CYBERSHOKE | #1 Vanilla (x2)
OVR is 100 less its top share among ranked servers: top 8%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
62.122.215.125:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 434 places on last week. Top 8% of all ranked servers, top 24% in EU. Daily; 1 is best.
In its own words
Map Wipe: Every Friday at 18:00 GMT+3 Recipe Wipe: Twice a month 24/7 Moderation: Press F7 to report a player Server Features: No lag and no pay-to-win | Full classic | Team limit: None Information: Our Site: cybershoke.net/rust
Spec sheet
- Address
- 62.122.215.125:28015
- Region
- EU
- Max players
- 300
- Group limit
- 24 max
- Wipe schedule
- weekly
- Last wipe
- 2 Oct 2026, 14:59 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What are CYBERSHOKE | #1 Vanilla (x2)'s rules and configuration?
2x gather. That is what CYBERSHOKE | #1 Vanilla (x2) runs. The group limit is 24 players. survival is the game mode, the default game of gathering, building and raiding. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. Vanilla is its own label: as Facepunch intended: standard rates, no kits, no extra rules. VAC is on: Valve's anti-cheat is running.
What's the map on CYBERSHOKE | #1 Vanilla (x2)?
CYBERSHOKE | #1 Vanilla (x2) uses a procedural map of 4,000 that the game generates with seed 1337. You can see it on RustMaps from this page, as the same size and seed make the same map. You see the map name as: Custom Map.
Tags
What are the tags on CYBERSHOKE | #1 Vanilla (x2) for?
gmrust (Game mode): The usual Rust survival setup; mp300 (Max players): 300 players fit in; ts24 (Group limit): No more than 24 to a team; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^w (Weekly): A wipe each week; ^v (Vanilla): As Facepunch intended: standard rates, no kits, no extra rules; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays; EU (Europe): Browser listing: Europe are the tags CYBERSHOKE | #1 Vanilla (x2) puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
What Boongarust lists feature CYBERSHOKE | #1 Vanilla (x2)?
On these Boongarust lists you will find CYBERSHOKE | #1 Vanilla (x2): 2x Rust servers, EU Rust servers and Top modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Server info
Performance of CYBERSHOKE | #1 Vanilla (x2): does it hold up?
The 48-hour average was 39 server fps; the floor was 24. At its peak, it held 146,091 entities, including buildings and deployables. At its highest, memory consumption was 6,877 MB. Lag, to players, means low fps and a growing entity count.
What's the physical location of CYBERSHOKE | #1 Vanilla (x2)?
Its EU tag is how CYBERSHOKE | #1 Vanilla (x2) lists itself in Europe. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 62.122.215.125:28015.
What's the uptime like on CYBERSHOKE | #1 Vanilla (x2)?
CYBERSHOKE | #1 Vanilla (x2) is up as you read this. Its reported uptime points to a restart roughly 1 hours ago. Uptime over the last 7 full days came to 91%, 153 hours from 168. 13 September 2026 is when Boongarust first spotted it.
What Rust version is CYBERSHOKE | #1 Vanilla (x2) using?
On Windows, CYBERSHOKE | #1 Vanilla (x2) runs Rust network protocol 2634 and build 166494. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe info
Wipe day at CYBERSHOKE | #1 Vanilla (x2): what's it like?
Across recent wipes, the average peak was 17 players. The crowd on the latest wipe peaked 26 hours in. Half the peak held until the next wipe in 0% of recent wipes. If it did not hold, half the peak was gone by day 2.
CYBERSHOKE | #1 Vanilla (x2) wipes on what schedule?
Wipes on CYBERSHOKE | #1 Vanilla (x2) run every Friday at 14:59 UTC. Expect the next wipe on Friday 9 October at 14:59 UTC. 6 days 14 hours ago this server built its current world. Its tags carry a weekly wipe schedule.
Population
Ranking wise, where does CYBERSHOKE | #1 Vanilla (x2) place?
In the top 8% of all ranked servers, CYBERSHOKE | #1 Vanilla (x2) is #1,857 on player hours over the last seven days and #690 in Europe.
How many players are on CYBERSHOKE | #1 Vanilla (x2)?
CYBERSHOKE | #1 Vanilla (x2) is showing 0 players on 300 slots right now. It averaged 4 players over the last seven days and peaked at 18. The busiest time in the last 48 hours was 19:00 UTC, with an average of 3 players.
Join the server
How can you get into CYBERSHOKE | #1 Vanilla (x2)?
Press F1 in Rust to open the console and enter client.connect 62.122.215.125:28015. Or click Launch Rust here, which uses Steam to open the game and join. You can find its website at https://cybershoke.net/rust.
Sticker sheet
Every tag it publishes, and what it means. Published as mp300,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs166494,ts24,^o^z.
Flag meanings are Facepunch's.
