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The Walking Dead |PVP|Zombies| 1/10 6 days ago

64.40.9.169:29015checked 8m ago

moddedcarbon
Join the server

OVR is 100 less its top share among ranked servers: top 70%.

Players now0/250
0% full
7-day average0peak –
Rank#16,639▼ 856 places this week
Last wipe6d 9hno schedule published
Next wipe28d 14hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

The Walking Dead |PVP|Zombies| 1/10... Survivors.gg | 2 x Vanilla | Monthly
0Players now35
07-day average198
250Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
The Walking Dead |PVP|Zombies|...
64.40.9.169:29015
WIPEDPEAK
01.10 18:24 FW0
WIPES SEEN1
NEXT WIPE05.11 19:00
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of The Walking Dead |PVP|Zombies| 1/10 6 days ago
Procedural Map · 4500 · seed 1322589112

Open on RustMaps

Next wipe Thursday 5 November · 19:00 UTC In 28d 14h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

01020304005:0014:0023:0008:0017:0002:00

The ranking

Down 856 places on last week. Top 70% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
64.40.9.169:29015
Region
–
Max players
250
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 18:24 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are The Walking Dead |PVP|Zombies| 1/10 6 days ago's rules and configuration?

No gather rate appears in the name of The Walking Dead |PVP|Zombies| 1/10 6 days ago. Up to 8 players per group, the standard default. It plays as survival, gather, build and raid in the standard game. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. Carbon plugins are running on it. VAC is on: Valve's anti-cheat is running.

What's the map on The Walking Dead |PVP|Zombies| 1/10 6 days ago?

The map on The Walking Dead |PVP|Zombies| 1/10 6 days ago is procedural, size 4,500, generated with seed 1322589112 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.

Server tags

How should you read the tags on The Walking Dead |PVP|Zombies| 1/10 6 days ago?

gmrust (Game mode): Survival as Rust normally plays; mp250 (Max players): Room for 250; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166494 (Build): Game build is 166494; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^z (Modded): It is Modded: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon are the tags The Walking Dead |PVP|Zombies| 1/10 6 days ago puts out, and the game's server browser takes them in. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Where does The Walking Dead |PVP|Zombies| 1/10 6 days ago appear in Boongarust lists?

The Boongarust lists that take The Walking Dead |PVP|Zombies| 1/10 6 days ago are: Top modded Rust servers and Rust servers with zombies. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server details

How smooth is The Walking Dead |PVP|Zombies| 1/10 6 days ago?

Server fps held an average of 30 across the last 48 hours, minimum 30. Buildings, deployables and everything else added up to as many as 116,739 entities. At its highest, memory consumption was 5,175 MB. Players feel lag when fps drops and entities pile up.

Where can you find The Walking Dead |PVP|Zombies| 1/10 6 days ago?

No region is published by The Walking Dead |PVP|Zombies| 1/10 6 days ago. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 64.40.9.169:29015.

How reliable is The Walking Dead |PVP|Zombies| 1/10 6 days ago?

The Walking Dead |PVP|Zombies| 1/10 6 days ago is up as you read this. Its reported uptime points to a restart roughly 6 days 7 hours ago. 168 hours out of 168 across the last 7 full days. 100% uptime. 13 September 2026 is when Boongarust first spotted it.

What Rust version is The Walking Dead |PVP|Zombies| 1/10 6 days ago using?

Rust network protocol 2634 and build 166494 on Linux: that is The Walking Dead |PVP|Zombies| 1/10 6 days ago. Steam keeps your game updated; you need the same protocol to connect.

Wipe info

Wipe day at The Walking Dead |PVP|Zombies| 1/10 6 days ago: what's it like?

Across recent wipes, the average peak was 0 players. The crowd on the latest wipe peaked 0 hours in.

The Walking Dead |PVP|Zombies| 1/10 6 days ago wipes on what schedule?

Once a month: The Walking Dead |PVP|Zombies| 1/10 6 days ago wipes at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. Its world is 6 days 9 hours old.

Population

What's The Walking Dead |PVP|Zombies| 1/10 6 days ago's rank among Rust servers?

Player hours over seven days put The Walking Dead |PVP|Zombies| 1/10 6 days ago at #16,639, in the top 70% of all ranked servers.

Is The Walking Dead |PVP|Zombies| 1/10 6 days ago busy?

0 players are on The Walking Dead |PVP|Zombies| 1/10 6 days ago at the moment, out of 250 slots. It averaged 0 players over the last seven days.

How to join

What's the process to join The Walking Dead |PVP|Zombies| 1/10 6 days ago?

To connect, open the console with F1 in Rust and type client.connect 64.40.9.169:29015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp250,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y.

gmrustGameGame mode Survival as Rust normally plays.
mp250GameMax players Room for 250.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs166494GameBuild Game build is 166494.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code No region code on record.
^zMods and accessModded It is Modded: plugins or settings make the difference.
^yMods and accessCarbon Plugin framework: Carbon.

Flag meanings are Facepunch's.