DoNotJoin, NotForYou
OVR is 100 less its top share among ranked servers: top 48%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
66.41.108.23:28044
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 123 places on last week. Top 48% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 66.41.108.23:28044
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 18:19 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What are DoNotJoin, NotForYou's rules and configuration?
There is no gather rate in the name of DoNotJoin, NotForYou. It uses the default group size of 8 players. It plays as survival, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Carbon plugins in use. VAC, Valve's anti-cheat, is enabled.
What's the map on DoNotJoin, NotForYou?
DoNotJoin, NotForYou uses a procedural map of 3,200 that the game generates with seed 694120. The map is identical for the same size and seed, so RustMaps can show it from this page.
Tags
What are the tags on DoNotJoin, NotForYou for?
These tags come from DoNotJoin, NotForYou and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp10 (Max players): 10 players fit in; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record; ^z (Modded): It is Modded: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
Where does DoNotJoin, NotForYou appear in Boongarust lists?
These Boongarust lists are a fit for DoNotJoin, NotForYou: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server details
Performance of DoNotJoin, NotForYou: does it hold up?
The 48-hour average was 207 server fps; the floor was 152. At its peak, it held 43,277 entities, including buildings and deployables. At its highest, memory consumption was 2,882 MB. What players call lag is low fps plus a rising entity count.
What's the physical location of DoNotJoin, NotForYou?
From DoNotJoin, NotForYou, there is no region. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 66.41.108.23:28044.
How reliable is DoNotJoin, NotForYou?
DoNotJoin, NotForYou is up as you read this. Its reported uptime points to a restart roughly 5 days 14 hours ago. Last 7 full days: 89% uptime, with 150 hours up out of 168. The first record Boongarust has is 13 September 2026.
Which Rust build does DoNotJoin, NotForYou have?
On Windows, DoNotJoin, NotForYou runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; you need the same protocol to connect.
Wipe times
How does DoNotJoin, NotForYou handle wipe day?
Recent wipes peaked at 2 players on average. 5 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. Where it failed to hold, the crowd sank below half by day 6.
How often does DoNotJoin, NotForYou wipe?
With so few of DoNotJoin, NotForYou's wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world you are on was made 6 days 23 hours.
Player counts
Ranking wise, where does DoNotJoin, NotForYou place?
Player hours over seven days put DoNotJoin, NotForYou at #11,112, in the top 48% of all ranked servers.
How many players are on DoNotJoin, NotForYou?
Right now, 0 players are on DoNotJoin, NotForYou, which has 10 slots. It averaged 0 players over the last seven days and peaked at 1.
Join the server
What's the process to join DoNotJoin, NotForYou?
To connect, open the console with F1 in Rust and type client.connect 66.41.108.23:28044. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y.
Flag meanings are Facepunch's.