TURTLE KINGDOM 2X ONE GRID
OVR is 100 less its top share among ranked servers: top 24%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
66.51.99.165:28005
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 7419 places on last week. Top 24% of all ranked servers. Daily; 1 is best.
In its own words
Thursday Weekly Wipes 3PM CST - Actual Force wipe - First Thursday of each month at 1PM CST Blueprints wipe every 90 days Max group size: 4. No teaming more than 4. Discord: https://discord.gg/turtlekingdom Store: https://turtle-kingdom.tebex.io/ \2x gather rates 2x scrap and components 1/2 crafting and recycling times trade kits for starter kits and base remove if you made a mistake Increased stack sizes and smelting speed Minicopters spawn on roads Boats spawn on shore Recyclers and drone marketplace at fishing villages Active non-playing admins
Spec sheet
- Address
- 66.51.99.165:28005
- Region
- –
- Max players
- 75
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 17:47 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does TURTLE KINGDOM 2X ONE GRID use?
By its name, TURTLE KINGDOM 2X ONE GRID gives you 2x gather. The group cap is 4 players (quad). survival is the game mode, the default game of gathering, building and raiding. PvP and raiding are enabled. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
What's the map on TURTLE KINGDOM 2X ONE GRID?
The map on TURTLE KINGDOM 2X ONE GRID is procedural, size 1,650, generated with seed 1337 by the game. View it on RustMaps from this page: identical size and seed give an identical map. Custom Map is the map name.
Tags
How should you read the tags on TURTLE KINGDOM 2X ONE GRID?
The game's server browser reads the tags TURTLE KINGDOM 2X ONE GRID publishes: gmrust (Game mode): The usual Rust survival setup; mp75 (Max players): 75 players fit in; ts4 (Group limit): No more than 4 to a team; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167231 (Build): Game build is 167231; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It is Modded: plugins or settings make the difference. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Where does TURTLE KINGDOM 2X ONE GRID appear in Boongarust lists?
The Boongarust lists that take TURTLE KINGDOM 2X ONE GRID are: 2x Rust servers and Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week; Gather rate: 2x.
Server details
Performance of TURTLE KINGDOM 2X ONE GRID: does it hold up?
Average server fps over the last 48 hours was 60, with a low of 54. Buildings, deployables and everything else added up to as many as 38,327 entities. It drew as much as 2,159 MB of memory. Lag, to players, means low fps and a growing entity count.
Where can you find TURTLE KINGDOM 2X ONE GRID?
No region is published by TURTLE KINGDOM 2X ONE GRID. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 66.51.99.165:28005.
How reliable is TURTLE KINGDOM 2X ONE GRID?
TURTLE KINGDOM 2X ONE GRID is up as you read this. Its reported uptime points to a restart roughly 16 hours ago. 152 hours out of 168 across the last 7 full days. 90% uptime. The first record Boongarust has is 13 September 2026.
Which Rust build does TURTLE KINGDOM 2X ONE GRID have?
On Linux, TURTLE KINGDOM 2X ONE GRID runs Rust network protocol 2634 and build 167231. Steam keeps your game updated; you need the same protocol to connect.
Wipe times
How does TURTLE KINGDOM 2X ONE GRID handle wipe day?
Across recent wipes, the average peak was 4 players. Peak crowd on the latest wipe came 32 hours after it. In 0% of recent wipes, half the peak was the floor until the next wipe. Where it failed to hold, the crowd sank below half by day 4.
When does TURTLE KINGDOM 2X ONE GRID wipe?
There is no predicting the next wipe: TURTLE KINGDOM 2X ONE GRID wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. 5 days 13 hours ago this server built its current world.
Population
Where does TURTLE KINGDOM 2X ONE GRID sit in the rankings?
In the top 24% of all ranked servers, TURTLE KINGDOM 2X ONE GRID is #5,451 on player hours over the last seven days. For quad servers, #342 is its place.
What's the player count on TURTLE KINGDOM 2X ONE GRID?
TURTLE KINGDOM 2X ONE GRID is showing 0 players on 75 slots right now. The average over the last seven days was 0 players, with a peak of 8. Over the last 48 hours, the busiest hour was 23:00 UTC, averaging 1 players.
How to join
What's the process to join TURTLE KINGDOM 2X ONE GRID?
Press F1 in Rust to open the console and enter client.connect 66.51.99.165:28005. Or click Launch Rust here, which uses Steam to open the game and join. Find it at https://turtle-kingdom.tebex.io/.
Sticker sheet
Every tag it publishes, and what it means. Published as mp75,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z.
Flag meanings are Facepunch's.