2633 (Protocol): Protocol 2633: match it or you cannot join; cs164530 (Build): Game build is 164530; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^s (Softcore): Some of your loot stays with you on death. That is softcore; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It is Modded: plugins or settings make the difference. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

What Boongarust lists feature Rusty Zombie 4Netplayers?

The Boongarust lists that take Rusty Zombie 4Netplayers are: Top modded Rust servers and Rust servers with zombies. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad.

Server details

What's the physical location of Rusty Zombie 4Netplayers?

From Rusty Zombie 4Netplayers, there is no region. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 51.83.238.216:29200.

How often is Rusty Zombie 4Netplayers online?

Rusty Zombie 4Netplayers is down, with the last sighting 20 days 20 hours ago. Uptime over the last 7 full days came to 0%, 0 hours from 168. The first record Boongarust has is 13 September 2026.

What Rust version is Rusty Zombie 4Netplayers using?

Rust network protocol 2633 and build 164530 on Linux: that is Rusty Zombie 4Netplayers. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

Rusty Zombie 4Netplayers wipes on what schedule?

With so few of Rusty Zombie 4Netplayers's wipes on record, its rhythm is unclear. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. The world you are on was made 34 days 23 hours.

Player counts

Ranking wise, where does Rusty Zombie 4Netplayers place?

Ranked #15,478 on seven-day player hours, Rusty Zombie 4Netplayers is in the top 70% overall. For quad servers, #616 is its place.

How many players are on Rusty Zombie 4Netplayers?

Rusty Zombie 4Netplayers last showed life 20 days 20 hours ago; it is offline now.

Join the server

How do you connect to Rusty Zombie 4Netplayers?

Press F1 in Rust to open the console and enter client.connect 51.83.238.216:29200. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2633,^s,gmsoftcore,cs164530,ts4,^o^z.

gmsoftcoreGameGame mode An easier set of rules: softcore.
mp10GameMax players 10 players fit in.
ts4GameGroup limit No more than 4 to a team.
v2633GameProtocol Protocol 2633: match it or you cannot join.
cs164530GameBuild Game build is 164530.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code Region code left blank.
^sDifficultySoftcore Some of your loot stays with you on death. That is softcore.
^oMods and accessOxide It uses Oxide (uMod) for plugins.
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.