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Rust Server - Pinehosting.com

66.51.98.51:28030checked 8m ago

monthly wipes moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 46%.

Players now0/50
0% full
7-day average0peak 1
Rank#10,622ranked on player hours
Last wipe3d 16hmonthly schedule
Next wipe27d 18hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now48
07-day average255
50Slots300
8Group limit70
vanillaGather ratevanilla
monthlyWipesmonthly
–RegionEU

Wipe receipt

Boongarust
Rust Server - Pinehosting.com
66.51.98.51:28030
WIPEDPEAK
05.10 08:051
WIPES SEEN1
NEXT WIPE05.11 19:00
SCHEDULEMONTHLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Rust Server - Pinehosting.com
Procedural Map · 4200 · seed 1

Open on RustMaps

Next wipe Thursday 5 November · 19:00 UTC In 27d 18h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

02040608001:0010:0019:0005:0014:0023:00

The ranking

Top 46% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep6 Oct9 Oct

Spec sheet

Address
66.51.98.51:28030
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
monthly
Last wipe
5 Oct 2026, 08:05 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does Rust Server - Pinehosting.com use?

There is no gather rate in the name of Rust Server - Pinehosting.com. It uses the default group size of 8 players. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on Rust Server - Pinehosting.com?

Rust Server - Pinehosting.com uses a procedural map of 4,200 that the game generates with seed 1. View it on RustMaps from this page: identical size and seed give an identical map.

Tags

What are the tags on Rust Server - Pinehosting.com for?

These tags come from Rust Server - Pinehosting.com and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp50 (Max players): Slot count: 50; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166652 (Build): Running build 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): The region code is missing; ^m (Monthly): Facepunch's force wipe brings the monthly reset; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Which Boongarust filters show Rust Server - Pinehosting.com?

These Boongarust lists are a fit for Rust Server - Pinehosting.com: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Server info

Performance of Rust Server - Pinehosting.com: does it hold up?

Server fps held an average of 60 across the last 48 hours, minimum 58. Buildings, deployables and everything else added up to as many as 99,231 entities. Memory use peaked at 3,400 MB. What players call lag is low fps plus a rising entity count.

What's the location of Rust Server - Pinehosting.com?

No region comes from Rust Server - Pinehosting.com. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 66.51.98.51:28030.

How often is Rust Server - Pinehosting.com online?

Right now Rust Server - Pinehosting.com is live. The uptime it reports suggests a restart around 3 days 15 hours ago. Last 7 full days: 52% uptime, with 88 hours up out of 168. 13 September 2026 is when Boongarust first spotted it.

Which Rust build does Rust Server - Pinehosting.com have?

On Linux, Rust Server - Pinehosting.com runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe info

Wipe day at Rust Server - Pinehosting.com: what's it like?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd hit its peak.

Rust Server - Pinehosting.com wipes on what schedule?

Once a month: Rust Server - Pinehosting.com wipes at the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, and every Rust server wipes then. 3 days 16 hours ago this server built its current world. Its tags say it wipes monthly.

Player counts

What's Rust Server - Pinehosting.com's rank among Rust servers?

Player hours over seven days put Rust Server - Pinehosting.com at #10,622, in the top 46% of all ranked servers.

Is Rust Server - Pinehosting.com busy?

Right now, 0 players are on Rust Server - Pinehosting.com, which has 50 slots. It averaged 0 players over the last seven days and peaked at 1. It was busiest at 08:00 UTC in the last 48 hours, with 0 players on average.

Join the server

What's the process to join Rust Server - Pinehosting.com?

To connect, open the console with F1 in Rust and type client.connect 66.51.98.51:28030. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp50GameMax players Slot count: 50.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs166652GameBuild Running build 166652.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code The region code is missing.
^mWipe scheduleMonthly Facepunch's force wipe brings the monthly reset.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.