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We Do Not Eat Our Allies

NA66.51.98.58:28040checked 11m ago

monthly wipes moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 26%.

Players now0/50
0% full
7-day average0peak 2
Rank#6,032▲ 723 places this week
Last wipe7d 12hmonthly schedule
Next wipe27d 12hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
00.511.5207:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

We Do Not Eat Our Allies [NA] Willjum's Casual Solo/Duo Monthly
0Players now42
07-day average59
50Slots175
8Group limit8
vanillaGather ratevanilla
monthlyWipesmonthly
NARegionNA

Wipe receipt

Boongarust
We Do Not Eat Our Allies
66.51.98.58:28040
WIPEDPEAK
01.10 18:10 FW2
WIPES SEEN1
NEXT WIPE05.11 19:00
SCHEDULEMONTHLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of We Do Not Eat Our Allies
Procedural Map · 3300 · seed 270523416

Open on RustMaps

Next wipe Thursday 5 November · 19:00 UTC In 27d 12h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

02040608007:0016:0001:0011:0020:0005:00

The ranking

Up 723 places on last week. Top 26% of all ranked servers, top 56% in NA. Daily; 1 is best.

RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Spec sheet

Address
66.51.98.58:28040
Region
NA
Max players
50
Group limit
8, the default
Wipe schedule
monthly
Last wipe
1 Oct 2026, 18:10 UTC
Hostname
–
First seen
1 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are We Do Not Eat Our Allies's rules and configuration?

The name of We Do Not Eat Our Allies does not include a gather rate. It uses the default group size of 8 players. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. You find Oxide plugins in use. The server has VAC on.

What's the map on We Do Not Eat Our Allies?

The map on We Do Not Eat Our Allies is procedural, size 3,300, generated with seed 270523416 by the game. You can see it on RustMaps from this page, as the same size and seed make the same map.

Server tags

What do We Do Not Eat Our Allies's tags signify?

gmrust (Game mode): Survival as Rust normally plays; mp50 (Max players): 50 players fit in; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs167231 (Build): Running build 167231; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record; ^m (Monthly): Wipes land once a month, alongside the force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It is Modded: plugins or settings make the difference; NA (North America): Browser listing: North America are the tags We Do Not Eat Our Allies puts out, and the game's server browser takes them in. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Where does We Do Not Eat Our Allies appear in Boongarust lists?

The Boongarust lists that take We Do Not Eat Our Allies are: Top modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server info

Is We Do Not Eat Our Allies laggy?

Server fps held an average of 58 across the last 48 hours, minimum 23. Buildings, deployables and everything else added up to as many as 63,492 entities. Memory use peaked at 2,216 MB. Players feel lag when fps drops and entities pile up.

What's the physical location of We Do Not Eat Our Allies?

The NA tag is what We Do Not Eat Our Allies uses to list itself in North America. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 66.51.98.58:28040.

What's the uptime like on We Do Not Eat Our Allies?

We Do Not Eat Our Allies is up as you read this. Its reported uptime points to a restart roughly 11 hours ago. Uptime over the last 7 full days came to 100%, 168 hours from 168. 1 October 2026 is when Boongarust first spotted it.

Which Rust build does We Do Not Eat Our Allies have?

Rust network protocol 2634 and build 167231 on Linux: that is We Do Not Eat Our Allies. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

What happens on wipe day at We Do Not Eat Our Allies?

2 players was the average peak on recent wipes. 12 hours after the latest wipe, the crowd hit its peak.

We Do Not Eat Our Allies wipes on what schedule?

The force wipe is the only wipe for We Do Not Eat Our Allies, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, and every Rust server wipes then. Its world is 7 days 12 hours old. Look at its tags: monthly wipe schedule.

Player counts

Ranking wise, where does We Do Not Eat Our Allies place?

In the top 26% of all ranked servers, We Do Not Eat Our Allies is #6,032 on player hours over the last seven days and #1,049 in North America.

Is We Do Not Eat Our Allies busy?

Right now, 0 players are on We Do Not Eat Our Allies, which has 50 slots. The average over the last seven days was 0 players, with a peak of 2. The busiest time in the last 48 hours was 14:00 UTC, with an average of 2 players.

Join the server

What's the process to join We Do Not Eat Our Allies?

Press F1 in Rust to open the console and enter client.connect 66.51.98.58:28040. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167231,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp50GameMax players 50 players fit in.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs167231GameBuild Running build 167231.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code No region code on record.
^mWipe scheduleMonthly Wipes land once a month, alongside the force wipe.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded It is Modded: plugins or settings make the difference.
NARegionNorth America Browser listing: North America.

Flag meanings are Facepunch's.