Dev-The Walking Life
OVR is 100 less its top share among ranked servers: top 53%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
51.91.234.88:21650
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Top 53% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 51.91.234.88:21650
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 16:12 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does Dev-The Walking Life use?
There is no gather rate in the name of Dev-The Walking Life. It uses the default group size of 8 players. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You find Oxide plugins in use. VAC, Valve's anti-cheat, is enabled.
What's the map on Dev-The Walking Life?
Dev-The Walking Life uses a procedural map of 6,000 that the game generates with seed 395335856. You can see it on RustMaps from this page, as the same size and seed make the same map.
Tags
How should you read the tags on Dev-The Walking Life?
The game's server browser reads the tags Dev-The Walking Life publishes: gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): 50 players fit in; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167231 (Build): Game build is 167231; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): Region code left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It is Modded: plugins or settings make the difference. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Where does Dev-The Walking Life appear in Boongarust lists?
These Boongarust lists are a fit for Dev-The Walking Life: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server details
Is Dev-The Walking Life laggy?
Server fps held an average of 25 across the last 48 hours, minimum 20. At its peak, it held 213,766 entities, including buildings and deployables. At its highest, memory consumption was 4,296 MB. Players feel lag when fps drops and entities pile up.
What's the location of Dev-The Walking Life?
From Dev-The Walking Life, there is no region. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 51.91.234.88:21650.
What's the uptime like on Dev-The Walking Life?
Right now Dev-The Walking Life is live. A restart happened about 5 hours ago, based on the uptime figure. Uptime over the last 5 full days came to 100%, 120 hours from 120. 2 October 2026 is when Boongarust first spotted it.
What Rust version is Dev-The Walking Life using?
On Linux, Dev-The Walking Life runs Rust network protocol 2634 and build 167231. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe info
When does Dev-The Walking Life wipe?
With so few of Dev-The Walking Life's wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. Its world is 24 hours old.
Population
What's Dev-The Walking Life's rank among Rust servers?
Ranked #12,376 on seven-day player hours, Dev-The Walking Life is in the top 53% overall.
Is Dev-The Walking Life busy?
Right now, 0 players are on Dev-The Walking Life, which has 50 slots. The average over the last seven days was 0 players, with a peak of 1. Over the last 48 hours, the busiest hour was 19:00 UTC, averaging 1 players.
Join the server
What's the process to join Dev-The Walking Life?
To connect, open the console with F1 in Rust and type client.connect 51.91.234.88:21650. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z.
Flag meanings are Facepunch's.