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Rustmod.cc PVE | Raidable Bases |

NA66.51.99.45:28025checked 8m ago

monthly wipes moddedoxidepve
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 39%.

Players now0/50
0% full
7-day average0peak 1
Rank#9,268▲ 3418 places this week
Last wipe2d 15hmonthly schedule
Next wipe28d 12hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Rustmod.cc PVE | Raidable Bases | [US] RustEZ Survival PvE | No Decay...
0Players now64
07-day average77
50Slots200
8Group limit8
vanillaGather ratevanilla
monthlyWipesmonthly
NARegionNA

Wipe receipt

Boongarust
Rustmod.cc PVE | Raidable Bases |
66.51.99.45:28025
WIPEDPEAK
05.10 15:361
01.10 17:26 FW0
WIPES SEEN2
AVG CYCLE3.9 DAYS
NEXT WIPE05.11 19:00
SCHEDULEMONTHLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Rustmod.cc PVE | Raidable Bases |
Procedural Map · 1000 · seed 55555

Open on RustMaps

Next wipe Thursday 5 November · 19:00 UTC In 28d 12h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

05010015020007:0016:0001:0011:0020:0005:00

The ranking

Up 3418 places on last week. Top 39% of all ranked servers, top 66% in NA. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

In its own words

Experience Rust at its peak. At RustMod, we pride ourselves on delivering an uncompromising gameplay experience. Our server runs on industry-leading hardware specifically tuned for high-performance gaming, ensuring you get maximum frames and zero stutter during those critical gunfights. We believe in a "quality over quantity" approach. By pairing our elite hardware with a meticulously balanced plugin suite, we’ve created a environment that respects your time while maintaining the competitive edge the game is known for. Absolute Competitive Integrity We don't tolerate disruptions to your grind. To ensure a completely level playing field, RustMod features a top-of-the-line, industry-best anti-cheat system working around the clock alongside active nonplaying administration. - Cheats/scripts= permban - No rust Game bans - No VAC/game ban <365D - raidable bases website: rustmod.cc

Spec sheet

Address
66.51.99.45:28025
Region
NA
Max players
50
Group limit
8, the default
Wipe schedule
monthly
Last wipe
5 Oct 2026, 15:36 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are Rustmod.cc PVE | Raidable Bases |'s rules and configuration?

No gather rate appears in the name of Rustmod.cc PVE | Raidable Bases |. The group limit is 8 players, as the game defaults. pve is the game mode, player-versus-player combat is off. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Oxide plugins in use. The server has VAC on.

What's the map on Rustmod.cc PVE | Raidable Bases |?

A procedural map of 1,000 with seed 55555 is in use on Rustmod.cc PVE | Raidable Bases |, made by the game. View it on RustMaps from this page: identical size and seed give an identical map.

Server tags

What are the tags on Rustmod.cc PVE | Raidable Bases | for?

The game's server browser reads the tags Rustmod.cc PVE | Raidable Bases | publishes: gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^m (Monthly): Wipes land once a month, alongside the force wipe; ^p (PvE): Players do not fight players; the environment does the killing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It is Modded: plugins or settings make the difference; NA (North America): Browser listing: North America. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Where does Rustmod.cc PVE | Raidable Bases | appear in Boongarust lists?

These Boongarust lists are a fit for Rustmod.cc PVE | Raidable Bases |: Top modded Rust servers, Best Rust PvE servers and North America Rust servers. It appears on the server list when you filter by: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Server details

Is Rustmod.cc PVE | Raidable Bases | laggy?

Server fps held an average of 120 across the last 48 hours, minimum 120. Buildings, deployables and everything else added up to as many as 3,120 entities. Memory use peaked at 1,829 MB. Lag, to players, means low fps and a growing entity count.

Where can you find Rustmod.cc PVE | Raidable Bases |?

The NA tag is what Rustmod.cc PVE | Raidable Bases | uses to list itself in North America. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 66.51.99.45:28025.

What's the uptime like on Rustmod.cc PVE | Raidable Bases |?

Online: Rustmod.cc PVE | Raidable Bases |, at this moment. A restart happened about 2 days ago, based on the uptime figure. 168 hours out of 168 across the last 7 full days. 100% uptime. The first record Boongarust has is 13 September 2026.

What Rust version is Rustmod.cc PVE | Raidable Bases | using?

Rust network protocol 2634 and build 166652 on Linux: that is Rustmod.cc PVE | Raidable Bases |. Steam keeps your game updated; you need the same protocol to connect.

Wipe info

How does Rustmod.cc PVE | Raidable Bases | handle wipe day?

Across recent wipes, the average peak was 0 players. 7 hours after the latest wipe, the crowd hit its peak.

Rustmod.cc PVE | Raidable Bases | wipes on what schedule?

Rustmod.cc PVE | Raidable Bases | wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, and every Rust server wipes then. The world you are on was made 2 days 15 hours. Its tags carry a monthly wipe schedule.

Player counts

Where does Rustmod.cc PVE | Raidable Bases | sit in the rankings?

Seven-day player hours put Rustmod.cc PVE | Raidable Bases | at #9,268, within the top 39% of ranked servers and #1,306 across North America.

What's the player count on Rustmod.cc PVE | Raidable Bases |?

0 players are on Rustmod.cc PVE | Raidable Bases | at the moment, out of 50 slots. The average over the last seven days was 0 players, with a peak of 1. Over the last 48 hours, the busiest hour was 14:00 UTC, averaging 1 players.

How to join

How can you get into Rustmod.cc PVE | Raidable Bases |?

To connect, open the console with F1 in Rust and type client.connect 66.51.99.45:28025. You can also use Launch Rust on this page to open Rust via Steam and connect. You can find its website at https://rustmod.cc.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs166652,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp50GameMax players Slot count: 50.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs166652GameBuild Build 166652.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code No region code on record.
^mWipe scheduleMonthly Wipes land once a month, alongside the force wipe.
^pGameplayPvE Players do not fight players; the environment does the killing.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded It is Modded: plugins or settings make the difference.
NARegionNorth America Browser listing: North America.

Flag meanings are Facepunch's.