Sopwith's Small Maps - Weekly (usually)
OVR is 100 less its top share among ranked servers: top 34%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Reset receipt
66.51.99.40:28075
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 561 places on last week. Top 34% of all ranked servers, top 61% in NA. Daily; 1 is best.
Spec sheet
- Address
- 66.51.99.40:28075
- Region
- NA
- Max players
- 50
- Group limit
- trio
- Wipe schedule
- weekly
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What are Sopwith's Small Maps - Weekly (usually)'s rules and configuration?
There is no gather rate in the name of Sopwith's Small Maps - Weekly (usually). The group cap is 3 players (trio). It plays as survival, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
What's the map on Sopwith's Small Maps - Weekly (usually)?
The map on Sopwith's Small Maps - Weekly (usually) is procedural, size 3,000, generated with seed 1 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.
Tags
How should you read the tags on Sopwith's Small Maps - Weekly (usually)?
These tags come from Sopwith's Small Maps - Weekly (usually) and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): 50 players fit in; ts3 (Group limit): 3 is the team limit; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs167058 (Build): Game build is 167058; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^w (Weekly): Wipes every seven days; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It is Modded: plugins or settings make the difference; NA (North America): You will find it in the browser under North America. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
Where does Sopwith's Small Maps - Weekly (usually) appear in Boongarust lists?
On these Boongarust lists you will find Sopwith's Small Maps - Weekly (usually): Top modded Rust servers, Trio Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Server details
How smooth is Sopwith's Small Maps - Weekly (usually)?
Average server fps over the last 48 hours was 56, with a low of 14. The entity count reached 47,344: buildings, deployables and the rest of the world. It drew as much as 1,921 MB of memory. Players feel lag when fps drops and entities pile up.
What's the physical location of Sopwith's Small Maps - Weekly (usually)?
The NA tag is what Sopwith's Small Maps - Weekly (usually) uses to list itself in North America. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 66.51.99.40:28075.
How reliable is Sopwith's Small Maps - Weekly (usually)?
Sopwith's Small Maps - Weekly (usually) is up as you read this. The uptime it reports suggests a restart around 9 hours ago. 168 hours out of 168 across the last 7 full days. 100% uptime. 13 September 2026 is when Boongarust first spotted it.
Which Rust build does Sopwith's Small Maps - Weekly (usually) have?
Rust network protocol 2634 and build 167058 on Linux: that is Sopwith's Small Maps - Weekly (usually). Joining requires your game to be on the same protocol; Steam handles the update.
Wipe info
Sopwith's Small Maps - Weekly (usually) wipes on what schedule?
A new world arrives every few hours on Sopwith's Small Maps - Weekly (usually). No wipe schedule, and no reset of those is a wipe.
Player counts
What's Sopwith's Small Maps - Weekly (usually)'s rank among Rust servers?
Ranked #8,014 on the week's player hours, Sopwith's Small Maps - Weekly (usually) sits in the top 34% overall and #1,216 in North America. It is #390 among trio servers.
Is Sopwith's Small Maps - Weekly (usually) busy?
0 players are on Sopwith's Small Maps - Weekly (usually) at the moment, out of 50 slots. It averaged 0 players over the last seven days and peaked at 2. The busiest time in the last 48 hours was 08:00 UTC, with an average of 1 players.
How to join
How do you connect to Sopwith's Small Maps - Weekly (usually)?
To connect, open the console with F1 in Rust and type client.connect 66.51.99.40:28075. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167058,ts3,^o^z.
Flag meanings are Facepunch's.
