Atlas - 2x Quad Development
OVR is 100 less its top share among ranked servers: top 69%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
64.40.8.251:28050
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 219 places on last week. Top 69% of all ranked servers, top 86% in EU. Daily; 1 is best.
Spec sheet
- Address
- 64.40.8.251:28050
- Region
- EU
- Max players
- –
- Group limit
- quad
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 17:52 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does Atlas - 2x Quad Development use?
By its name, Atlas - 2x Quad Development gives you 2x gather. The group cap is 4 players (quad). It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Plugins running: Oxide. The server describes itself as vanilla: untouched: no rate changes, no kits, no house rules. VAC, Valve's anti-cheat, is enabled.
What's the map on Atlas - 2x Quad Development?
A procedural map of 5,000 with seed 1337 is in use on Atlas - 2x Quad Development, made by the game. View it on RustMaps from this page: identical size and seed give an identical map. The map is called discord.gg/atlasrust.
Server tags
How should you read the tags on Atlas - 2x Quad Development?
gmrust (Game mode): The usual Rust survival setup; mp0 (Max players): Room for 0; ts4 (Group limit): 4 is the team limit; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166652 (Build): Game build is 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^m (Monthly): Facepunch's force wipe brings the monthly reset; ^v (Vanilla): Untouched: no rate changes, no kits, no house rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, with plugins or settings altering the game; modded (Modded): Modded listing, with plugins or settings altering the game; EU (Europe): Browser listing: Europe are the tags Atlas - 2x Quad Development puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
Where does Atlas - 2x Quad Development appear in Boongarust lists?
These Boongarust lists are a fit for Atlas - 2x Quad Development: 2x Rust servers, EU Rust servers and Top modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.
Server info
How smooth is Atlas - 2x Quad Development?
The 48-hour average was 30 server fps; the floor was 30. At its peak, it held 171,846 entities, including buildings and deployables. It drew as much as 5,427 MB of memory. Players feel lag when fps drops and entities pile up.
Where can you find Atlas - 2x Quad Development?
Its EU tag is how Atlas - 2x Quad Development lists itself in Europe. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 64.40.8.251:28050.
What's the uptime like on Atlas - 2x Quad Development?
Atlas - 2x Quad Development is up as you read this. Its reported uptime points to a restart roughly 2 days 7 hours ago. Uptime over the last 7 full days came to 89%, 150 hours from 168. It entered Boongarust's records on 13 September 2026.
Which Rust build does Atlas - 2x Quad Development have?
On Linux, Atlas - 2x Quad Development runs Rust network protocol 2634 and build 166652. You must match the protocol to join; Steam updates it automatically.
Wipe info
How does Atlas - 2x Quad Development handle wipe day?
Across recent wipes, the average peak was 0 players. The crowd on the latest wipe peaked 1 hours in.
How often does Atlas - 2x Quad Development wipe?
Atlas - 2x Quad Development wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, and every Rust server wipes then. Its world is 6 days 21 hours old. Look at its tags: monthly wipe schedule.
Population
Where does Atlas - 2x Quad Development sit in the rankings?
Seven-day player hours put Atlas - 2x Quad Development at #16,330, within the top 69% of ranked servers and #2,507 across Europe. It is #642 among quad servers.
How many players are on Atlas - 2x Quad Development?
Right now, 0 players are on Atlas - 2x Quad Development. It averaged 0 players over the last seven days.
Join the server
What's the process to join Atlas - 2x Quad Development?
Press F1 in Rust to open the console and enter client.connect 64.40.8.251:28050. Or click Launch Rust here, which uses Steam to open the game and join. Find it at https://store.atlasrust.com/store/.
Sticker sheet
Every tag it publishes, and what it means. Published as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs166652,ts4,^o^z,modded.
Flag meanings are Facepunch's.