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DoNotJoin, NotForYou

66.41.108.23:28044checked 14m ago

moddedcarbon
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OVR is 100 less its top share among ranked servers: top 48%.

Players now0/10
0% full
7-day average0peak 1
Rank#11,112▲ 123 places this week
Last wipe6d 23hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

DoNotJoin, NotForYou Survivors.gg | 2 x Vanilla | Monthly
0Players now110
07-day average202
10Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
DoNotJoin, NotForYou
66.41.108.23:28044
WIPEDPEAK
01.10 18:19 FW1
15.09 17:462
WIPES SEEN2
AVG CYCLE16 DAYS
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of DoNotJoin, NotForYou
Procedural Map · 3200 · seed 694120

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040018:0003:0012:0022:0007:0016:00

The ranking

Up 123 places on last week. Top 48% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
66.41.108.23:28044
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 18:19 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are DoNotJoin, NotForYou's rules and configuration?

There is no gather rate in the name of DoNotJoin, NotForYou. It uses the default group size of 8 players. It plays as survival, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Carbon plugins in use. VAC, Valve's anti-cheat, is enabled.

What's the map on DoNotJoin, NotForYou?

DoNotJoin, NotForYou uses a procedural map of 3,200 that the game generates with seed 694120. The map is identical for the same size and seed, so RustMaps can show it from this page.

Tags

What are the tags on DoNotJoin, NotForYou for?

These tags come from DoNotJoin, NotForYou and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp10 (Max players): 10 players fit in; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record; ^z (Modded): It is Modded: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Where does DoNotJoin, NotForYou appear in Boongarust lists?

These Boongarust lists are a fit for DoNotJoin, NotForYou: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server details

Performance of DoNotJoin, NotForYou: does it hold up?

The 48-hour average was 207 server fps; the floor was 152. At its peak, it held 43,277 entities, including buildings and deployables. At its highest, memory consumption was 2,882 MB. What players call lag is low fps plus a rising entity count.

What's the physical location of DoNotJoin, NotForYou?

From DoNotJoin, NotForYou, there is no region. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 66.41.108.23:28044.

How reliable is DoNotJoin, NotForYou?

DoNotJoin, NotForYou is up as you read this. Its reported uptime points to a restart roughly 5 days 14 hours ago. Last 7 full days: 89% uptime, with 150 hours up out of 168. The first record Boongarust has is 13 September 2026.

Which Rust build does DoNotJoin, NotForYou have?

On Windows, DoNotJoin, NotForYou runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; you need the same protocol to connect.

Wipe times

How does DoNotJoin, NotForYou handle wipe day?

Recent wipes peaked at 2 players on average. 5 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. Where it failed to hold, the crowd sank below half by day 6.

How often does DoNotJoin, NotForYou wipe?

With so few of DoNotJoin, NotForYou's wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world you are on was made 6 days 23 hours.

Player counts

Ranking wise, where does DoNotJoin, NotForYou place?

Player hours over seven days put DoNotJoin, NotForYou at #11,112, in the top 48% of all ranked servers.

How many players are on DoNotJoin, NotForYou?

Right now, 0 players are on DoNotJoin, NotForYou, which has 10 slots. It averaged 0 players over the last seven days and peaked at 1.

Join the server

What's the process to join DoNotJoin, NotForYou?

To connect, open the console with F1 in Rust and type client.connect 66.41.108.23:28044. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y.

gmrustGameGame mode The usual Rust survival setup.
mp10GameMax players 10 players fit in.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs166652GameBuild Running build 166652.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code No region code on record.
^zMods and accessModded It is Modded: plugins or settings make the difference.
^yMods and accessCarbon Plugin framework: Carbon.

Flag meanings are Facepunch's.