CYBERSHOKE | #2 Vanilla (x2)
OVR is 100 less its top share among ranked servers: top 12%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
62.122.215.125:28020
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 513 places on last week. Top 12% of all ranked servers, top 35% in EU. Daily; 1 is best.
In its own words
Map Wipe: Every Friday at 18:00 GMT+3 Recipe Wipe: Twice a month 24/7 Moderation: Press F7 to report a player Server Features: No lag and no pay-to-win | Full classic | Team limit: None Information: Our Site: cybershoke.net/rust
Spec sheet
- Address
- 62.122.215.125:28020
- Region
- EU
- Max players
- 200
- Group limit
- 24 max
- Wipe schedule
- weekly
- Last wipe
- 2 Oct 2026, 14:59 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What are CYBERSHOKE | #2 Vanilla (x2)'s rules and configuration?
By its name, CYBERSHOKE | #2 Vanilla (x2) gives you 2x gather. The group limit is 24 players. It plays as survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Oxide. Vanilla is its own label: as Facepunch intended: standard rates, no kits, no extra rules. The server has VAC on.
What's the map on CYBERSHOKE | #2 Vanilla (x2)?
CYBERSHOKE | #2 Vanilla (x2) uses a procedural map of 3,500 that the game generates with seed 1337. View it on RustMaps from this page: identical size and seed give an identical map. You see the map name as: Custom Map.
Server tags
What do CYBERSHOKE | #2 Vanilla (x2)'s tags signify?
These tags come from CYBERSHOKE | #2 Vanilla (x2) and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp200 (Max players): Room for 200; ts24 (Group limit): 24 is the team limit; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166494 (Build): Running build 166494; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^w (Weekly): Wipes every seven days; ^v (Vanilla): As Facepunch intended: standard rates, no kits, no extra rules; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded listing, with plugins or settings altering the game; EU (Europe): Browser listing: Europe. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
Which Boongarust filters show CYBERSHOKE | #2 Vanilla (x2)?
These Boongarust lists are a fit for CYBERSHOKE | #2 Vanilla (x2): 2x Rust servers, EU Rust servers and Top modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Server details
Performance of CYBERSHOKE | #2 Vanilla (x2): does it hold up?
Average server fps over the last 48 hours was 206, with a low of 73. Buildings, deployables and everything else added up to as many as 74,686 entities. It drew as much as 3,435 MB of memory. Players feel lag when fps drops and entities pile up.
What's the location of CYBERSHOKE | #2 Vanilla (x2)?
Its EU tag is how CYBERSHOKE | #2 Vanilla (x2) lists itself in Europe. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 62.122.215.125:28020.
What's the uptime like on CYBERSHOKE | #2 Vanilla (x2)?
Right now CYBERSHOKE | #2 Vanilla (x2) is live. A restart happened about 16 hours ago, based on the uptime figure. 147 hours out of 168 across the last 7 full days. 88% uptime. The first record Boongarust has is 13 September 2026.
What Rust version is CYBERSHOKE | #2 Vanilla (x2) using?
Rust network protocol 2634 and build 166494 on Windows: that is CYBERSHOKE | #2 Vanilla (x2). Steam keeps your game updated; you need the same protocol to connect.
Wipe info
Wipe day at CYBERSHOKE | #2 Vanilla (x2): what's it like?
9 players was the average peak on recent wipes. Peak crowd on the latest wipe came 24 hours after it. In 0% of recent wipes, half the peak was the floor until the next wipe. Where it failed to hold, the crowd sank below half by day 3.5.
When does CYBERSHOKE | #2 Vanilla (x2) wipe?
The wipe rhythm for CYBERSHOKE | #2 Vanilla (x2) is every Friday at 14:59 UTC. Expect the next wipe on Friday 9 October at 14:59 UTC. Its world is 6 days 5 hours old. Look at its tags: weekly wipe schedule.
Player counts
Where does CYBERSHOKE | #2 Vanilla (x2) sit in the rankings?
Ranked #2,875 on the week's player hours, CYBERSHOKE | #2 Vanilla (x2) sits in the top 12% overall and #1,021 in Europe.
What's the player count on CYBERSHOKE | #2 Vanilla (x2)?
0 players are on CYBERSHOKE | #2 Vanilla (x2) at the moment, out of 200 slots. The average over the last seven days was 2 players, with a peak of 11. Over the last 48 hours, the busiest hour was 13:00 UTC, averaging 4 players.
Join the server
How do you connect to CYBERSHOKE | #2 Vanilla (x2)?
To connect, open the console with F1 in Rust and type client.connect 62.122.215.125:28020. You can also use Launch Rust on this page to open Rust via Steam and connect. Find it at https://cybershoke.net/rust.
Sticker sheet
Every tag it publishes, and what it means. Published as mp200,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs166494,ts24,^o^z.
Flag meanings are Facepunch's.
