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CYBERSHOKE | #2 Vanilla (x2)

EU62.122.215.125:28020checked 9m ago

2x weekly wipes vanillamoddedoxide
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 12%.

Players now0/200
0% full
7-day average2peak 11
Rank#2,875▼ 513 places this week
Last wipe6d 5hweekly schedule
Next wipe18hFri 9 Oct, 14:59 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

CYBERSHOKE | #2 Vanilla (x2) Magic Rust #18 — Vanilla 2x | Baйп 07.10
0Players now493
27-day average352
200Slots680
24Group limit150
2xGather rate2x
weeklyWipesweekly
EURegionEU

Wipe receipt

Boongarust
CYBERSHOKE | #2 Vanilla (x2)
62.122.215.125:28020
WIPEDPEAK
02.10 14:5911
25.09 14:598
18.09 14:599
WIPES SEEN3
AVG CYCLE7 DAYS
NEXT WIPE09.10 14:59
SCHEDULEWEEKLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of CYBERSHOKE | #2 Vanilla (x2)
Custom Map · 3500 · seed 1337
Next wipe Friday 9 October · 14:59 UTC In 18h. Every Friday at 14:59 UTC · medium confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040021:0006:0015:0001:0010:0019:00

The ranking

Down 513 places on last week. Top 12% of all ranked servers, top 35% in EU. Daily; 1 is best.

RankRank in region
11k2k3k4k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

In its own words

Map Wipe: Every Friday at 18:00 GMT+3 Recipe Wipe: Twice a month 24/7 Moderation: Press F7 to report a player Server Features: No lag and no pay-to-win | Full classic | Team limit: None Information: Our Site: cybershoke.net/rust

Spec sheet

Address
62.122.215.125:28020
Region
EU
Max players
200
Group limit
24 max
Wipe schedule
weekly
Last wipe
2 Oct 2026, 14:59 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are CYBERSHOKE | #2 Vanilla (x2)'s rules and configuration?

By its name, CYBERSHOKE | #2 Vanilla (x2) gives you 2x gather. The group limit is 24 players. It plays as survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Oxide. Vanilla is its own label: as Facepunch intended: standard rates, no kits, no extra rules. The server has VAC on.

What's the map on CYBERSHOKE | #2 Vanilla (x2)?

CYBERSHOKE | #2 Vanilla (x2) uses a procedural map of 3,500 that the game generates with seed 1337. View it on RustMaps from this page: identical size and seed give an identical map. You see the map name as: Custom Map.

Server tags

What do CYBERSHOKE | #2 Vanilla (x2)'s tags signify?

These tags come from CYBERSHOKE | #2 Vanilla (x2) and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp200 (Max players): Room for 200; ts24 (Group limit): 24 is the team limit; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166494 (Build): Running build 166494; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^w (Weekly): Wipes every seven days; ^v (Vanilla): As Facepunch intended: standard rates, no kits, no extra rules; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded listing, with plugins or settings altering the game; EU (Europe): Browser listing: Europe. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Which Boongarust filters show CYBERSHOKE | #2 Vanilla (x2)?

These Boongarust lists are a fit for CYBERSHOKE | #2 Vanilla (x2): 2x Rust servers, EU Rust servers and Top modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Server details

Performance of CYBERSHOKE | #2 Vanilla (x2): does it hold up?

Average server fps over the last 48 hours was 206, with a low of 73. Buildings, deployables and everything else added up to as many as 74,686 entities. It drew as much as 3,435 MB of memory. Players feel lag when fps drops and entities pile up.

What's the location of CYBERSHOKE | #2 Vanilla (x2)?

Its EU tag is how CYBERSHOKE | #2 Vanilla (x2) lists itself in Europe. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 62.122.215.125:28020.

What's the uptime like on CYBERSHOKE | #2 Vanilla (x2)?

Right now CYBERSHOKE | #2 Vanilla (x2) is live. A restart happened about 16 hours ago, based on the uptime figure. 147 hours out of 168 across the last 7 full days. 88% uptime. The first record Boongarust has is 13 September 2026.

What Rust version is CYBERSHOKE | #2 Vanilla (x2) using?

Rust network protocol 2634 and build 166494 on Windows: that is CYBERSHOKE | #2 Vanilla (x2). Steam keeps your game updated; you need the same protocol to connect.

Wipe info

Wipe day at CYBERSHOKE | #2 Vanilla (x2): what's it like?

9 players was the average peak on recent wipes. Peak crowd on the latest wipe came 24 hours after it. In 0% of recent wipes, half the peak was the floor until the next wipe. Where it failed to hold, the crowd sank below half by day 3.5.

When does CYBERSHOKE | #2 Vanilla (x2) wipe?

The wipe rhythm for CYBERSHOKE | #2 Vanilla (x2) is every Friday at 14:59 UTC. Expect the next wipe on Friday 9 October at 14:59 UTC. Its world is 6 days 5 hours old. Look at its tags: weekly wipe schedule.

Player counts

Where does CYBERSHOKE | #2 Vanilla (x2) sit in the rankings?

Ranked #2,875 on the week's player hours, CYBERSHOKE | #2 Vanilla (x2) sits in the top 12% overall and #1,021 in Europe.

What's the player count on CYBERSHOKE | #2 Vanilla (x2)?

0 players are on CYBERSHOKE | #2 Vanilla (x2) at the moment, out of 200 slots. The average over the last seven days was 2 players, with a peak of 11. Over the last 48 hours, the busiest hour was 13:00 UTC, averaging 4 players.

Join the server

How do you connect to CYBERSHOKE | #2 Vanilla (x2)?

To connect, open the console with F1 in Rust and type client.connect 62.122.215.125:28020. You can also use Launch Rust on this page to open Rust via Steam and connect. Find it at https://cybershoke.net/rust.

Sticker sheet

Every tag it publishes, and what it means. Published as mp200,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs166494,ts24,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp200GameMax players Room for 200.
ts24GameGroup limit 24 is the team limit.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs166494GameBuild Running build 166494.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code No region code on record.
^wWipe scheduleWeekly Wipes every seven days.
^vDifficultyVanilla As Facepunch intended: standard rates, no kits, no extra rules.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded Modded listing, with plugins or settings altering the game.
EURegionEurope Browser listing: Europe.

Flag meanings are Facepunch's.