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4Netplayers Rust Server

54.37.245.171:22000checked 10m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 25%.

Players now0/10
0% full
7-day average0peak 3
Rank#5,962▲ 2823 places this week
Last wipe6d 19hno schedule published
Next wipe28d 3hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
00.250.50.75116:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

4Netplayers Rust Server Survivors.gg | 2 x Vanilla | Monthly
0Players now118
07-day average200
10Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
4Netplayers Rust Server
54.37.245.171:22000
WIPEDPEAK
01.10 18:43 FW3
WIPES SEEN1
NEXT WIPE05.11 19:00
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of 4Netplayers Rust Server
Procedural Map · 4000 · seed 1234567890

Open on RustMaps

Next wipe Thursday 5 November · 19:00 UTC In 28d 3h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

01020304016:0001:0010:0019:0004:0013:00

The ranking

Up 2823 places on last week. Top 25% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
54.37.245.171:22000
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 19:24 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are 4Netplayers Rust Server's rules and configuration?

There is no gather rate in the name of 4Netplayers Rust Server. It uses the default group size of 8 players. It plays as survival, the default game of gathering, building and raiding. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. Plugins running: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on 4Netplayers Rust Server?

A procedural map of 4,000 with seed 1234567890 is in use on 4Netplayers Rust Server, made by the game. You can see it on RustMaps from this page, as the same size and seed make the same map.

Tags

What are the tags on 4Netplayers Rust Server for?

These tags come from 4Netplayers Rust Server and go straight into the game's server browser: gmvanilla (Game mode): Vanilla, straight up; mp10 (Max players): 10 players fit in; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167058 (Build): Build 167058; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It is Modded: plugins or settings make the difference. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Where does 4Netplayers Rust Server appear in Boongarust lists?

The Boongarust lists that take 4Netplayers Rust Server are: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server info

How smooth is 4Netplayers Rust Server?

Server fps held an average of 30 across the last 48 hours, minimum 30. At its peak, it held 90,126 entities, including buildings and deployables. Memory use peaked at 2,372 MB. Lag, to players, means low fps and a growing entity count.

What's the location of 4Netplayers Rust Server?

No region is published by 4Netplayers Rust Server. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 54.37.245.171:22000.

How often is 4Netplayers Rust Server online?

Online: 4Netplayers Rust Server, at this moment. A restart happened about 6 hours ago, based on the uptime figure. Uptime over the last 7 full days came to 100%, 168 hours from 168. The first record Boongarust has is 13 September 2026.

Which Rust build does 4Netplayers Rust Server have?

On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 167058. Steam keeps your game updated; you need the same protocol to connect.

Wipe info

How does 4Netplayers Rust Server handle wipe day?

3 players was the average peak on recent wipes. 24 hours after the latest wipe, the crowd hit its peak.

When does 4Netplayers Rust Server wipe?

Once a month: 4Netplayers Rust Server wipes at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. The world you are on was made 6 days 19 hours.

Player counts

Ranking wise, where does 4Netplayers Rust Server place?

Ranked #5,962 on seven-day player hours, 4Netplayers Rust Server is in the top 25% overall.

Is 4Netplayers Rust Server busy?

0 players are on 4Netplayers Rust Server at the moment, out of 10 slots. The average over the last seven days was 0 players, with a peak of 3. Over the last 48 hours, the busiest hour was 19:00 UTC, averaging 1 players.

Join the server

How can you get into 4Netplayers Rust Server?

Press F1 in Rust to open the console and enter client.connect 54.37.245.171:22000. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z.

gmvanillaGameGame mode Vanilla, straight up.
mp10GameMax players 10 players fit in.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs167058GameBuild Build 167058.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code No region code on record.
^oMods and accessOxide It uses Oxide (uMod) for plugins.
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.