Standard Deviation- PvE, No Decay, survival variable.
OVR is 100 less its top share among ranked servers: top 28%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
66.51.98.74:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 122 places on last week. Top 28% of all ranked servers, top 56% in NA. Daily; 1 is best.
In its own words
The map wipes on a 3-ish weeks / 1‑week cycle, but the world itself changes every month with new themes that shift how you survive. Some months you’ll drown in too much loot with not enough ways to manage it. Other months you’ll scrape by with too little loot. Sometimes the world simply offers less help. This Rust is still a survival game. INACTIVE CLEAN UP: 4 days offline = base removed on restart. No exceptions. Wipes: First and last Thursday of every month. • First Thursday: Procedural 2750+ (Facepunch forced) • Last Thursday: Procedural 1800 (tiny map → survival fever dream) Blueprints last 2+ months. Low Admin Involvement: Tomfoolery encouraged; dumpster‑fires are not. No racism/harassment. Use F7 for reports. No item recovery for losses, bugs, errors — play at your own risk. Yes, there are mods. You’ll figure them out. PVE Rules: • No Raiding / No Killing Players • Looting IS allowed — bodies, bags, containers. Anything unlocked is fair game. No Decay / No Upkeep: TC may warn “BASE DECAYING,” but bases never consume resources or decay. Kits: Free kits + scrap kits. Use /kit. Commands: • /info — Server info & command list • /xphelp — XPerience info + skill points • /kit — Kit menu • /remove — Remove your placed objects • /pc — Player Challenges leaderboard • /dtd — Dangerous Treasure status • /dtd ladder — Wipe leaderboard • /dtd lifetime — Lifetime leaderboard
Spec sheet
- Address
- 66.51.98.74:28015
- Region
- NA
- Max players
- 50
- Group limit
- quad
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:19 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does Standard Deviation- PvE, No Decay, survival variable. use?
No gather rate appears in the name of Standard Deviation- PvE, No Decay, survival variable.. The group cap is 4 players (quad). It plays as pve, player-versus-player combat is off. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
What's the map on Standard Deviation- PvE, No Decay, survival variable.?
Standard Deviation- PvE, No Decay, survival variable. uses a procedural map of 3,500 that the game generates with seed 1. View it on RustMaps from this page: identical size and seed give an identical map.
Tags
What are the tags on Standard Deviation- PvE, No Decay, survival variable. for?
The game's server browser reads the tags Standard Deviation- PvE, No Decay, survival variable. publishes: gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): 50 players fit in; ts4 (Group limit): No more than 4 to a team; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs167058 (Build): Build 167058; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): The region code is missing; ^m (Monthly): Facepunch's force wipe brings the monthly reset; ^p (PvE): No player-versus-player here. The world is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, with plugins or settings altering the game; NA (North America): You will find it in the browser under North America. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
Which Boongarust filters show Standard Deviation- PvE, No Decay, survival variable.?
On these Boongarust lists you will find Standard Deviation- PvE, No Decay, survival variable.: Top modded Rust servers, Best Rust PvE servers and North America Rust servers. It appears on the server list when you filter by: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.
Server details
Is Standard Deviation- PvE, No Decay, survival variable. laggy?
Server fps held an average of 58 across the last 48 hours, minimum 15. Buildings, deployables and everything else added up to as many as 74,034 entities. At its highest, memory consumption was 2,592 MB. Players feel lag when fps drops and entities pile up.
What's the physical location of Standard Deviation- PvE, No Decay, survival variable.?
Its NA tag is how Standard Deviation- PvE, No Decay, survival variable. lists itself in North America. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 66.51.98.74:28015.
How often is Standard Deviation- PvE, No Decay, survival variable. online?
Online: Standard Deviation- PvE, No Decay, survival variable., at this moment. The uptime it reports suggests a restart around 7 hours ago. Last 7 full days: 100% uptime, with 168 hours up out of 168. 13 September 2026 is when Boongarust first spotted it.
What Rust version is Standard Deviation- PvE, No Decay, survival variable. using?
On Linux, Standard Deviation- PvE, No Decay, survival variable. runs Rust network protocol 2634 and build 167058. Steam keeps your game updated; you need the same protocol to connect.
Wipe info
Wipe day at Standard Deviation- PvE, No Decay, survival variable.: what's it like?
1 players was the average peak on recent wipes. Peak crowd on the latest wipe came 2 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 2 when it did not hold.
How often does Standard Deviation- PvE, No Decay, survival variable. wipe?
Standard Deviation- PvE, No Decay, survival variable. wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, and every Rust server wipes then. 6 days 12 hours ago this server built its current world. Look at its tags: monthly wipe schedule.
Player counts
Where does Standard Deviation- PvE, No Decay, survival variable. sit in the rankings?
Seven-day player hours put Standard Deviation- PvE, No Decay, survival variable. at #6,551, within the top 28% of ranked servers and #1,103 across North America. It is #396 among quad servers.
Is Standard Deviation- PvE, No Decay, survival variable. busy?
Standard Deviation- PvE, No Decay, survival variable. is showing 0 players on 50 slots right now. It averaged 0 players over the last seven days and peaked at 1. The busiest time in the last 48 hours was 20:00 UTC, with an average of 1 players.
How to join
How can you get into Standard Deviation- PvE, No Decay, survival variable.?
To connect, open the console with F1 in Rust and type client.connect 66.51.98.74:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167058,ts4,^o^z.
Flag meanings are Facepunch's.
