SCAVENGERSHAVEN.NET (TEST SERVER)
OVR is 100 less its top share among ranked servers: top 27%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
66.51.98.59:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 3457 places on last week. Top 27% of all ranked servers, top 55% in NA. Daily; 1 is best.
In its own words
All data on this test server will be wiped without notice. This is the ScavengersHaven Test server. Feel free to check out our production servers, all information can be found here in our discord group https://discord.gg/AjJQudCd9v or https://www.scavengershaven.net
Spec sheet
- Address
- 66.51.98.59:28015
- Region
- NA
- Max players
- 50
- Group limit
- 5 max
- Wipe schedule
- weekly
- Last wipe
- 1 Oct 2026, 18:02 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What are SCAVENGERSHAVEN.NET (TEST SERVER)'s rules and configuration?
No gather rate appears in the name of SCAVENGERSHAVEN.NET (TEST SERVER). Group size is limited to 5 players. It plays as survival, the default game of gathering, building and raiding. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC on.
What's the map on SCAVENGERSHAVEN.NET (TEST SERVER)?
A procedural map of 4,000 with seed 1337 is in use on SCAVENGERSHAVEN.NET (TEST SERVER), made by the game. The map is identical for the same size and seed, so RustMaps can show it from this page. The map is called Custom Map.
Server tags
What do SCAVENGERSHAVEN.NET (TEST SERVER)'s tags signify?
These tags come from SCAVENGERSHAVEN.NET (TEST SERVER) and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): Slot count: 50; ts5 (Group limit): Team size caps at 5; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs167058 (Build): Build 167058; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): The region code is missing; ^w (Weekly): Weekly wipe cycle; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays; NA (North America): Browser listing: North America. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
What Boongarust lists feature SCAVENGERSHAVEN.NET (TEST SERVER)?
On these Boongarust lists you will find SCAVENGERSHAVEN.NET (TEST SERVER): Top modded Rust servers and North America Rust servers. It appears on the server list when you filter by: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Server info
How smooth is SCAVENGERSHAVEN.NET (TEST SERVER)?
Server fps held an average of 29 across the last 48 hours, minimum 7. The entity count reached 147,092: buildings, deployables and the rest of the world. It drew as much as 4,129 MB of memory. Players feel lag when fps drops and entities pile up.
Where can you find SCAVENGERSHAVEN.NET (TEST SERVER)?
The NA tag is what SCAVENGERSHAVEN.NET (TEST SERVER) uses to list itself in North America. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 66.51.98.59:28015.
What's the uptime like on SCAVENGERSHAVEN.NET (TEST SERVER)?
SCAVENGERSHAVEN.NET (TEST SERVER) is up as you read this. The uptime it reports suggests a restart around 6 hours ago. 167 hours out of 168 across the last 7 full days. 99% uptime. It entered Boongarust's records on 13 September 2026.
Which Rust build does SCAVENGERSHAVEN.NET (TEST SERVER) have?
On Linux, SCAVENGERSHAVEN.NET (TEST SERVER) runs Rust network protocol 2634 and build 167058. Steam keeps your game updated; you need the same protocol to connect.
Wipe times
What happens on wipe day at SCAVENGERSHAVEN.NET (TEST SERVER)?
1 players was the average peak on recent wipes. The crowd on the latest wipe peaked 22 hours in. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 1 when it did not hold.
SCAVENGERSHAVEN.NET (TEST SERVER) wipes on what schedule?
The prediction goes by its tag, because too few of SCAVENGERSHAVEN.NET (TEST SERVER)'s wipes are on record to confirm the schedule. Expect the next wipe on Thursday 8 October at 18:02 UTC. 6 days 9 hours ago this server built its current world. Its tags say it wipes weekly.
Population
What's SCAVENGERSHAVEN.NET (TEST SERVER)'s rank among Rust servers?
Seven-day player hours put SCAVENGERSHAVEN.NET (TEST SERVER) at #6,468, within the top 27% of ranked servers and #1,093 across North America.
What's the player count on SCAVENGERSHAVEN.NET (TEST SERVER)?
SCAVENGERSHAVEN.NET (TEST SERVER) is showing 0 players on 50 slots right now. It averaged 0 players over the last seven days and peaked at 1. The busiest time in the last 48 hours was 04:00 UTC, with an average of 1 players.
How to join
How can you get into SCAVENGERSHAVEN.NET (TEST SERVER)?
Press F1 in Rust to open the console and enter client.connect 66.51.98.59:28015. Or click Launch Rust here, which uses Steam to open the game and join. You can find its website at https://www.scavengershaven.net/.
Sticker sheet
Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167058,ts5,^o^z.
Flag meanings are Facepunch's.
