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Test Server

65.109.111.251:30115checked 9m ago

vanillamoddedcarbon
Join the server

OVR is 100 less its top share among ranked servers: top 69%.

Players now0/20
0% full
7-day average0peak –
Rank#15,970▲ 141 places this week
Last wipe15d 12hno schedule published
Next wipe–no rhythm it keeps

Power level

Players on it, from the Steam server list.

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now53
07-day average271
20Slots300
8Group limit70
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
Test Server
65.109.111.251:30115
WIPEDPEAK
23.09 10:111
22.09 19:111
22.09 12:272
21.09 23:372
21.09 10:432
19.09 20:053
19.09 10:053
18.09 23:283
18.09 11:363
16.09 22:003
16.09 12:092
15.09 18:552
WIPES SEEN16
AVG CYCLE0.7 DAYS
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Custom map
Custom Map · 4000 · seed 1337

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

01020304001:0010:0019:0005:0014:0023:00

The ranking

Up 141 places on last week. Top 69% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
65.109.111.251:30115
Region
–
Max players
20
Group limit
8, the default
Wipe schedule
–
Last wipe
23 Sep 2026, 11:56 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are Test Server's rules and configuration?

The name of Test Server does not include a gather rate. Up to 8 players per group, the standard default. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Carbon. The server describes itself as vanilla: untouched: no rate changes, no kits, no house rules. The server has VAC on.

What's the map on Test Server?

A procedural map of 4,000 with seed 1337 is in use on Test Server, made by the game. The map is identical for the same size and seed, so RustMaps can show it from this page. The map is called Custom Map.

Tags

What are the tags on Test Server for?

The game's server browser reads the tags Test Server publishes: gmrust (Game mode): The usual Rust survival setup; mp20 (Max players): Room for 20; ts8 (Group limit): Default team size is 8; v2633 (Protocol): Get on protocol 2633 or the door stays shut; cs165217 (Build): Game build is 165217; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): The region code is missing; ^v (Vanilla): Untouched: no rate changes, no kits, no house rules; ^z (Modded): Modded listing, with plugins or settings altering the game; ^y (Carbon): Plugin framework: Carbon. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Where does Test Server appear in Boongarust lists?

On these Boongarust lists you will find Test Server: Top modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server details

Is Test Server laggy?

The 48-hour average was 30 server fps; the floor was 30. Buildings, deployables and everything else added up to as many as 17,195 entities. At its highest, memory consumption was 2,724 MB. Players feel lag when fps drops and entities pile up.

What's the physical location of Test Server?

No region is published by Test Server. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 65.109.111.251:30115.

What's the uptime like on Test Server?

Right now Test Server is live. Its reported uptime points to a restart roughly 15 days 11 hours ago. Last 7 full days: 86% uptime, with 144 hours up out of 168. The first record Boongarust has is 13 September 2026.

Which Rust build does Test Server have?

Rust network protocol 2633 and build 165217 on Linux: that is Test Server. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

What happens on wipe day at Test Server?

Across recent wipes, the average peak was 1 players. Peak crowd on the latest wipe came 0 hours after it.

Test Server wipes on what schedule?

There is no predicting the next wipe: Test Server wipes at irregular times. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. Its world is 15 days 12 hours old.

Player counts

Where does Test Server sit in the rankings?

Ranked #15,970 on seven-day player hours, Test Server is in the top 69% overall.

How many players are on Test Server?

Right now, 0 players are on Test Server, which has 20 slots. Averaged 0 players across the last week.

How to join

What's the process to join Test Server?

To connect, open the console with F1 in Rust and type client.connect 65.109.111.251:30115. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp20,ptrak,$r?,v2633,^z,^y,^v,gmrust,cs165217,ts8.

gmrustGameGame mode The usual Rust survival setup.
mp20GameMax players Room for 20.
ts8GameGroup limit Default team size is 8.
v2633GameProtocol Get on protocol 2633 or the door stays shut.
cs165217GameBuild Game build is 165217.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code The region code is missing.
^vDifficultyVanilla Untouched: no rate changes, no kits, no house rules.
^zMods and accessModded Modded listing, with plugins or settings altering the game.
^yMods and accessCarbon Plugin framework: Carbon.

Flag meanings are Facepunch's.