The Walking Dead |PVP|Zombies| 1/10 6 days ago
OVR is 100 less its top share among ranked servers: top 70%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
64.40.9.169:29015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 856 places on last week. Top 70% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 64.40.9.169:29015
- Region
- –
- Max players
- 250
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 18:24 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What are The Walking Dead |PVP|Zombies| 1/10 6 days ago's rules and configuration?
No gather rate appears in the name of The Walking Dead |PVP|Zombies| 1/10 6 days ago. Up to 8 players per group, the standard default. It plays as survival, gather, build and raid in the standard game. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. Carbon plugins are running on it. VAC is on: Valve's anti-cheat is running.
What's the map on The Walking Dead |PVP|Zombies| 1/10 6 days ago?
The map on The Walking Dead |PVP|Zombies| 1/10 6 days ago is procedural, size 4,500, generated with seed 1322589112 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.
Server tags
How should you read the tags on The Walking Dead |PVP|Zombies| 1/10 6 days ago?
gmrust (Game mode): Survival as Rust normally plays; mp250 (Max players): Room for 250; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166494 (Build): Game build is 166494; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^z (Modded): It is Modded: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon are the tags The Walking Dead |PVP|Zombies| 1/10 6 days ago puts out, and the game's server browser takes them in. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
Where does The Walking Dead |PVP|Zombies| 1/10 6 days ago appear in Boongarust lists?
The Boongarust lists that take The Walking Dead |PVP|Zombies| 1/10 6 days ago are: Top modded Rust servers and Rust servers with zombies. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server details
How smooth is The Walking Dead |PVP|Zombies| 1/10 6 days ago?
Server fps held an average of 30 across the last 48 hours, minimum 30. Buildings, deployables and everything else added up to as many as 116,739 entities. At its highest, memory consumption was 5,175 MB. Players feel lag when fps drops and entities pile up.
Where can you find The Walking Dead |PVP|Zombies| 1/10 6 days ago?
No region is published by The Walking Dead |PVP|Zombies| 1/10 6 days ago. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 64.40.9.169:29015.
How reliable is The Walking Dead |PVP|Zombies| 1/10 6 days ago?
The Walking Dead |PVP|Zombies| 1/10 6 days ago is up as you read this. Its reported uptime points to a restart roughly 6 days 7 hours ago. 168 hours out of 168 across the last 7 full days. 100% uptime. 13 September 2026 is when Boongarust first spotted it.
What Rust version is The Walking Dead |PVP|Zombies| 1/10 6 days ago using?
Rust network protocol 2634 and build 166494 on Linux: that is The Walking Dead |PVP|Zombies| 1/10 6 days ago. Steam keeps your game updated; you need the same protocol to connect.
Wipe info
Wipe day at The Walking Dead |PVP|Zombies| 1/10 6 days ago: what's it like?
Across recent wipes, the average peak was 0 players. The crowd on the latest wipe peaked 0 hours in.
The Walking Dead |PVP|Zombies| 1/10 6 days ago wipes on what schedule?
Once a month: The Walking Dead |PVP|Zombies| 1/10 6 days ago wipes at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. Its world is 6 days 9 hours old.
Population
What's The Walking Dead |PVP|Zombies| 1/10 6 days ago's rank among Rust servers?
Player hours over seven days put The Walking Dead |PVP|Zombies| 1/10 6 days ago at #16,639, in the top 70% of all ranked servers.
Is The Walking Dead |PVP|Zombies| 1/10 6 days ago busy?
0 players are on The Walking Dead |PVP|Zombies| 1/10 6 days ago at the moment, out of 250 slots. It averaged 0 players over the last seven days.
How to join
What's the process to join The Walking Dead |PVP|Zombies| 1/10 6 days ago?
To connect, open the console with F1 in Rust and type client.connect 64.40.9.169:29015. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp250,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y.
Flag meanings are Facepunch's.